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b_gnd equivalent (#2340)
* b_gnd equivalent * fix dEvt_info_c inlines * fix some more inlines
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@@ -139,9 +139,9 @@ static void demo_camera(npc_sq_class* i_this) {
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switch (i_this->mDemoMode) {
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case 1:
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if (!_this->eventInfo.i_checkCommandDemoAccrpt()) {
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if (!_this->eventInfo.checkCommandDemoAccrpt()) {
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fopAcM_orderPotentialEvent(_this, 2, 0xffff, 0);
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_this->eventInfo.i_onCondition(2);
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_this->eventInfo.onCondition(2);
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return;
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}
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player_camera->mCamera.Stop();
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