Merge branch 'main' of github.com:TwilitRealm/dusk into speedrun-timer

This commit is contained in:
TakaRikka
2026-04-25 06:05:50 -07:00
225 changed files with 6904 additions and 2703 deletions
+1 -1
View File
@@ -4551,7 +4551,7 @@ public:
#if TARGET_PC
void handleWolfHowl();
void handleQuickTransform();
bool checkGyroAimItemContext();
bool checkGyroAimContext();
#endif
}; // Size: 0x385C
+3
View File
@@ -44,6 +44,9 @@ public:
int draw();
int execute();
void drawMeter();
#if TARGET_PC
void updateOnWide();
#endif
void setComboCount(u8, u8);
void setScoreCount(u32);
void addScoreCount(cXyz*, u32, u8);
+9
View File
@@ -220,6 +220,15 @@ public:
/* 0x17E2 */ s16 wait_roll_angle; ///< @brief Roll angle during wait state.
/* 0x17E4 */ u8 field_0x17e4[0x17e8 - 0x17e4];
/* 0x17E8 */ f32 ride_speed_max; ///< @brief Speed rate for riding calculations.
#if TARGET_PC
cXyz himo_mat_interp_prev[2][16];
cXyz himo_mat_interp_curr[2][16];
cXyz himo_tex_interp_prev[2];
cXyz himo_tex_interp_curr[2];
bool himo_interp_prev_valid;
bool himo_interp_curr_valid;
s8 demo_cam_sync_ticks;
#endif
};
STATIC_ASSERT(sizeof(e_wb_class) == 0x17EC);
+3
View File
@@ -25,6 +25,9 @@ public:
/* 0x164 */ cXyz mMinVal;
/* 0x170 */ cXyz mMaxVal;
/* 0x17C */ cXyz mViewScale;
#if TARGET_PC
bool mbReset = false;
#endif
};
/**
+6
View File
@@ -94,6 +94,12 @@ static void __THPAudioInitialize(THPAudioDecodeInfo* info, u8* ptr);
#define THP_TEXTURE_SET_COUNT 3
#endif
#if TARGET_PC
namespace dusk {
void MoviePlayerShutdown();
}
#endif
struct daMP_THPPlayer {
/* 0x000 */ DVDFileInfo fileInfo;
/* 0x03C */ THPHeader header;
+2 -4
View File
@@ -68,10 +68,8 @@ public:
/* 0x904 */ cXyz field_0x904[2];
/* 0x91C */ int field_0x91c;
/* 0x920 */ cXyz field_0x920[63];
/* 0xC14 */ f32 field_0xc14[4];
/* 0xC24 */ u8 field_0xc24[0xd10 - 0xc24];
/* 0xD10 */ s8 field_0xd10[4];
/* 0xD14 */ u8 field_0xd14[0xd50 - 0xd14];
/* 0xC14 */ f32 field_0xc14[63];
/* 0xD10 */ s8 field_0xd10[64];
/* 0xD50 */ mDoExt_3DlineMat1_c field_0xd50;
/* 0xD8C */ int field_0xd8c;
};
+2 -4
View File
@@ -4834,8 +4834,7 @@ inline void dComIfGd_drawXluListDark() {
inline void dComIfGd_drawXluListInvisible() {
ZoneScoped;
#ifdef TARGET_PC
if (dusk::getSettings().game.enableWaterRefraction &&
!dusk::getSettings().game.enableFrameInterpolation) {
if (!dusk::getSettings().game.disableWaterRefraction) {
#endif
g_dComIfG_gameInfo.drawlist.drawXluListInvisible();
#ifdef TARGET_PC
@@ -4846,8 +4845,7 @@ inline void dComIfGd_drawXluListInvisible() {
inline void dComIfGd_drawOpaListInvisible() {
ZoneScoped;
#ifdef TARGET_PC
if (dusk::getSettings().game.enableWaterRefraction &&
!dusk::getSettings().game.enableFrameInterpolation) {
if (!dusk::getSettings().game.disableWaterRefraction) {
#endif
g_dComIfG_gameInfo.drawlist.drawOpaListInvisible();
#ifdef TARGET_PC
+4
View File
@@ -209,6 +209,10 @@ public:
/* 0x04 */ TGXTexObj* mpTexObj;
/* 0x08 */ Mtx mVolumeMtx;
/* 0x38 */ Mtx mMtx;
#if TARGET_PC
const void* mVolumeMtxKey;
const void* mMtxKey;
#endif
}; // Size: 0x68
struct cBgD_Vtx_t;
+16
View File
@@ -10,6 +10,7 @@
#include "JSystem/J3DGraphLoader/J3DAnmLoader.h"
class dFile_info_c;
class J2DPicture;
class dDlst_FileSel_c : public dDlst_base_c {
public:
