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d_camera improvements (part 1) (#2623)
* Rename several dCamera_c fields * Refactor mWork to generic buffer instead of union * d_camera match improvements * Implement several dCamera_c functions * Remove d_camera.h from PCH The symbol names in d_camera indicate that this header wasn't included in the PCH (as they're compiled directly in d_camera.cpp).
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@@ -7,8 +7,10 @@
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#include "d/actor/d_a_obj_crvgate.h"
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#include "d/d_camera.h"
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#include "d/actor/d_a_obj_eff.h"
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#include "d/actor/d_a_player.h"
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#include "f_op/f_op_camera_mng.h"
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/* 80BD30C0-80BD3100 000000 0040+00 12/12 0/0 0/0 .rodata ccCylSrc$3774 */
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const static dCcD_SrcSph ccSphSrc = {
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