diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml index 88e20dcdf8..80257624c5 100644 --- a/.github/workflows/build.yml +++ b/.github/workflows/build.yml @@ -52,7 +52,7 @@ jobs: - name: Install dependencies run: | sudo apt-get update - sudo apt-get -y install ninja-build clang lld openssl libcurl4-openssl-dev \ + sudo apt-get -y install ninja-build clang lld mold openssl libcurl4-openssl-dev \ zlib1g-dev libglu1-mesa-dev libdbus-1-dev libvulkan-dev libxi-dev libxrandr-dev libasound2-dev \ libpulse-dev libudev-dev libpng-dev libncurses5-dev libx11-xcb-dev libfreetype-dev \ libxinerama-dev libxcursor-dev python3-markupsafe libgtk-3-dev libssl-dev \ diff --git a/CMakeLists.txt b/CMakeLists.txt index b6fe8962c6..b6f50307bf 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -137,11 +137,18 @@ target_compile_definitions(aurora_mtx PRIVATE MTX_USE_PS=1) add_subdirectory(libs/freeverb) +if (CMAKE_BUILD_TYPE STREQUAL "Debug") + set(DUSK_GFX_DEBUG_GROUPS_DEFAULT ON) +else () + set(DUSK_GFX_DEBUG_GROUPS_DEFAULT OFF) +endif () + option(DUSK_BUILD_WARNINGS "Enable compiler warnings (off by default)") option(DUSK_SELECTED_OPT "If on, selected parts of the project will be compiled with optimizations on Debug, intending to make the game run at 30 FPS. Note for MSVC: you will need to remove '/RTC1' from your debug flags in CMake.") option(DUSK_MOVIE_SUPPORT "If on, compile against libjpeg-turbo to enable THP file decoding" ON) option(DUSK_ENABLE_UPDATE_CHECKER "Enable update checking support" ON) option(DUSK_ENABLE_SENTRY_NATIVE "Enable sentry-native crash reporting support" OFF) +option(DUSK_GFX_DEBUG_GROUPS "Report debug groups to the native graphics API" ${DUSK_GFX_DEBUG_GROUPS_DEFAULT}) set(DUSK_SENTRY_DSN "" CACHE STRING "Sentry DSN") set(DUSK_SENTRY_ENVIRONMENT "development" CACHE STRING "Sentry environment") @@ -189,6 +196,8 @@ if (DUSK_MOVIE_SUPPORT) CMAKE_MSVC_RUNTIME_LIBRARY CMAKE_MSVC_DEBUG_INFORMATION_FORMAT CMAKE_OSX_ARCHITECTURES + CMAKE_OSX_DEPLOYMENT_TARGET + CMAKE_OSX_SYSROOT DEPLOYMENT_TARGET ENABLE_ARC ENABLE_BITCODE @@ -380,7 +389,7 @@ set(GAME_LIBS aurora::core aurora::gx aurora::gd aurora::si aurora::vi aurora::p aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient fmt::fmt funchook-static Threads::Threads) -list(APPEND GAME_LIBS libzstd_static) +list(APPEND GAME_LIBS zstd::libzstd) if (DUSK_ENABLE_SENTRY_NATIVE) list(APPEND GAME_LIBS sentry) @@ -462,6 +471,11 @@ if (DUSK_ENABLE_CODE_MODS) endif () endif () +if (DUSK_GFX_DEBUG_GROUPS) + list(APPEND GAME_COMPILE_DEFS DUSK_GFX_DEBUG_GROUPS=1) + target_compile_definitions(aurora_gx PRIVATE AURORA_GFX_DEBUG_GROUPS) +endif () + # game_debug is for game code files that we know work when compiled with DEBUG=1 # Of course, if building a release build, this distinction is irrelevant set(GAME_DEBUG_FILES diff --git a/CMakePresets.json b/CMakePresets.json index 748c4df396..6c3a2c46ef 100644 --- a/CMakePresets.json +++ b/CMakePresets.json @@ -19,7 +19,19 @@ "hidden": true, "cacheVariables": { "CMAKE_BUILD_TYPE": "RelWithDebInfo", - "CMAKE_MSVC_RUNTIME_LIBRARY": "MultiThreaded" + "CMAKE_MSVC_RUNTIME_LIBRARY": "MultiThreadedDLL" + } + }, + { + "name": "release", + "hidden": true, + "cacheVariables": { + "CMAKE_BUILD_TYPE": "Release", + "CMAKE_MSVC_RUNTIME_LIBRARY": "MultiThreadedDLL", + "CMAKE_INTERPROCEDURAL_OPTIMIZATION": { + "type": "BOOL", + "value": true + } } }, { @@ -46,6 +58,10 @@ "generator": "Ninja", "binaryDir": "${sourceDir}/build/${presetName}", "cacheVariables": { + "BUILD_SHARED_LIBS": { + "type": "BOOL", + "value": false + }, "CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install" }, "vendor": { @@ -201,6 +217,10 @@ "generator": "Ninja", "binaryDir": "${sourceDir}/build/${presetName}", "cacheVariables": { + "BUILD_SHARED_LIBS": { + "type": "BOOL", + "value": false + }, "CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install" }, "vendor": { @@ -284,24 +304,21 @@ "type": "BOOL", "value": false }, + "ENABLE_ARC": { + "type": "BOOL", + "value": false + }, "Rust_CARGO_TARGET": "aarch64-apple-tvos", "Rust_TOOLCHAIN": "nightly", "BUILD_SHARED_LIBS": { "type": "BOOL", "value": false }, - "CMAKE_DISABLE_FIND_PACKAGE_BZip2": { + "CMAKE_DISABLE_FIND_PACKAGE_PkgConfig": { "type": "BOOL", "value": true }, - "CMAKE_DISABLE_FIND_PACKAGE_LibLZMA": { - "type": "BOOL", - "value": true - }, - "CMAKE_DISABLE_FIND_PACKAGE_zstd": { - "type": "BOOL", - "value": true - } + "CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew" }, "vendor": { "microsoft.com/VisualStudioSettings/CMake/1.0": { @@ -327,8 +344,14 @@ "type": "BOOL", "value": false }, - "AURORA_SDL3_VERSION": "3.4.8", - "AURORA_SDL3_REF": "refs/tags/release-3.4.8" + "CMAKE_DISABLE_FIND_PACKAGE_PkgConfig": { + "type": "BOOL", + "value": true + }, + "CMAKE_DISABLE_FIND_PACKAGE_zstd": { + "type": "BOOL", + "value": true + } } }, { @@ -356,7 +379,8 @@ "hidden": true, "inherits": [ "android-base", - "ci" + "ci", + "release" ], "cacheVariables": { "DUSK_ENABLE_SENTRY_NATIVE": { @@ -384,7 +408,8 @@ "ci" ], "cacheVariables": { - "AURORA_SDL3_PROVIDER": "vendor" + "AURORA_SDL3_PROVIDER": "vendor", + "CMAKE_LINKER_TYPE": "MOLD" } }, { @@ -413,12 +438,8 @@ "type": "BOOL", "value": true }, - "CMAKE_OSX_DEPLOYMENT_TARGET": "11.0", - "CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew", - "BUILD_SHARED_LIBS": { - "type": "BOOL", - "value": false - } + "CMAKE_OSX_DEPLOYMENT_TARGET": "12.0", + "CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew" } }, { diff --git a/extern/aurora b/extern/aurora index 7dd107e1a4..19479a53e4 160000 --- a/extern/aurora +++ b/extern/aurora @@ -1 +1 @@ -Subproject commit 7dd107e1a4b7ce07abbe11568f9f8c3031b4df0a +Subproject commit 19479a53e4e82c58fb1b4fe07498383b89688713 diff --git a/files.cmake b/files.cmake index 7e72920a49..623a26992a 100644 --- a/files.cmake +++ b/files.cmake @@ -1432,6 +1432,7 @@ set(DUSK_FILES src/dusk/game_clock.cpp src/dusk/globals.cpp src/dusk/gyro.cpp + src/dusk/mouse.cpp src/dusk/gamepad_color.cpp src/dusk/autosave.cpp src/dusk/http/http.hpp diff --git a/fix-cmake-paths.patch b/fix-cmake-paths.patch new file mode 100644 index 0000000000..202a42fbd6 --- /dev/null +++ b/fix-cmake-paths.patch @@ -0,0 +1,32 @@ +From f69d29614644f9963f5cb3f828b58575d60a1c5a Mon Sep 17 00:00:00 2001 +From: Joshua Trees +Date: Thu, 4 Jun 2026 01:04:04 +0100 +Subject: [PATCH] fix cmake paths + +--- + cmake/nodConfig.cmake.in | 6 +++--- + 1 file changed, 3 insertions(+), 3 deletions(-) + +diff --git a/cmake/nodConfig.cmake.in b/cmake/nodConfig.cmake.in +index 0969382..2a24a88 100644 +--- a/cmake/nodConfig.cmake.in ++++ b/cmake/nodConfig.cmake.in +@@ -1,12 +1,12 @@ + @PACKAGE_INIT@ + +-set(_nod_libdir "${PACKAGE_PREFIX_DIR}/@CMAKE_INSTALL_LIBDIR@") +-set(_nod_incdir "${PACKAGE_PREFIX_DIR}/@CMAKE_INSTALL_INCLUDEDIR@") ++set(_nod_libdir "@CMAKE_INSTALL_FULL_LIBDIR@") ++set(_nod_incdir "@CMAKE_INSTALL_FULL_INCLUDEDIR@") + + if (NOT TARGET nod::nod_shared AND NOT TARGET nod::nod_static) + # Shared library + if (WIN32) +- set(_nod_dll "${PACKAGE_PREFIX_DIR}/@CMAKE_INSTALL_BINDIR@/${CMAKE_SHARED_LIBRARY_PREFIX}nod${CMAKE_SHARED_LIBRARY_SUFFIX}") ++ set(_nod_dll "@CMAKE_INSTALL_FULL_BINDIR@/${CMAKE_SHARED_LIBRARY_PREFIX}nod${CMAKE_SHARED_LIBRARY_SUFFIX}") + set(_nod_implib "${_nod_libdir}/${CMAKE_IMPORT_LIBRARY_PREFIX}nod${CMAKE_IMPORT_LIBRARY_SUFFIX}") + if (EXISTS "${_nod_dll}") + add_library(nod::nod_shared SHARED IMPORTED) +-- +2.53.0 + diff --git a/flake.nix b/flake.nix index 0a2156a4d5..99fcd49f94 100644 --- a/flake.nix +++ b/flake.nix @@ -57,12 +57,22 @@ inherit (pkgs.stdenv.hostPlatform) isDarwin; hasNodPrebuilt = nodPrebuiltInfo ? ${system}; - aurora = pkgs.fetchFromGitHub { - owner = "encounter"; - repo = "aurora"; - rev = "10006618ee493f248b8597e4dfa1d2871d76a1d9"; - hash = "sha256-lY2xuVyB7aPJ9+2wwLRB3F5U/BuPSxdSpegdG+qNd9o="; - }; + aurora = builtins.pathExists "${self}/extern/aurora/CMakeLists.txt"; + needSubmodules = '' + dusklight: The aurora submodule is not vendored. Add submodules=1 to build. + + As a flake input: + + dusklight.url = "git+https://github.com/TwilitRealm/dusklight?ref=main&submodules=1"; + + nix command: + + nix run 'git+https://github.com/TwilitRealm/dusklight?submodules=1' + + Local checkout: + + nix run '.?submodules=1#dusklight' + ''; dawn = pkgs.fetchzip { url = "https://github.com/encounter/dawn-build/releases/download/${dawnVersion}/dawn-${dawnInfo.${system}.triple}.tar.gz"; @@ -86,6 +96,7 @@ rev = nodVersion; hash = "sha256-+zrtVzjo0+X/6uMcNUn1+FaSR+jOhrcQSDNBFjw0NDs="; }; + patches = [ ./fix-cmake-paths.patch ]; cargoDeps = pkgs.rustPlatform.importCargoLock { lockFile = "${finalAttrs.src}/Cargo.lock"; }; @@ -153,119 +164,120 @@ }; }; - dusklight = pkgs.stdenv.mkDerivation { - pname = "dusklight"; - version = versionSuffix; - src = ./.; + dusklight = + if !aurora then + throw needSubmodules + else + pkgs.stdenv.mkDerivation { + pname = "dusklight"; + version = versionSuffix; + src = ./.; - postUnpack = '' - chmod -R u+w "$sourceRoot" - rm -rf "$sourceRoot/extern/aurora" - mkdir -p "$sourceRoot/extern" - cp -r ${aurora} "$sourceRoot/extern/aurora" - chmod -R u+w "$sourceRoot/extern/aurora" - substituteInPlace "$sourceRoot/extern/aurora/CMakeLists.txt" \ - --replace-warn "add_subdirectory(tests)" "" - ''; - - nativeBuildInputs = [ - pkgs.cmake - pkgs.ninja - pkgs.pkg-config - pkgs.python3 - pkgs.python3Packages.markupsafe - ] - ++ lib.optionals (!isDarwin) [ pkgs.autoPatchelfHook ]; - - buildInputs = [ - pkgs.sdl3 - pkgs.freetype - pkgs.zstd - pkgs.cxxopts - pkgs.nlohmann_json - pkgs.xxHash - pkgs.abseil-cpp - pkgs.zlib - pkgs.libpng - pkgs.libjpeg_turbo - pkgs.curl - pkgs.openssl - ] - ++ lib.optionals isDarwin [ - pkgs.apple-sdk_15 - pkgs.libiconv - ] - ++ lib.optionals (!isDarwin) [ - pkgs.libGL - pkgs.libGLU - pkgs.libglvnd - pkgs.vulkan-loader - pkgs.libX11 - pkgs.libxcb - pkgs.libXcursor - pkgs.libxi - pkgs.libxrandr - pkgs.libxscrnsaver - pkgs.libxtst - pkgs.libxinerama - pkgs.libxkbcommon - pkgs.wayland - pkgs.libdecor - pkgs.alsa-lib - pkgs.libpulseaudio - pkgs.pipewire - pkgs.dbus - pkgs.udev - pkgs.libusb1 - pkgs.libunwind - pkgs.gtk3 - ]; - - cmakeBuildType = "RelWithDebInfo"; - ninjaFlags = [ "dusklight" ]; - - cmakeFlags = [ - "-DDUSK_VERSION_OVERRIDE=${versionSuffix}" - "-DFETCHCONTENT_FULLY_DISCONNECTED=ON" - "-DAURORA_DAWN_PROVIDER=package" - "-DAURORA_DAWN_LINKAGE=static" - "-DAURORA_NOD_PROVIDER=package" - "-DAURORA_NOD_LINKAGE=static" - "-DAURORA_SDL3_PROVIDER=system" - ] - ++ lib.mapAttrsToList (key: src: "-DFETCHCONTENT_SOURCE_DIR_${key}=${src}") fetchContentDirs; - - installPhase = - if isDarwin then - '' - runHook preInstall - mkdir -p "$out/Applications" - cp -r Dusklight.app "$out/Applications/Dusklight.app" - runHook postInstall - '' - else - '' - runHook preInstall - install -Dm755 dusklight "$out/bin/dusklight" - cp -r "$src/res" "$out/bin/res" - install -Dm644 "$src/platforms/freedesktop/dev.twilitrealm.dusk.desktop" \ - "$out/share/applications/dev.twilitrealm.dusk.desktop" - for size in 16 32 48 64 128 256 512 1024; do - install -Dm644 "$src/platforms/freedesktop/''${size}x''${size}/apps/dev.twilitrealm.dusk.png" \ - "$out/share/icons/hicolor/''${size}x''${size}/apps/dev.twilitrealm.dusk.png" - done - runHook postInstall + postUnpack = '' + chmod -R u+w "$sourceRoot" + substituteInPlace "$sourceRoot/extern/aurora/CMakeLists.txt" \ + --replace-warn "add_subdirectory(tests)" "" ''; - dontStrip = true; + nativeBuildInputs = [ + pkgs.cmake + pkgs.ninja + pkgs.pkg-config + pkgs.python3 + pkgs.python3Packages.markupsafe + ] + ++ lib.optionals (!isDarwin) [ pkgs.autoPatchelfHook ]; - meta = { - description = "Dusklight — native PC port of the Twilight Princess decompilation"; - homepage = "https://github.com/zeldaret/tp"; - platforms = supportedSystems; - mainProgram = "dusklight"; - }; - }; + buildInputs = [ + pkgs.sdl3 + pkgs.freetype + pkgs.zstd + pkgs.cxxopts + pkgs.nlohmann_json + pkgs.xxHash + pkgs.abseil-cpp + pkgs.zlib + pkgs.libpng + pkgs.libjpeg_turbo + pkgs.curl + pkgs.openssl + ] + ++ lib.optionals isDarwin [ + pkgs.apple-sdk_15 + pkgs.libiconv + ] + ++ lib.optionals (!isDarwin) [ + pkgs.libGL + pkgs.libGLU + pkgs.libglvnd + pkgs.vulkan-loader + pkgs.libX11 + pkgs.libxcb + pkgs.libXcursor + pkgs.libxi + pkgs.libxrandr + pkgs.libxscrnsaver + pkgs.libxtst + pkgs.libxinerama + pkgs.libxkbcommon + pkgs.wayland + pkgs.libdecor + pkgs.alsa-lib + pkgs.libpulseaudio + pkgs.pipewire + pkgs.dbus + pkgs.udev + pkgs.libusb1 + pkgs.libunwind + pkgs.gtk3 + nod + ]; + + cmakeBuildType = "RelWithDebInfo"; + ninjaFlags = [ "dusklight" ]; + + cmakeFlags = [ + "-DDUSK_VERSION_OVERRIDE=${versionSuffix}" + "-DFETCHCONTENT_FULLY_DISCONNECTED=ON" + "-DAURORA_DAWN_PROVIDER=package" + "-DAURORA_DAWN_LINKAGE=static" + "-DAURORA_NOD_PROVIDER=system" + "-DAURORA_SDL3_PROVIDER=system" + "-DBUILD_SHARED_LIBS=OFF" + ] + ++ lib.mapAttrsToList (key: src: "-DFETCHCONTENT_SOURCE_DIR_${key}=${src}") fetchContentDirs; + + installPhase = + if isDarwin then + '' + runHook preInstall + mkdir -p "$out/Applications" + cp -r Dusklight.app "$out/Applications/Dusklight.app" + runHook postInstall + '' + else + '' + runHook preInstall + install -Dm755 dusklight "$out/bin/dusklight" + cp -r "$src/res" "$out/bin/res" + install -Dm644 "$src/platforms/freedesktop/dev.twilitrealm.dusk.desktop" \ + "$out/share/applications/dev.twilitrealm.dusk.desktop" + for size in 16 32 48 64 128 256 512 1024; do + install -Dm644 "$src/platforms/freedesktop/''${size}x''${size}/apps/dev.twilitrealm.dusk.png" \ + "$out/share/icons/hicolor/''${size}x''${size}/apps/dev.twilitrealm.dusk.png" + done + runHook postInstall + ''; + + dontStrip = true; + + meta = { + description = "Dusklight — native PC port of the Twilight Princess decompilation"; + homepage = "https://github.com/zeldaret/tp"; + platforms = supportedSystems; + mainProgram = "dusklight"; + }; + }; # Tooling common to every supported host (Linux and macOS). commonDevTools = [ diff --git a/include/d/actor/d_a_alink.h b/include/d/actor/d_a_alink.h index 9f69900bcb..1c2963b8e8 100644 --- a/include/d/actor/d_a_alink.h +++ b/include/d/actor/d_a_alink.h @@ -88,6 +88,10 @@ public: /* 0x02C */ cXyz field_0x2c; /* 0x038 */ cXyz field_0x38[60]; /* 0x308 */ cXyz field_0x308[60]; +#if TARGET_PC + TGXTexObj mBlurTexObj; + ResTIMG* mpCachedBlurTex = nullptr; +#endif }; // Size = 0x5D8 class dAlink_bottleWaterPcallBack_c : public JPAParticleCallBack { @@ -4551,7 +4555,7 @@ public: #if TARGET_PC void handleWolfHowl(); void handleQuickTransform(); - bool checkGyroAimContext(); + bool checkAimContext(); void onIronBallChainInterpCallback(); diff --git a/include/d/actor/d_a_player.h b/include/d/actor/d_a_player.h index 698e3b03cd..1dfbec8783 100644 --- a/include/d/actor/d_a_player.h +++ b/include/d/actor/d_a_player.h @@ -50,6 +50,10 @@ public: /* 0x14 */ Mtx mProjMtx; /* 0x44 */ ResTIMG* mpImg; /* 0x48 */ u8* mpData; +#if TARGET_PC + TGXTexObj mTexObj; + ResTIMG* mpCachedImg = nullptr; +#endif }; class daPy_boomerangMove_c { diff --git a/include/d/d_camera.h b/include/d/d_camera.h index 7b12493360..0698bbbe5a 100644 --- a/include/d/d_camera.h +++ b/include/d/d_camera.h @@ -1037,6 +1037,7 @@ public: bool test1Camera(s32); bool test2Camera(s32); #if TARGET_PC + static bool canUseFreeCam(); bool freeCamera(); bool executeDebugFlyCam(); void deactivateDebugFlyCam(); diff --git a/include/d/d_kankyo_wether.h b/include/d/d_kankyo_wether.h index 31aa1fd8e3..ff1ce7d9d5 100644 --- a/include/d/d_kankyo_wether.h +++ b/include/d/d_kankyo_wether.h @@ -198,6 +198,7 @@ struct HOUSI_EFF { /* 0x4C */ u16 field_0x4c; }; // Size: 0x50 +// Housi is the rising square particles in Twilight class dKankyo_housi_Packet : public J3DPacket { public: virtual void draw(); @@ -208,7 +209,7 @@ public: /* 0x0020 */ HOUSI_EFF mHousiEff[300]; /* 0x5DE0 */ u8 field_0x5de0[8]; /* 0x5DE8 */ f32 field_0x5de8; - /* 0x5DEC */ s16 field_0x5dec; + /* 0x5DEC */ s16 mHousiCount; }; // Size: 0x5DF0 struct CLOUD_EFF { diff --git a/include/dusk/gx_helper.h b/include/dusk/gx_helper.h index 9946d9116e..491b644725 100644 --- a/include/dusk/gx_helper.h +++ b/include/dusk/gx_helper.h @@ -7,12 +7,16 @@ #include #include "tracy/Tracy.hpp" +#if DUSK_GFX_DEBUG_GROUPS #define GX_DEBUG_GROUP(name, ...) \ do { \ GXPushDebugGroup(#name); \ name(__VA_ARGS__); \ GXPopDebugGroup(); \ } while (0) +#else +#define GX_DEBUG_GROUP(name, ...) name(__VA_ARGS__) +#endif #ifdef TARGET_PC class GXTexObjRAII : public GXTexObj { @@ -38,8 +42,25 @@ public: static_assert(sizeof(GXTexObjRAII) == sizeof(GXTexObj), "GXTexObjRAII should have the same size as GXTexObj"); typedef GXTexObjRAII TGXTexObj; + +class GXTlutObjRAII : public GXTlutObj { +public: + GXTlutObjRAII() : GXTlutObj() {} + ~GXTlutObjRAII() { GXDestroyTlutObj(this); } + + void reset() { GXDestroyTlutObj(this); } + + GXTlutObjRAII(const GXTlutObjRAII&) = delete; + GXTlutObjRAII& operator=(const GXTlutObjRAII&) = delete; + GXTlutObjRAII(GXTlutObjRAII&&) = delete; + GXTlutObjRAII& operator=(GXTlutObjRAII&&) = delete; +}; +static_assert(sizeof(GXTlutObjRAII) == sizeof(GXTlutObj), + "GXTlutObjRAII should have the same size as GXTlutObj"); +typedef GXTlutObjRAII TGXTlutObj; #else typedef GXTexObj TGXTexObj; +typedef GXTlutObj TGXTlutObj; #endif struct GXScopedDebugGroup { diff --git a/include/dusk/gyro.h b/include/dusk/gyro.h index a206100739..abb56640e5 100644 --- a/include/dusk/gyro.h +++ b/include/dusk/gyro.h @@ -1,5 +1,4 @@ -#ifndef DUSK_GYRO_H -#define DUSK_GYRO_H +#pragma once namespace dusk::gyro { void read(float dt); @@ -14,5 +13,3 @@ bool get_sensor_keep_alive(); void set_sensor_keep_alive(bool value); bool rollgoal_gyro_enabled(); } // namespace dusk::gyro - -#endif diff --git a/include/dusk/mouse.h b/include/dusk/mouse.h new file mode 100644 index 0000000000..514d14534a --- /dev/null +++ b/include/dusk/mouse.h @@ -0,0 +1,12 @@ +#pragma once + +#include + +namespace dusk::mouse { +void read(); +void getAimDeltas(float& out_yaw, float& out_pitch); +void getCameraDeltas(float& out_yaw, float& out_pitch); +void handle_event(const SDL_Event& event) noexcept; +void onFocusLost(); +void onFocusGained(); +} // namespace dusk::mouse diff --git a/include/dusk/settings.h b/include/dusk/settings.h index f48f5862ca..30138b0042 100644 --- a/include/dusk/settings.h +++ b/include/dusk/settings.h @@ -153,6 +153,7 @@ struct UserSettings { ConfigVar noMissClimbing; ConfigVar fastTears; ConfigVar