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https://github.com/TwilitRealm/dusklight
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Miscellaneous data fixes (#2983)
* Replace bss lbl_ with init$0000 * Rename l_HIOInit to hio_set The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps. * Fix a couple more init$ names * Fix nbomb missing some bss * Fix camera localstatics having wrong name * Rename l_initHIO to hio_set * A couple manual fixes * Rename hioInit to hio_set * Couple more manual fixes * Fix d_a_npc_cd2 data and function order * More data fixes * Fix inconsistent hex vs decimal
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@@ -47,7 +47,7 @@ static int daE_GS_Draw(e_gs_class* a_this) {
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return 1;
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}
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static u8 l_HIOInit;
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static u8 hio_set;
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static daE_GS_HIO_c l_HIO;
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@@ -158,7 +158,7 @@ static int daE_GS_Delete(e_gs_class* a_this) {
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dComIfG_resDelete(&a_this->phase, "E_gs");
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if (a_this->hio_init) {
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l_HIOInit = FALSE;
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hio_set = FALSE;
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mDoHIO_DELETE_CHILD(l_HIO.id);
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}
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@@ -202,9 +202,9 @@ static int daE_GS_Create(fopAc_ac_c* i_this) {
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return cPhs_ERROR_e;
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}
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if (!l_HIOInit) {
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if (!hio_set) {
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a_this->hio_init = TRUE;
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l_HIOInit = TRUE;
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hio_set = TRUE;
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l_HIO.id = mDoHIO_CREATE_CHILD("幽霊兵士", &l_HIO);
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}
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