mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-17 12:39:27 -04:00
Misc debug include/class order improvements + link remaining Z2AudioLib TUs (#3014)
* Improve dolzel.pch ordering * Improve JSystem include order * Various class ordering fixes * Link remaining Z2AudioLib TUs * Fix some symbols in Shield and weak functions in ShieldD
This commit is contained in:
@@ -953,6 +953,23 @@ void daNpcBouS_c::lookat() {
|
||||
mLookat.calc(this, mdl_p->getBaseTRMtx(), lookatAngle, i_snap, angle_delta, FALSE);
|
||||
}
|
||||
|
||||
BOOL daNpcBouS_c::chkFindPlayer() {
|
||||
BOOL inArea = FALSE;
|
||||
if (mActorMngrs[0].getActorP() == NULL) {
|
||||
inArea = chkPlayerInSpeakArea(this);
|
||||
} else {
|
||||
inArea = chkPlayerInTalkArea(this);
|
||||
}
|
||||
|
||||
if (inArea) {
|
||||
mActorMngrs[0].entry(daPy_getPlayerActorClass());
|
||||
} else {
|
||||
mActorMngrs[0].remove();
|
||||
}
|
||||
|
||||
return inArea;
|
||||
}
|
||||
|
||||
BOOL daNpcBouS_c::step(s16 i_turnTargetAngle, int param_2) {
|
||||
if (mTurnMode == 0) {
|
||||
if (param_2 != 0) {
|
||||
@@ -1594,7 +1611,7 @@ int daNpcBouS_c::drawDbgInfo() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
void daNpcBouS_c::drawOtherMdls() {}
|
||||
inline void daNpcBouS_c::drawOtherMdls() {}
|
||||
|
||||
AUDIO_INSTANCES;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user