Touch controls (#2053)

* WIP touch controls

* Action icons

* Updates

* Don't mutate freeCamera config; allow switching between touch and controller cam

* Wow

* Fix build & add Skip button

* Fix build & add settings

* RCSS cleanup

* Dpad and fishing, might redo

* Add menu mouse controls

* More pointer & fix icons

* Optimizations & introduce layout system

* Update aurora

* Implement touch controls layout editor

* Cleanup & fixes

* Allow disabling mouse/touch in menus

* More fixes
This commit is contained in:
Luke Street
2026-06-15 12:48:04 -06:00
committed by GitHub
parent a6e5160c71
commit ad53af5c78
66 changed files with 6372 additions and 136 deletions
+30
View File
@@ -95,6 +95,9 @@ UserSettings g_userSettings = {
.mouseCameraSensitivity {"game.mouseCameraSensitivity", 1.0f},
.invertMouseY {"game.invertMouseY", false},
.freeCamera {"game.freeCamera", false},
.enableTouchControls {"game.enableTouchControls", false},
.enableMenuPointer {"game.enableMenuPointer", true},
.touchControlsLayout {"game.touchControlsLayout", ui::ControlLayout{}},
.invertCameraXAxis {"game.invertCameraXAxis", false},
.invertCameraYAxis {"game.invertCameraYAxis", false},
.invertFirstPersonXAxis {"game.invertFirstPersonXAxis", false},
@@ -103,6 +106,8 @@ UserSettings g_userSettings = {
.invertAirSwimY {"game.invertAirSwimY", false},
.freeCameraXSensitivity {"game.freeCameraXSensitivity", 1.0f},
.freeCameraYSensitivity {"game.freeCameraYSensitivity", 1.0f},
.touchCameraXSensitivity {"game.touchCameraXSensitivity", 1.0f},
.touchCameraYSensitivity {"game.touchCameraYSensitivity", 1.0f},
.debugFlyCam {"game.debugFlyCam", false},
.debugFlyCamLockEvents {"game.debugFlyCamLockEvents", true},
.allowBackgroundInput {"game.allowBackgroundInput", true},
@@ -176,6 +181,18 @@ UserSettings g_userSettings = {
ActionBindConfigVar{"actionBindings.callMidna_port2", PAD_NATIVE_BUTTON_INVALID},
ActionBindConfigVar{"actionBindings.callMidna_port3", PAD_NATIVE_BUTTON_INVALID},
},
.openMapScreen {
ActionBindConfigVar{"actionBindings.openMapScreen_port0", PAD_NATIVE_BUTTON_INVALID},
ActionBindConfigVar{"actionBindings.openMapScreen_port1", PAD_NATIVE_BUTTON_INVALID},
ActionBindConfigVar{"actionBindings.openMapScreen_port2", PAD_NATIVE_BUTTON_INVALID},
ActionBindConfigVar{"actionBindings.openMapScreen_port3", PAD_NATIVE_BUTTON_INVALID},
},
.toggleMinimap {
ActionBindConfigVar{"actionBindings.toggleMinimap_port0", PAD_NATIVE_BUTTON_INVALID},
ActionBindConfigVar{"actionBindings.toggleMinimap_port1", PAD_NATIVE_BUTTON_INVALID},
ActionBindConfigVar{"actionBindings.toggleMinimap_port2", PAD_NATIVE_BUTTON_INVALID},
ActionBindConfigVar{"actionBindings.toggleMinimap_port3", PAD_NATIVE_BUTTON_INVALID},
},
.openDusklightMenu {
ActionBindConfigVar{"actionBindings.openDusklightMenu_port0", PAD_NATIVE_BUTTON_INVALID},
ActionBindConfigVar{"actionBindings.openDusklightMenu_port1", PAD_NATIVE_BUTTON_INVALID},
@@ -246,6 +263,8 @@ void registerSettings() {
Register(g_userSettings.game.invertAirSwimY);
Register(g_userSettings.game.freeCameraXSensitivity);
Register(g_userSettings.game.freeCameraYSensitivity);
Register(g_userSettings.game.touchCameraXSensitivity);
Register(g_userSettings.game.touchCameraYSensitivity);
Register(g_userSettings.game.minimalHUD);
Register(g_userSettings.game.hudScale);
Register(g_userSettings.game.pauseOnFocusLost);
@@ -310,6 +329,9 @@ void registerSettings() {
Register(g_userSettings.game.mouseCameraSensitivity);
Register(g_userSettings.game.invertMouseY);
Register(g_userSettings.game.freeCamera);
Register(g_userSettings.game.enableTouchControls);
Register(g_userSettings.game.enableMenuPointer);
Register(g_userSettings.game.touchControlsLayout);
Register(g_userSettings.game.debugFlyCam);
Register(g_userSettings.game.debugFlyCamLockEvents);
Register(g_userSettings.game.allowBackgroundInput);
@@ -337,6 +359,14 @@ void registerSettings() {
Register(g_userSettings.actionBindings.callMidna[1]);
Register(g_userSettings.actionBindings.callMidna[2]);
Register(g_userSettings.actionBindings.callMidna[3]);
Register(g_userSettings.actionBindings.openMapScreen[0]);
Register(g_userSettings.actionBindings.openMapScreen[1]);
Register(g_userSettings.actionBindings.openMapScreen[2]);
Register(g_userSettings.actionBindings.openMapScreen[3]);
Register(g_userSettings.actionBindings.toggleMinimap[0]);
Register(g_userSettings.actionBindings.toggleMinimap[1]);
Register(g_userSettings.actionBindings.toggleMinimap[2]);
Register(g_userSettings.actionBindings.toggleMinimap[3]);
Register(g_userSettings.actionBindings.openDusklightMenu[0]);
Register(g_userSettings.actionBindings.openDusklightMenu[1]);
Register(g_userSettings.actionBindings.openDusklightMenu[2]);