@@ -113,6 +114,14 @@ public:
/* 0x04 */ J2DScreen* Scr3m;
};
class dDlst_FileSelFade_c : public dDlst_base_c {
public:
void draw();
virtual ~dDlst_FileSelFade_c() {}
/* 0x04 */ J2DPicture* mpPict;
};
class dFs_HIO_c : public JORReflexible {
public:
dFs_HIO_c();
@@ -676,6 +685,9 @@ public:
#if PLATFORM_GCN
/* 0x2378 */ J2DPicture* mpFadePict;
#endif
#ifdef TARGET_PC
dDlst_FileSelFade_c mFadeDlst;
#endif
#if PLATFORM_WII || PLATFORM_SHIELD
/* 0x2376 */ u8 field_0x2376[SAVEFILE_SIZE];
@@ -684,6 +696,10 @@ public:
#endif
};
#ifdef TARGET_PC
STATIC_ASSERT(sizeof(dFile_select_c) == 0x237C + sizeof(dDlst_FileSelFade_c));
#else
STATIC_ASSERT(sizeof(dFile_select_c) == 0x237C);
#endif
#endif /* D_FILE_D_FILE_SELECT_H */
+4
View File
@@ -103,6 +103,10 @@ public:
field_0xd98 = param_1;
}
#if TARGET_PC
void resetScrollArrowMask() { field_0xdda = 0; }
#endif
/* 0xC98 */ JKRExpHeap* mpHeap;
/* 0xC9C */ JKRExpHeap* mpTalkHeap;
/* 0xCA0 */ STControl* mpStick;
+3 -1
View File
@@ -75,7 +75,9 @@ public:
/* 0x8 */ BE(u16) mAreaName;
/* 0xA */ u8 mCount;
#ifdef _MSVC_LANG
u8* __get_mRoomNos() const { return (u8*)(this + 1); }
// Room numbers start at offset 0xB (right after mCount), NOT at sizeof(data)=12.
// (u8*)(this+1) would give offset 12 because MSVC sizeof=12; use &mCount+1 instead.
u8* __get_mRoomNos() const { return (u8*)&mCount + 1; }
__declspec(property(get = __get_mRoomNos)) u8* mRoomNos;
#else
/* 0xB */ u8 mRoomNos[0];
+12
View File
@@ -204,6 +204,18 @@ private:
/* 0x6D1 */ u8 field_0x6d1;
/* 0x6D2 */ u8 field_0x6d2;
/* 0x6D3 */ u8 field_0x6d3;
#if TARGET_PC
f32 mSelectItemSlideElapsed[4];
f32 mCursorInterpPrevX;
f32 mCursorInterpPrevY;
f32 mCursorInterpCurrX;
f32 mCursorInterpCurrY;
s16 mCursorInterpPrevAngle;
s16 mCursorInterpCurrAngle;
bool mCursorInterpPrevAngular;
bool mCursorInterpCurrAngular;
bool mCursorInterpInit;
#endif
};
#endif /* D_MENU_D_MENU_RING_H */
+4
View File
@@ -110,6 +110,10 @@ struct dMsgScrnHowl_c : public dMsgScrnBase_c {
/* 0x27A0 */ f32 field_0x27a0;
/* 0x27A4 */ f32 field_0x27a4;
/* 0x27A8 */ f32 field_0x27a8;
#if TARGET_PC
u8 showCursor;
#endif
};
#endif /* MSG_SCRN_D_MSG_SCRN_HOWL_H */
+18 -6
View File
@@ -487,19 +487,31 @@ public:
}
}
char* getPlayerName() const { return const_cast<char*>(mPlayerName); }
void setPlayerName(const char* i_name) { strcpy(mPlayerName, i_name); }
void setPlayerName(const char* i_name) {
#if AVOID_UB
strncpy(mPlayerName, i_name, sizeof(mPlayerName) - 1);
mPlayerName[sizeof(mPlayerName) - 1] = '\0';
#else
strcpy(mPlayerName, i_name);
#endif
}
char* getHorseName() const { return const_cast<char*>(mHorseName); }
void setHorseName(const char* i_name) { strcpy(mHorseName, i_name); }
void setHorseName(const char* i_name) {
#if AVOID_UB
strncpy(mHorseName, i_name, sizeof(mHorseName) - 1);
mHorseName[sizeof(mHorseName) - 1] = '\0';
#else
strcpy(mHorseName, i_name);
#endif
}
u8 getClearCount() const { return mClearCount; }
/* 0x00 */ BE(u64) unk0;
/* 0x08 */ BE(s64) mTotalTime;
/* 0x10 */ BE(u16) unk16;
/* 0x12 */ BE(u16) mDeathCount;
/* 0x14 */ char mPlayerName[16];
/* 0x24 */ u8 unk36;
/* 0x25 */ char mHorseName[16];
/* 0x35 */ u8 unk53;
/* 0x14 */ char mPlayerName[17];
/* 0x25 */ char mHorseName[17];
