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https://github.com/TwilitRealm/dusklight
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More pointer truncation & implicit conversion fixes
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@@ -80,7 +80,7 @@ void daObjFlag_c::calcJointAngle() {
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joint->mJoint3 = joint->mJoint1 - joint->mJoint2;
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}
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if(attr().field_0x25 != NULL) {
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if(attr().field_0x25 != 0) {
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if(i == 1) {
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calcAngleSwingX(joint, power);
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}
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