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npcT / JUTGamePad work
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@@ -90,27 +90,6 @@ struct dDemo_c {
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static u8 m_mesgControl[4];
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};
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struct Z2StatusMgr {
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/* 802B60CC */ void talkIn();
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/* 802B6104 */ void talkOut();
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};
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struct Z2SpeechMgr2 {
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/* 802CBF60 */ void setTextCount(s16);
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};
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struct Z2SeqMgr {
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/* 802AFF8C */ void changeBgmStatus(s32);
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};
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struct Z2SeMgr {
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/* 802AB984 */ void seStart(JAISoundID, Vec const*, u32, s8, f32, f32, f32, f32, u8);
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};
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struct Z2AudioMgr {
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static u8 mAudioMgrPtr[4 + 4 /* padding */];
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};
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//
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// Forward References:
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//
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