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Auto Save Protection (#1102)
* Auto Save Protection * added line behind target_pc define --------- Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net> Co-authored-by: TakaRikka <38417346+TakaRikka@users.noreply.github.com>
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@@ -1042,6 +1042,10 @@ static BOOL heapSizeCheck() {
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bool dScnPly_c::resetGame() {
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if (fpcM_GetName(this) == fpcNm_OPENING_SCENE_e) {
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#if TARGET_PC
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toggleAutoSave(false);
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#endif
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if (!dStage_roomControl_c::resetArchiveBank(0)) {
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return false;
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}
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