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some J3D/misc cleanup (#2628)
* some j3d cleanup * begin using uintptr_t * j3dgraphbase cleanup * j3dgraphanimator cleanup
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@@ -376,7 +376,7 @@ int daNpc_Saru_c::CreateHeap() {
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modelData->getJointNodePointer(i)->setCallBack(ctrlJointCallBack);
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}
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model->setUserArea((u32)this);
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model->setUserArea((uintptr_t)this);
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for (int i = 0; i < 2; i++) {
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if (l_bmdData[bmdTypeList[i]][0] >= 0) {
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