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https://github.com/TwilitRealm/dusklight
synced 2026-08-21 13:36:50 -04:00
@@ -203,7 +203,7 @@ static int path_check(e_yk_class* i_this) {
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cXyz path_point_pos;
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current_keese_pos = i_this->current.pos;
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current_keese_pos.y += 100.0f;
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dStage_dPnt_c* points = i_this->mpPath->m_points;
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dPnt* points = i_this->mpPath->m_points;
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// Set/update check_index array based on whether or not path points
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// were crossed
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@@ -591,7 +591,7 @@ static void e_yk_path_fly(e_yk_class* i_this) {
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case 2:
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i_this->mActionPhase = 3;
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dStage_dPnt_c* point = i_this->mpPath->m_points;
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dPnt* point = i_this->mpPath->m_points;
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point = &point[i_this->mPathPntIdx];
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i_this->field_0x68c = 0.0f;
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