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some J3D/misc cleanup (#2628)
* some j3d cleanup * begin using uintptr_t * j3dgraphbase cleanup * j3dgraphanimator cleanup
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@@ -225,7 +225,7 @@ int daHoZelda_c::create() {
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J3DModelData* modelData = mpZeldaModel->getModelData();
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modelData->getJointNodePointer(0)->setMtxCalc(field_0x5a8);
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mpZeldaModel->setUserArea((u32)this);
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mpZeldaModel->setUserArea((uintptr_t)this);
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modelData->getJointNodePointer(0)->setCallBack(daHoZelda_modelCallBack);
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modelData->getJointNodePointer(1)->setCallBack(daHoZelda_modelCallBack);
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