Game ABI / headers refactoring (#2215)

* Game ABI / headers refactoring

* Delete dusk/imgui.h
This commit is contained in:
Luke Street
2026-07-14 19:24:08 -06:00
committed by GitHub
parent 49a3c9e2ac
commit a6f059827b
221 changed files with 665 additions and 601 deletions
@@ -4,7 +4,7 @@
#include "JSystem/J2DGraph/J2DManage.h"
#include "JSystem/J2DGraph/J2DMatBlock.h"
#include "dusk/endian.h"
#include "helpers/endian.h"
/**
* @ingroup jsystem-j2d
@@ -5,7 +5,7 @@
#include "JSystem/JSupport/JSUList.h"
#include <gx.h>
#include <mtx.h>
#include "dusk/endian.h"
#include "helpers/endian.h"
class J2DAnmBase;
class J2DAnmColor;
@@ -4,7 +4,7 @@
#include "JSystem/J2DGraph/J2DPane.h"
#include "JSystem/JUtility/JUTTexture.h"
#include "JSystem/JUtility/TColor.h"
#include "dusk/endian.h"
#include "helpers/endian.h"
class J2DMaterial;
class JUTPalette;
@@ -4,7 +4,7 @@
#include "JSystem/J2DGraph/J2DManage.h"
#include "JSystem/J2DGraph/J2DPane.h"
#include "JSystem/JUtility/TColor.h"
#include "dusk/endian.h"
#include "helpers/endian.h"
class J2DMaterial;
class JUTNameTab;
@@ -4,7 +4,7 @@
#include <gx.h>
#include <mtx.h>
#include "global.h"
#include "dusk/endian.h"
#include "helpers/endian.h"
/**
* @ingroup jsystem-j2d
@@ -3,8 +3,8 @@
#include "JSystem/J2DGraph/J2DMaterial.h"
#include "JSystem/J2DGraph/J2DPane.h"
#include "dusk/endian.h"
#include "dusk/string.hpp"
#include "helpers/endian.h"
#include "helpers/string.hpp"
class J2DMaterial;
class JUTFont;
@@ -100,7 +100,7 @@ public:
J2DTextBoxVBinding);
void private_readStream(J2DPane*, JSURandomInputStream*, JKRArchive*);
TEXT_SPAN getStringPtr() const;
dusk::TextSpan getSpan() const;
TextSpan getSpan() const;
s32 setString(s16, char const*, ...);
s32 setString(char const*, ...);