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https://github.com/TwilitRealm/dusklight
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couple small fixes
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@@ -788,7 +788,6 @@ u8 getAncientDocumentNum() {
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void setAncientDocumentNum(u8 num) {
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g_skyCharacters = num;
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saveAncientDocumentNum();
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}
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u8 getAreaKeyNum(int i_stageNo) {
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