/* 0x36 */ u8 mClearCount;
/* 0x37 */ u8 unk55[5];
}; // Size: 0x40
+10
View File
@@ -47,6 +47,13 @@ public:
mPositionY = y;
}
#ifdef TARGET_PC
f32 getPositionX() const { return mPositionX; }
f32 getPositionY() const { return mPositionY; }
void refreshAspectScale();
#endif
void onUpdateFlag() { mUpdateFlag = true; }
void resetUpdateFlag() { mUpdateFlag = false; }
@@ -79,6 +86,9 @@ private:
/* 0x58 */ f32 mPositionX;
/* 0x5C */ f32 mPositionY;
/* 0x60 */ f32 mParam1;
#ifdef TARGET_PC
f32 mBaseParam1;
#endif
/* 0x64 */ f32 mParam2;
/* 0x68 */ f32 mParam3;
/* 0x6C */ f32 mParam4;
+2
View File
@@ -12,6 +12,8 @@ namespace dusk::audio {
void SetMasterVolume(f32 value);
void SetPaused(bool paused);
u32 GetResetCount(int channelIdx);
f32 VolumeFromU16(u16 value);
+18
View File
@@ -0,0 +1,18 @@
#pragma once
#ifdef DUSK_DISCORD_RPC
namespace dusk {
namespace discord {
void Initialize();
void RunCallbacks();
void UpdatePresence();
void Shutdown();
}
}
#endif // DUSK_DISCORD_RPC
-1
View File
@@ -6,7 +6,6 @@
#include "aurora/gfx.h"
extern AuroraInfo auroraInfo;
extern const char* configPath;
namespace dusk {
extern AuroraStats lastFrameAuroraStats;
+22 -18
View File
@@ -1,13 +1,12 @@
#ifndef DUSK_FRAME_INTERP_H
#define DUSK_FRAME_INTERP_H
#pragma once
#include <dolphin/mtx.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
struct cXyz;
class camera_process_class;
class view_class;
#ifdef __cplusplus
namespace dusk {
@@ -15,34 +14,39 @@ namespace frame_interp {
void ensure_initialized();
void begin_record_camera();
void begin_record();
void end_record();
void interpolate(float step);
void begin_sim_tick();
void begin_frame(bool enabled, bool is_sim_frame, float step);
void interpolate();
float get_interpolation_step();
void notify_presentation_frame();
void request_presentation_sync();
bool presentation_sync_active();
void notify_sim_tick_complete();
uint32_t begin_presentation_ui_pass();
uint32_t get_presentation_ui_advance_ticks();
void end_presentation_ui_pass();
bool is_enabled();
// TODO: These should be phased out as UI is progressively updated to use game_clock
void set_ui_tick_pending(bool value);
bool get_ui_tick_pending();
bool is_sim_frame();
void open_child(const void* key, int32_t id);
void close_child();
void record_camera(::camera_process_class* cam, int camera_id);
void record_final_mtx_raw(const Mtx* dest, const Mtx src);
void interp_view(::view_class* view);
void record_final_mtx(Mtx m, const void *key);
void record_final_mtx(Mtx m);
bool lookup_replacement(const void* source, Mtx out);
bool lookup_replacement(const void* key, Mtx out);
bool lookup_concat_replacement(const void* lhs, const void* rhs, Mtx out);
void camera_eye_from_view_mtx(MtxP view_mtx, cXyz* o_eye);
bool build_star_view(Mtx o_view, Mtx o_cam_billboard_base, cXyz* o_anchor_eye, float* o_fovy);
typedef void (*InterpolationCallBack)(bool isSimFrame, void* pUserWork);
// call on a sim tick, will get called during presentation
void add_interpolation_callback(InterpolationCallBack pCallBack, void* pUserWork);
void begin_presentation_camera();
void end_presentation_camera();
} // namespace frame_interp
} // namespace dusk
#endif
#endif
+26
View File
@@ -0,0 +1,26 @@
#pragma once
