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https://github.com/TwilitRealm/dusklight
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String safety (#1548)
* Array size UB fixes * Fix ShieldD * Remove (almost) all unsafe strcpy calls Bunch of macros. C arrays are easy enough and just need a different call. For various cases where a char* is passed around bare, I've made a TEXT_SPAN macro that can store a length too for bounds checking. * Move crash handling in safe string operations to separate TU * strcat safe version * sprintf made safe too * Fix compile
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@@ -8,6 +8,8 @@
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#include <cstring>
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#include <types.h>
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#include "dusk/string.hpp"
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J2DMaterialFactory::J2DMaterialFactory(J2DMaterialBlock const& param_0) {
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mMaterialNum = param_0.field_0x8;
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mpMaterialInitData = JSUConvertOffsetToPtr<J2DMaterialInitData>(¶m_0, param_0.field_0xc);
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@@ -92,7 +94,7 @@ J2DMaterial* J2DMaterialFactory::create(J2DMaterial* param_0, int index, u32 par
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}
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if (local_380 == NULL && J2DScreen::getDataManage() != NULL) {
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char acStack_230[257];
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strcpy(acStack_230, param_3->getName(texNo));
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SAFE_STRCPY(acStack_230, param_3->getName(texNo));
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local_380 = J2DScreen::getDataManage()->get(acStack_230);
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}
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}
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@@ -111,7 +113,7 @@ J2DMaterial* J2DMaterialFactory::create(J2DMaterial* param_0, int index, u32 par
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}
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if (local_388 == NULL && J2DScreen::getDataManage() != NULL) {
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char acStack_334[257];
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strcpy(acStack_334, param_4->getName(param_0->getTevBlock()->getFontNo()));
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SAFE_STRCPY(acStack_334, param_4->getName(param_0->getTevBlock()->getFontNo()));
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local_388 = J2DScreen::getDataManage()->get(acStack_334);
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}
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}
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