Make stage loading work on LE & 64-bit

This commit is contained in:
PJB3005
2026-02-28 13:17:05 +01:00
parent f322782d82
commit b598f856b4
37 changed files with 431 additions and 201 deletions
+1 -1
View File
@@ -366,7 +366,7 @@ bool dMenu_StageMapCtrl_c::getTreasureList(f32* o_posX, f32* o_posY, s8* param_2
bool var_r30 = false;
while (field_0xe4 != 0 && !var_r30) {
Vec sp10;
BE(Vec) sp10;
sp10 = *field_0x8c->getPos();
if (getRendPointer(0)->isDrawIconSingle(field_0x8c->getDataPointer(), (s8)dComIfGp_roomControl_getStayNo(), field_0xf7, 1, true, &sp10)) {