namespace dusk::game_clock {
void ensure_initialized();
void reset_frame_timer();
constexpr float sim_pace() { return 1.0f / 30.0f; }
constexpr float period_for_original_frames(float frame_count) { return frame_count * sim_pace(); }
constexpr float ui_maximum_dt() { return 0.05f; }
constexpr float ui_initial_dt() { return 1.0f / 60.0f; }
struct MainLoopPacer {
float presentation_dt_seconds;
bool is_interpolating;
int sim_ticks_to_run;
float sim_pace;
};
MainLoopPacer advance_main_loop();
void commit_sim_tick();
float sample_interpolation_step();
float consume_interval(const void* consumer);
} // namespace dusk::game_clock
+8
View File
@@ -0,0 +1,8 @@
#pragma once
#ifndef GAMEPAD_COLOR_H
#define GAMEPAD_COLOR_H
void handleGamepadColor();
#endif
+17
View File
@@ -0,0 +1,17 @@
#ifndef DUSK_GYRO_H
#define DUSK_GYRO_H
namespace dusk::gyro {
void read(float dt);
void getAimDeltas(float& out_yaw, float& out_pitch);
bool queryGyroAimContext();
void rollgoalTick(bool play_active, s16 camera_yaw);
void rollgoalTableOffset(s16& out_ax, s16& out_az);
extern bool s_sensor_keep_alive;
bool get_sensor_keep_alive();
void set_sensor_keep_alive(bool value);
} // namespace dusk::gyro
#endif
-10
View File
@@ -1,10 +0,0 @@
#ifndef DUSK_GYRO_AIM_H
#define DUSK_GYRO_AIM_H
namespace dusk::gyro_aim {
void read(float dt, bool context_active);
void consumeAimDeltas(float& out_yaw_rad, float& out_pitch_rad);
bool queryGyroAimItemContext();
} // namespace dusk::gyro_aim
#endif
+7 -5
View File
@@ -9,15 +9,17 @@ constexpr const char* DO_RESET = "Cmd+R";
constexpr const char* DO_RESET = "Ctrl+R";
#endif
constexpr const char* TOGGLE_FULLSCREEN = "F11";
constexpr const char* SHOW_PROCESS_MANAGEMENT = "F2";
constexpr const char* SHOW_DEBUG_OVERLAY = "F3";
constexpr const char* SHOW_HEAP_VIEWER = "F4";
constexpr const char* SHOW_STUB_LOG = "F5";
constexpr const char* SHOW_CAMERA_DEBUG = "F6";
constexpr const char* SHOW_AUDIO_DEBUG = "F7";
constexpr const char* SHOW_PLAYER_INFO = "F5";
constexpr const char* SHOW_SAVE_EDITOR = "F6";
constexpr const char* SHOW_MAP_LOADER = "F7";
constexpr const char* SHOW_STATE_SHARE = "F8";
constexpr const char* SHOW_DEBUG_CAMERA = "F9";
constexpr const char* SHOW_AUDIO_DEBUG = "F10";
constexpr const char* TOGGLE_FULLSCREEN = "F11";
constexpr const char* TURBO = "Tab";
+3 -1
View File
@@ -4,10 +4,12 @@
#include <aurora/aurora.h>
#include <aurora/lib/logging.hpp>
#include <filesystem>
void aurora_log_callback(AuroraLogLevel level, const char* module, const char* message, unsigned int len);
namespace dusk {
void InitializeFileLogging(const char* configDir, AuroraLogLevel logLevel);
void InitializeFileLogging(const std::filesystem::path& configDir, AuroraLogLevel logLevel);
void ShutdownFileLogging();
const char* GetLogFilePath();
void SendToStubLog(AuroraLogLevel level, const char* module, const char* message);
+4
View File
@@ -1,10 +1,14 @@
#ifndef DUSK_MAIN_H
#define DUSK_MAIN_H
#include <filesystem>
namespace dusk {
extern bool IsRunning;
extern bool IsShuttingDown;
extern bool IsGameLaunched;
extern bool IsFocusPaused;
extern std::filesystem::path ConfigPath;
}
#endif // DUSK_MAIN_H
+20
View File
@@ -0,0 +1,20 @@
#ifndef DUSK_SCOPE_GUARD_HPP
