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https://github.com/TwilitRealm/dusklight
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.dead section fix
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@@ -1,60 +1,80 @@
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//
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//
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// Generated By: dol2asm
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// Translation Unit: c_API_graphic
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//
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//
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#include "SSystem/SComponent/c_API_graphic.h"
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#include "dol2asm.h"
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#include "dolphin/types.h"
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#include "SSystem/SComponent/c_API_graphic.h"
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//
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//
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// Forward References:
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//
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//
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// False False
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void cAPIGph_Painter();
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// False False
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void cAPIGph_BeforeOfDraw();
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// False False
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void cAPIGph_AfterOfDraw();
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// False False
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extern "C" void cAPIGph_Painter__Fv();
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// False False
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extern "C" void cAPIGph_BeforeOfDraw__Fv();
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// False False
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extern "C" void cAPIGph_AfterOfDraw__Fv();
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//
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//
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// External References:
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//
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//
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extern "C" extern void* g_cAPI_Interface[6];
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//
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//
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// Declarations:
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//
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//
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/* 802632C8-802632F8 0030+00 s=0 e=1 z=0 None .text cAPIGph_Painter__Fv */
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/* 802632C8-802632F8 0030+00 s=0 e=1 z=0 None .text cAPIGph_Painter__Fv */
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// 802632D4: 803C3528 (g_cAPI_Interface)
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// 802632D8: 803C3528 (g_cAPI_Interface)
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#pragma push
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#pragma optimization_level 0
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#pragma optimizewithasm off
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// False False
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asm void cAPIGph_Painter() {
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nofralloc
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nofralloc
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#include "asm/SSystem/SComponent/c_API_graphic/cAPIGph_Painter__Fv.s"
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}
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#pragma pop
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/* 802632F8-80263328 0030+00 s=0 e=1 z=0 None .text cAPIGph_BeforeOfDraw__Fv */
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/* 802632F8-80263328 0030+00 s=0 e=1 z=0 None .text cAPIGph_BeforeOfDraw__Fv */
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// 80263304: 803C3528 (g_cAPI_Interface)
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// 80263308: 803C3528 (g_cAPI_Interface)
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#pragma push
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#pragma optimization_level 0
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#pragma optimizewithasm off
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// False False
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asm void cAPIGph_BeforeOfDraw() {
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nofralloc
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nofralloc
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#include "asm/SSystem/SComponent/c_API_graphic/cAPIGph_BeforeOfDraw__Fv.s"
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}
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#pragma pop
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/* 80263328-80263358 0030+00 s=0 e=1 z=0 None .text cAPIGph_AfterOfDraw__Fv */
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/* 80263328-80263358 0030+00 s=0 e=1 z=0 None .text cAPIGph_AfterOfDraw__Fv */
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// 80263334: 803C3528 (g_cAPI_Interface)
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// 80263338: 803C3528 (g_cAPI_Interface)
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#pragma push
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#pragma optimization_level 0
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#pragma optimizewithasm off
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// False False
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asm void cAPIGph_AfterOfDraw() {
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nofralloc
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nofralloc
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#include "asm/SSystem/SComponent/c_API_graphic/cAPIGph_AfterOfDraw__Fv.s"
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}
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#pragma pop
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