mirror of
https://github.com/TwilitRealm/dusklight
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Merge branch 'main' of https://github.com/TwilitRealm/dusk into randomizer
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@@ -4,6 +4,8 @@
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#include <functional>
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#include <queue>
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#include <string>
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#include <string_view>
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#include <unordered_set>
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#include <vector>
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#include "nlohmann/json.hpp"
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@@ -14,6 +16,7 @@ enum class AchievementCategory : uint8_t {
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Collection,
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Challenge,
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Minigame,
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Misc,
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Glitched
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};
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@@ -42,6 +45,10 @@ public:
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void clearAll();
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void clearOne(const char* key);
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// Signals are visible to all achievement checks within the same tick, then cleared.
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void signal(const char* key);
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bool hasSignal(const char* key) const;
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std::vector<Achievement> getAchievements() const;
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bool hasPendingUnlock() const { return !m_pendingUnlocks.empty(); }
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std::string consumePendingUnlock();
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@@ -58,6 +65,7 @@ private:
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void processEntry(Entry& e);
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std::vector<Entry> m_entries;
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std::unordered_set<std::string_view> m_signals;
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bool m_loaded = false;
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bool m_dirty = false;
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std::queue<std::string> m_pendingUnlocks;
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