#define DUSK_SCOPE_GUARD_HPP
#include <functional>
class SimpleScopeGuard {
public:
// Store the function in the constructor
explicit SimpleScopeGuard(const std::function<void()>& func) : m_func(func) {}
// Run the function when the object goes out of scope
~SimpleScopeGuard() {
if (m_func) m_func();
}
private:
std::function<void()> m_func;
};
#endif //DUSK_SCOPE_GUARD_HPP
+29 -5
View File
@@ -61,18 +61,25 @@ struct UserSettings {
ConfigVar<bool> noMissClimbing;
ConfigVar<bool> fastTears;
ConfigVar<bool> instantSaves;
ConfigVar<bool> instantText;
ConfigVar<bool> sunsSong;
// Preferences
ConfigVar<bool> enableMirrorMode;
ConfigVar<bool> invertCameraXAxis;
ConfigVar<bool> disableMainHUD;
ConfigVar<bool> pauseOnFocusLost;
ConfigVar<bool> enableLinkDollRotation;
// Graphics
ConfigVar<BloomMode> bloomMode;
ConfigVar<float> bloomMultiplier;
ConfigVar<bool> enableWaterRefraction;
ConfigVar<bool> disableWaterRefraction;
ConfigVar<bool> enableFrameInterpolation;
ConfigVar<int> internalResolutionScale;
ConfigVar<int> shadowResolutionMultiplier;
ConfigVar<bool> enableDepthOfField;
// Audio
ConfigVar<bool> noLowHpSound;
@@ -80,12 +87,26 @@ struct UserSettings {
// Input
ConfigVar<bool> enableGyroAim;
ConfigVar<float> gyroAimSensitivityX;
ConfigVar<float> gyroAimSensitivityY;
ConfigVar<bool> gyroAimInvertPitch;
ConfigVar<bool> gyroAimInvertYaw;
ConfigVar<bool> enableGyroRollgoal;
ConfigVar<float> gyroSensitivityX;
ConfigVar<float> gyroSensitivityY;
ConfigVar<float> gyroSensitivityRollgoal;
ConfigVar<float> gyroSmoothing;
ConfigVar<float> gyroDeadband;
ConfigVar<bool> gyroInvertPitch;
ConfigVar<bool> gyroInvertYaw;
// Cheats
ConfigVar<bool> infiniteHearts;
ConfigVar<bool> infiniteArrows;
ConfigVar<bool> infiniteBombs;
ConfigVar<bool> infiniteOil;
ConfigVar<bool> infiniteOxygen;
ConfigVar<bool> infiniteRupees;
ConfigVar<bool> enableIndefiniteItemDrops;
ConfigVar<bool> moonJump;
ConfigVar<bool> superClawshot;
ConfigVar<bool> alwaysGreatspin;
ConfigVar<bool> enableFastIronBoots;
ConfigVar<bool> canTransformAnywhere;
ConfigVar<bool> fastSpinner;
@@ -110,6 +131,8 @@ struct UserSettings {
ConfigVar<bool> showPipelineCompilation;
ConfigVar<bool> wasPresetChosen;
ConfigVar<bool> enableCrashReporting;
ConfigVar<bool> duskMenuOpen;
ConfigVar<int> cardFileType;
} backend;
};
@@ -134,6 +157,7 @@ struct TransientSettings {
CollisionViewSettings collisionView;
bool skipFrameRateLimit;
bool moveLinkActive;
bool stateShareLoadActive;
};
TransientSettings& getTransientSettings();
+25 -25
View File
@@ -1,9 +1,10 @@
#ifndef DUSK_TIME_H
#define DUSK_TIME_H
#include <chrono>
#include <numeric>
#include <array>
#include <numeric>
#include "SDL3/SDL_timer.h"
#ifdef _WIN32
#ifndef WIN32_LEAN_AND_MEAN
@@ -15,28 +16,26 @@
#include <Windows.h>
#include <shellapi.h>
#include <intrin.h>
#else
#include "SDL3/SDL_timer.h"
#endif
class Limiter {
using delta_clock = std::chrono::high_resolution_clock;
using duration_t = std::chrono::nanoseconds;
public:
void Reset() { m_oldTime = delta_clock::now(); }
using duration_t = Uint64;
void Reset() { m_oldTime = SDL_GetTicksNS(); }
void Sleep(duration_t targetFrameTime) {
if (targetFrameTime.count() == 0) {
if (targetFrameTime == 0) {
return;
}
