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https://github.com/TwilitRealm/dusklight
synced 2026-07-12 13:35:35 -04:00
project cleanup (#2895)
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
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@@ -13,7 +13,6 @@ void Z2SoundHandles::initHandlesPool(u8 handleNum) {
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handleNum_ = handleNum;
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}
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/* 802AB120-802AB200 2A5A60 00E0+00 1/1 1/1 0/0 .text deleteHandlesPool__14Z2SoundHandlesFv */
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void Z2SoundHandles::deleteHandlesPool() {
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JSULink<Z2SoundHandlePool>* i;
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while (i = getFirst(), i != NULL) {
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@@ -55,8 +54,6 @@ Z2SoundHandlePool* Z2SoundHandles::getHandleUserData(u32 userData) {
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return NULL;
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}
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/* 802AB2D8-802AB3D0 2A5C18 00F8+00 0/0 3/3 0/0 .text getFreeHandle__14Z2SoundHandlesFv
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*/
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Z2SoundHandlePool* Z2SoundHandles::getFreeHandle() {
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JSULink<Z2SoundHandlePool>* i;
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for (i = getFirst(); i != NULL; i = i->getNext()) {
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@@ -80,8 +77,6 @@ Z2SoundHandlePool* Z2SoundHandles::getFreeHandle() {
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return NULL;
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}
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/* 802AB3D0-802AB4A0 2A5D10 00D0+00 0/0 2/2 0/0 .text
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* getLowPrioSound__14Z2SoundHandlesF10JAISoundID */
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Z2SoundHandlePool* Z2SoundHandles::getLowPrioSound(JAISoundID soundID) {
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JAISoundInfo* soundInfo = JASGlobalInstance<JAISoundInfo>::getInstance();
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u32 low_prio = 0xFFFF;
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@@ -135,8 +130,6 @@ bool Z2SoundHandles::isActive() const {
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return false;
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}
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/* 802AB538-802AB64C 2A5E78 0114+00 0/0 1/1 0/0 .text
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* setPos__14Z2SoundHandlesFRCQ29JGeometry8TVec3<f> */
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void Z2SoundHandles::setPos(const JGeometry::TVec3<f32>& pos) {
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JSULink<Z2SoundHandlePool>* i;
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for (i = getFirst(); i != NULL; i = i->getNext()) {
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