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https://github.com/TwilitRealm/dusklight
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New Depth of Field implementation (#1773)
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@@ -14,6 +14,7 @@ void applyPresetClassic() {
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auto& s = getSettings();
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s.video.lockAspectRatio.setValue(true);
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s.game.bloomMode.setValue(BloomMode::Classic);
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s.game.depthOfFieldMode.setValue(DepthOfFieldMode::Classic);
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s.game.enableAchievementToasts.setValue(false);
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s.game.enableControllerToasts.setValue(false);
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s.game.internalResolutionScale.setValue(1);
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@@ -44,6 +45,7 @@ void applyPresetDusk() {
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s.game.enableFrameInterpolation.setValue(FrameInterpMode::Unlimited);
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s.game.sunsSong.setValue(true);
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s.game.bloomMode.setValue(BloomMode::Dusk);
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s.game.depthOfFieldMode.setValue(DepthOfFieldMode::Dusk);
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s.game.internalResolutionScale.setValue(0);
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s.game.shadowResolutionMultiplier.setValue(4);
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s.game.enableGyroAim.setValue(true);
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