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npc_kakashi done (#2651)
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@@ -184,7 +184,7 @@ void daObjCRVFENCE_c::NormalAction() {
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if (!field_0x5f4) {
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e_wb_class* wb_p = (e_wb_class*)fpcM_Search(s_obj_sub, this);
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if (wb_p != NULL && wb_p->mActionID == ACT_PL_RIDE2) {
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fopAcM_OffStatus(this, fopAcM_STATUS_UNK_000100);
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fopAcM_OffStatus(this, fopAcM_STATUS_UNK_0x100);
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fopAcM_seStartCurrent(this, Z2SE_OBJ_SAKU_BREAK, 0);
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cXyz sp5c(fopAcM_GetPosition(&wb_p->mEnemy));
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Mtx mtx;
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