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https://github.com/TwilitRealm/dusklight
synced 2026-08-15 04:02:50 -04:00
npc_kakashi done (#2651)
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@@ -682,7 +682,7 @@ void daE_WW_c::executeMaster() {
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f32 temp_f30 = sp48.absXZ(current.pos);
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cXyz sp3C;
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cXyz sp30;
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fopAcM_OffStatus(this, fopAcM_STATUS_UNK_004000);
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fopAcM_OffStatus(this, fopAcM_STATUS_UNK_0x4000);
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field_0x724 = 10;
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switch (mActionMode) {
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case ACTION_MODE_0:
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@@ -814,7 +814,7 @@ void daE_WW_c::executeMaster() {
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void daE_WW_c::executeWait() {
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switch (mActionMode) {
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case ACTION_MODE_0:
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fopAcM_OnStatus(this, fopAcM_STATUS_UNK_004000);
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fopAcM_OnStatus(this, fopAcM_STATUS_UNK_0x4000);
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setBck(BCK_WW_APPEAR, J3DFrameCtrl::EMode_NONE, 0.0f, 1.0f);
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mActionMode = ACTION_MODE_1;
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break;
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@@ -854,7 +854,7 @@ void daE_WW_c::executeWait() {
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}
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}
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fopAcM_OffStatus(this, fopAcM_STATUS_UNK_004000);
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fopAcM_OffStatus(this, fopAcM_STATUS_UNK_0x4000);
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if (var_r28) {
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setActionMode(ACTION_ATTACK, ACTION_MODE_0);
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field_0x756 = 1;
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@@ -1511,7 +1511,7 @@ void daE_WW_c::executeMoveOut() {
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mActionMode = ACTION_MODE_11;
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}
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} else if (fVar1 > nREG_F(18) + 3000.0f + mDistCheckModifier) {
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if (fopAcM_CheckCondition(this, fopAcM_STATUS_UNK_000004)) {
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if (fopAcM_CheckCondition(this, fopAcM_STATUS_UNK_0x4)) {
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fopAcM_delete(this);
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break;
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}
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