auto start = delta_clock::now();
const Uint64 start = SDL_GetTicksNS();
duration_t adjustedSleepTime = SleepTime(targetFrameTime);
if (adjustedSleepTime.count() > 0) {
if (adjustedSleepTime > 0) {
NanoSleep(adjustedSleepTime);
duration_t overslept = TimeSince(start) - adjustedSleepTime;
if (overslept < duration_t{targetFrameTime}) {
const duration_t elapsed = TimeSince(start);
const duration_t overslept = elapsed > adjustedSleepTime ? elapsed - adjustedSleepTime : 0;
if (overslept < targetFrameTime) {
m_overheadTimes[m_overheadTimeIdx] = overslept;
m_overheadTimeIdx = (m_overheadTimeIdx + 1) % m_overheadTimes.size();
}
@@ -45,23 +44,23 @@ public:
}
duration_t SleepTime(duration_t targetFrameTime) {
const auto sleepTime = duration_t{targetFrameTime} - TimeSince(m_oldTime);
m_overhead = std::accumulate(m_overheadTimes.begin(), m_overheadTimes.end(), duration_t{}) / m_overheadTimes.size();
const duration_t elapsed = TimeSince(m_oldTime);
const duration_t sleepTime = elapsed < targetFrameTime ? targetFrameTime - elapsed : 0;
m_overhead = std::accumulate(m_overheadTimes.begin(), m_overheadTimes.end(), duration_t{0}) /
m_overheadTimes.size();
if (sleepTime > m_overhead) {
return sleepTime - m_overhead;
}
return duration_t{0};
return 0;
}
private:
delta_clock::time_point m_oldTime;
Uint64 m_oldTime = 0;
std::array<duration_t, 4> m_overheadTimes{};
size_t m_overheadTimeIdx = 0;
duration_t m_overhead = duration_t{0};
duration_t m_overhead = 0;
duration_t TimeSince(delta_clock::time_point start) {
return std::chrono::duration_cast<duration_t>(delta_clock::now() - start);
}
duration_t TimeSince(Uint64 start) const { return SDL_GetTicksNS() - start; }
#if _WIN32
void NanoSleep(const duration_t duration) {
@@ -85,9 +84,10 @@ private:
LARGE_INTEGER start, current;
QueryPerformanceCounter(&start);
LONGLONG ticksToWait = static_cast<LONGLONG>(duration.count() * countPerNs);
if (DWORD ms = std::chrono::duration_cast<std::chrono::milliseconds>(duration).count(); ms > 1) {
::Sleep(ms - 1);
const LONGLONG ticksToWait = static_cast<LONGLONG>(duration * countPerNs);
const Uint64 ms = duration / 1'000'000ULL;
if (ms > 1) {
::Sleep(static_cast<DWORD>(ms - 1));
}
do {
QueryPerformanceCounter(&current);
@@ -99,7 +99,7 @@ private:
} while (current.QuadPart - start.QuadPart < ticksToWait);
}
#else
void NanoSleep(const duration_t duration) { SDL_DelayPrecise(duration.count()); }
void NanoSleep(const duration_t duration) { SDL_DelayPrecise(duration); }
#endif
};
+1 -1
View File
@@ -25,7 +25,7 @@ typedef struct leafdraw_class : base_process_class {
#endif
/* 0xB8 */ leafdraw_method_class* leaf_methods;
/* 0xBC */ s8 unk_0xBC;
/* 0xBD */ u8 unk_0xBD;
/* 0xBD */ u8 draw_interp_frame;
/* 0xBE */ draw_priority_class draw_priority;
} leafdraw_class;
+1
View File
@@ -18,6 +18,7 @@ typedef struct process_node_class {
/* 0x0BC */ layer_class layer;
/* 0x0E8 */ node_list_class layer_nodelist[16];
/* 0x1A8 */ s8 unk_0x1A8;
/* 0x1A9 */ s8 draw_interp_frame;
} process_node_class;
typedef struct node_process_profile_definition {
+11 -1
View File
@@ -73,6 +73,9 @@
#endif
#ifndef __MWERKS__
#ifdef __cplusplus
extern "C" {
#endif
// Silence clangd errors about MWCC PPC intrinsics by declaring them here.
