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https://github.com/TwilitRealm/dusklight
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project cleanup (#2895)
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
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@@ -7,7 +7,6 @@
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#include "f_pc/f_pc_node.h"
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#include "f_pc/f_pc_layer_iter.h"
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/* 80023844-80023868 0024+00 s=0 e=3 z=0 None .text fpcPause_IsEnable__FPvUc */
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s32 fpcPause_IsEnable(void* i_proc, u8 i_flag) {
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if ((((base_process_class*)i_proc)->pause_flag & i_flag) == i_flag) {
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return 1;
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@@ -16,7 +15,6 @@ s32 fpcPause_IsEnable(void* i_proc, u8 i_flag) {
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}
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}
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/* 80023868-800238D4 006C+00 s=0 e=1 z=0 None .text fpcPause_Enable__FPvUc */
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s32 fpcPause_Enable(void* i_proc, u8 i_flag) {
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((base_process_class*)i_proc)->pause_flag |= i_flag;
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@@ -27,7 +25,6 @@ s32 fpcPause_Enable(void* i_proc, u8 i_flag) {
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return 1;
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}
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/* 800238D4-80023948 0074+00 s=0 e=1 z=0 None .text fpcPause_Disable__FPvUc */
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s32 fpcPause_Disable(void* i_proc, u8 i_flag) {
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u8 var_r31 = 0xFF - i_flag;
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((base_process_class*)i_proc)->pause_flag &= var_r31;
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@@ -39,7 +36,6 @@ s32 fpcPause_Disable(void* i_proc, u8 i_flag) {
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return 1;
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}
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/* 80023948-80023954 000C+00 s=0 e=1 z=0 None .text fpcPause_Init__FPv */
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void fpcPause_Init(void* i_proc) {
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((base_process_class*)i_proc)->pause_flag = 0;
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}
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