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https://github.com/TwilitRealm/dusklight
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Lurs' squashed commits
* first tphd wip * fix CMakeLists.txt after rebase * fix mipmapping (I hope) thanks to decaf-emu. Skipped a few textures in favor of GC assets and added new HD asset file formats * added third hook into dusk for second JKRMemArchive constructor (e.g. for sign textures). skip texture load for textures with imageoffset = 0 to get STG.arc loaded instead. And small refactorings/rebasings. added a few parameters in logging
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@@ -175,6 +175,9 @@ struct UserSettings {
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ConfigVar<bool> checkForUpdates;
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ConfigVar<int> cardFileType;
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ConfigVar<bool> enableAdvancedSettings;
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#if DUSK_TPHD
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ConfigVar<std::string> hdContentPath; // path to TP-HD decrypted "content" folder
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#endif
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} backend;
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};
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