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https://github.com/TwilitRealm/dusklight
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work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)
* work on fop actor / actor mng, daalink, d_a_obj_item * d_a_title mostly decompiled * daalink / d_event / JMessage / dmsg_out_font work * msg_scrn_base / msg_scrn_boss * some work on mDo machine, d_menu_save, d_tresure, and various * remove asm * progress
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@@ -65,9 +65,9 @@ void dispHeapInfo() {
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u32 archiveTotal = archive->getTotalFreeSize();
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print("-- Heap Free / TotalFree (KB) --\n");
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print_f(" Zelda %5d / %5d\n", zeldaFree >> 10, zeldaTotal >> 10);
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print_f(" Game %5d / %5d\n", gameFree >> 10, gameTotal >> 10);
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print_f("Archive %5d / %5d\n", archiveFree >> 10, archiveTotal >> 10);
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print_f(" Zelda %5d / %5d\n", zeldaFree / 1024, zeldaTotal / 1024);
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print_f(" Game %5d / %5d\n", gameFree / 1024, gameTotal / 1024);
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print_f("Archive %5d / %5d\n", archiveFree / 1024, archiveTotal / 1024);
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print("--------------------------------\n");
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if (JKRAram::getAramHeap()) {
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