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https://github.com/TwilitRealm/dusklight
synced 2026-07-31 07:45:48 -04:00
Changed loading for already static loaded .rel files. Added gamepad init
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@@ -1645,6 +1645,9 @@ void GXInitTexCacheRegion(GXTexRegion* region, u8 is_32b_mipmap, u32 tmem_even,
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GXTexCacheSize size_even, u32 tmem_odd, GXTexCacheSize size_odd) {
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puts("GXInitTexCacheRegion is a stub");
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}
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// XXX, this should be some struct?
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// GXRenderModeObj GXNtsc480IntDf;
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//GXRenderModeObj GXNtsc480Int;
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void GXPeekZ(u16 x, u16 y, u32* z) {
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puts("GXPeekZ is a stub");
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*z = 0;
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@@ -1656,6 +1659,7 @@ void GXReadXfRasMetric(u32* xf_wait_in, u32* xf_wait_out, u32* ras_busy, u32* cl
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*ras_busy = 0;
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*clocks = 0;
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}
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void GXSetCopyClamp(GXFBClamp clamp) {
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puts("GXSetCopyClamp is a stub");
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}
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@@ -1663,9 +1667,11 @@ OSThread* GXSetCurrentGXThread(void) {
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puts("GXSetCurrentGXThread is a stub");
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return NULL;
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}
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void GXSetMisc(GXMiscToken token, u32 val) {
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puts("GXSetMisc is a stub");
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}
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void GXSetProjectionv(const f32* ptr) {
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puts("GXSetProjectionv is a stub");
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}
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