mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-03 08:23:08 -04:00
project cleanup (#2895)
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
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@@ -8,8 +8,6 @@
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#include "SSystem/SComponent/c_tree_iter.h"
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#include "f_pc/f_pc_layer.h"
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/* 80021B88-80021BC0 0038+00 s=1 e=4 z=0 None .text fpcLyIt_OnlyHere__FP11layer_classPFPvPv_iPv
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*/
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s32 fpcLyIt_OnlyHere(layer_class* i_layer, fpcLyIt_OnlyHereFunc i_func, void* i_data) {
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layer_iter iter;
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iter.func = i_func;
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@@ -17,8 +15,6 @@ s32 fpcLyIt_OnlyHere(layer_class* i_layer, fpcLyIt_OnlyHereFunc i_func, void* i_
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return cTrIt_Method(&i_layer->node_tree, (cNdIt_MethodFunc)cTgIt_MethodCall, &iter);
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}
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/* 80021BC0-80021C28 0068+00 s=0 e=1 z=0 None .text fpcLyIt_OnlyHereLY__FP11layer_classPFPvPv_iPv
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*/
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s32 fpcLyIt_OnlyHereLY(layer_class* i_layer, fpcLyIt_OnlyHereFunc i_func, void* i_data) {
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s32 result;
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layer_class* save_layer = fpcLy_CurrentLayer();
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@@ -47,8 +43,6 @@ s32 fpcLyIt_All(fpcLyIt_OnlyHereFunc i_func, void* i_data) {
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return ret;
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}
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/* 80021C28-80021C60 0038+00 s=0 e=3 z=0 None .text fpcLyIt_Judge__FP11layer_classPFPvPv_PvPv
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*/
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void* fpcLyIt_Judge(layer_class* i_layer, fpcLyIt_JudgeFunc i_func, void* i_data) {
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layer_iter iter;
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iter.func = i_func;
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@@ -56,7 +50,6 @@ void* fpcLyIt_Judge(layer_class* i_layer, fpcLyIt_JudgeFunc i_func, void* i_data
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return cTrIt_Judge(&i_layer->node_tree, (cNdIt_JudgeFunc)cTgIt_JudgeFilter, &iter);
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}
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/* 80021C60-80021CD4 0074+00 s=0 e=1 z=4 None .text fpcLyIt_AllJudge__FPFPvPv_PvPv */
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void* fpcLyIt_AllJudge(fpcLyIt_JudgeFunc i_func, void* i_data) {
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void* ret;
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