extern int __cntlzw(unsigned int);
extern int __rlwimi(int, int, int, int, int);
@@ -80,7 +83,14 @@ extern void __dcbf(void*, int);
extern void __dcbz(void*, int);
extern void __sync();
extern int __abs(int);
void* __memcpy(void*, const void*, int);
#if defined(__has_builtin) && __has_builtin(__builtin_memcpy)
#define __memcpy __builtin_memcpy
#else
#define __memcpy memcpy
#endif
#ifdef __cplusplus
}
#endif
#endif
#ifndef M_PI
+19 -8
View File
@@ -125,8 +125,15 @@ public:
#if TARGET_PC
static f32 hudAspectScaleDown;
static f32 hudAspectScaleUp;
static f32 ScaleHUDXLeft(f32 baseX) { return getMinXF() + baseX; }
static f32 ScaleHUDXRight(f32 baseX) { return -getMinXF() + baseX; }
static void updateSafeAreaBounds();
static f32 getSafeMinXF() { return m_safeMinXF; }
static f32 getSafeMinYF() { return m_safeMinYF; }
static f32 getSafeWidthF() { return m_safeWidthF; }
static f32 getSafeHeightF() { return m_safeHeightF; }
static f32 getSafeMaxXF() { return m_safeMaxXF; }
static f32 getSafeMaxYF() { return m_safeMaxYF; }
static f32 ScaleHUDXLeft(f32 baseX) { return getSafeMinXF() + baseX; }
static f32 ScaleHUDXRight(f32 baseX) { return getSafeMaxXF() - FB_WIDTH_BASE + baseX; }
#endif
static void setBlureMtx(const Mtx m) {
@@ -279,12 +286,7 @@ public:
#if WIDESCREEN_SUPPORT
static void setTvSize();
#if TARGET_PC
static void onWide(f32 width, f32 height);
#else
static void onWide();
#endif
static void offWide();
static u8 isWide();
@@ -297,7 +299,7 @@ public:
#endif
#if TARGET_PC
static void setWindowSize(AuroraWindowSize const& size);
static void updateRenderSize();
#endif
static TGXTexObj mFrameBufferTexObj;
@@ -369,6 +371,15 @@ public:
static int m_height;
static f32 m_heightF;
static f32 m_widthF;
#if TARGET_PC
static f32 m_safeMinXF;
static f32 m_safeMinYF;
static f32 m_safeMaxXF;
static f32 m_safeMaxYF;
static f32 m_safeWidthF;
static f32 m_safeHeightF;
#endif
#endif
};
-4
View File
@@ -43,10 +43,6 @@ struct mDoLib_clipper {
};
void mDoLib_project(Vec* src, Vec* dst);
#if TARGET_PC
void mDoLib_project(Vec* src, Vec* dst, JGeometry::TBox2<f32> viewport);
#endif
u32 mDoLib_setResTimgObj(ResTIMG const* res, TGXTexObj* o_texObj, u32 tlut_name,
GXTlutObj* o_tlutObj);
void mDoLib_pos2camera(Vec* src, Vec* dst);