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https://github.com/TwilitRealm/dusklight
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.dead section fix
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@@ -1,36 +1,48 @@
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//
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//
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// Generated By: dol2asm
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// Translation Unit: GXDisplayList
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//
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//
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#include "dolphin/gx/GXDisplayList.h"
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#include "dol2asm.h"
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#include "dolphin/types.h"
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#include "dolphin/gx/GXDisplayList.h"
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//
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//
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// Forward References:
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//
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//
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// False False
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extern "C" void GXCallDisplayList();
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//
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//
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// External References:
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//
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//
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// False False
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extern "C" void __GXSetDirtyState();
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// False False
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extern "C" void __GXSendFlushPrim();
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extern "C" extern void* __GXData;
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//
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//
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// Declarations:
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//
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//
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/* 8035FEF0-8035FF60 0070+00 s=0 e=20 z=4 None .text GXCallDisplayList */
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/* 8035FEF0-8035FF60 0070+00 s=0 e=20 z=4 None .text GXCallDisplayList */
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// 8035FF0C: 80456580 (__GXData)
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// 8035FF1C: 8035C6E4 (__GXSetDirtyState)
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// 8035FF20: 80456580 (__GXData)
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// 8035FF30: 8035C834 (__GXSendFlushPrim)
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#pragma push
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#pragma optimization_level 0
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#pragma optimizewithasm off
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// False False
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extern "C" asm void GXCallDisplayList() {
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nofralloc
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nofralloc
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#include "asm/dolphin/gx/GXDisplayList/GXCallDisplayList.s"
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}
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#pragma pop
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