d_a_alink cleanup / debug work (#3045)

* start d_a_alink debug cleanup

* d_a_alink_damage debug

* d_a_alink_guard debug

* d_a_alink_bow debug

* d_a_alink_boom debug

* d_a_alink_copyrod debug

* d_a_alink_hvyboots debug

* d_a_alink_grab debug

* d_a_alink_sumou debug

* d_a_alink_horse debug

* d_a_alink_canoe debug

* d_a_alink_crawl / d_a_alink_hang debug

* d_a_alink_swim debug

* d_a_alink_hook / d_a_alink_iceleaf debug

* d_a_alink_bottle debug

* d_a_alink_whistle / d_a_alink_kandelaar / d_a_alink_ironball debug

* d_a_alink_demo debug

* d_a_alink_effect debug

* d_a_alink_wolf debug

* d_a_alink debug / cleanup

* cleanup button status enums
This commit is contained in:
TakaRikka
2026-01-17 05:44:37 -08:00
committed by GitHub
parent 93dcac3343
commit b1f44ce532
85 changed files with 11833 additions and 10199 deletions
+2 -2
View File
@@ -2759,7 +2759,7 @@ void daE_VA_c::executeOpaciDown() {
break;
}
if (player->getCutCount() > 1 || player->getCutType() == 10) {
if (player->getCutCount() > 1 || player->getCutType() == daPy_py_c::CUT_TYPE_JUMP) {
if (mFadeAwayTimer < 30) {
mFadeAwayTimer = 30;
}
@@ -2773,7 +2773,7 @@ void daE_VA_c::executeOpaciDown() {
void daE_VA_c::executeOpaciDownDamage() {
daPy_py_c* player = daPy_getPlayerActorClass();
if (player->getCutCount() > 1 || player->getCutType() == 10) {
if (player->getCutCount() > 1 || player->getCutType() == daPy_py_c::CUT_TYPE_JUMP) {
if (mFadeAwayTimer < 30) {
mFadeAwayTimer = 30;
}