From a763c8ee05bccd9f44b428b1fe8012c293c966c2 Mon Sep 17 00:00:00 2001 From: Max Roncace Date: Sun, 15 Mar 2026 15:32:11 -0400 Subject: [PATCH] Increase Scene2DHeap size (#90) This fixes a crash when the game asks to save when leaving the ranch after goats 1. --- src/d/d_s_play.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d/d_s_play.cpp b/src/d/d_s_play.cpp index 64811ef8e2..0e1b0e4693 100644 --- a/src/d/d_s_play.cpp +++ b/src/d/d_s_play.cpp @@ -1426,7 +1426,7 @@ static int phase_4(dScnPly_c* i_this) { dComIfGd_setViewport(NULL); dComIfGd_setView(NULL); - JKRExpHeap* heap = fopMsgM_createExpHeap(HEAP_SIZE(0xBB800, 0xF0000), NULL); + JKRExpHeap* heap = fopMsgM_createExpHeap(HEAP_SIZE(0xBB800, 0x177000), NULL); #if TARGET_PC heap->setName("Scene2DHeap"); #endif