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https://github.com/TwilitRealm/dusklight
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fix sera bottle check if faorn twilight is cleared
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@@ -205,6 +205,11 @@ void dSv_player_status_b_c::offDarkClearLV(int i_no) {
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}
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BOOL dSv_player_status_b_c::isDarkClearLV(int i_no) const {
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#if TARGET_PC
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if (i_no == 0 && playerIsInRoomStage(1, allStages[Ordon_Village_Interiors])) {
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return 0; // Return false so Sera will give us the bottle if we have rescued the cat.
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}
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#endif
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JUT_ASSERT(311, (i_no >= 0) && (i_no < 8));
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return mDarkClearLevelFlag & (u8)(1 << i_no) ? TRUE : FALSE;
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}
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