no2ndFishForCat; + ConfigVar buttonFishing; ConfigVar instantSaves; ConfigVar instantText; ConfigVar sunsSong; @@ -162,6 +163,7 @@ struct UserSettings { // Preferences ConfigVar enableMirrorMode; ConfigVar minimalHUD; + ConfigVar hudScale; ConfigVar pauseOnFocusLost; ConfigVar enableLinkDollRotation; ConfigVar enableAchievementToasts; @@ -187,7 +189,6 @@ struct UserSettings { ConfigVar midnasLamentNonStop; // Input - ConfigVar gyroMode; ConfigVar enableGyroAim; ConfigVar enableGyroRollgoal; ConfigVar gyroSensitivityX; @@ -197,6 +198,11 @@ struct UserSettings { ConfigVar gyroDeadband; ConfigVar gyroInvertPitch; ConfigVar gyroInvertYaw; + ConfigVar enableMouseCamera; + ConfigVar enableMouseAim; + ConfigVar mouseAimSensitivity; + ConfigVar mouseCameraSensitivity; + ConfigVar invertMouseY; ConfigVar freeCamera; ConfigVar invertCameraXAxis; ConfigVar invertCameraYAxis; diff --git a/include/m_Do/m_Do_lib.h b/include/m_Do/m_Do_lib.h index 14e57ddf5a..f194a4591b 100644 --- a/include/m_Do/m_Do_lib.h +++ b/include/m_Do/m_Do_lib.h @@ -44,7 +44,7 @@ struct mDoLib_clipper { void mDoLib_project(Vec* src, Vec* dst); u32 mDoLib_setResTimgObj(ResTIMG const* res, TGXTexObj* o_texObj, u32 tlut_name, - GXTlutObj* o_tlutObj); + TGXTlutObj* o_tlutObj); void mDoLib_pos2camera(Vec* src, Vec* dst); #if PLATFORM_WII diff --git a/ios.toolchain.cmake b/ios.toolchain.cmake index fb6052fc9b..73d617ae45 100644 --- a/ios.toolchain.cmake +++ b/ios.toolchain.cmake @@ -952,45 +952,70 @@ if(DEFINED APPLE_TARGET_TRIPLE) set(APPLE_TARGET_TRIPLE_FLAG "-target ${APPLE_TARGET_TRIPLE}") endif() +function(ios_toolchain_set_cached_flags variable description) + set(clean_flags "${${variable}}") + foreach(toolchain_flag IN LISTS ARGN) + if(NOT "${toolchain_flag}" STREQUAL "") + string(REPLACE "${toolchain_flag}" "" clean_flags "${clean_flags}") + endif() + endforeach() + string(REGEX REPLACE "[ \t]+" " " clean_flags "${clean_flags}") + string(STRIP "${clean_flags}" clean_flags) + + set(final_flags "") + foreach(toolchain_flag IN LISTS ARGN) + if(NOT "${toolchain_flag}" STREQUAL "") + string(APPEND final_flags " ${toolchain_flag}") + endif() + endforeach() + if(NOT "${clean_flags}" STREQUAL "") + string(APPEND final_flags " ${clean_flags}") + endif() + string(REGEX REPLACE "[ \t]+" " " final_flags "${final_flags}") + string(STRIP "${final_flags}" final_flags) + + set(${variable} "${final_flags}" CACHE INTERNAL "${description}") +endfunction() + #Check if Xcode generator is used since that will handle these flags automagically if(CMAKE_GENERATOR MATCHES "Xcode") message(STATUS "Not setting any manual command-line buildflags, since Xcode is selected as the generator. Modifying the Xcode build-settings directly instead.") else() - set(CMAKE_C_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${OBJC_LEGACY_VARS} ${BITCODE} ${VISIBILITY} ${CMAKE_C_FLAGS}" CACHE INTERNAL - "Flags used by the compiler during all C build types.") + ios_toolchain_set_cached_flags(CMAKE_C_FLAGS "Flags used by the compiler during all C build types." + "${C_TARGET_FLAGS}" "${APPLE_TARGET_TRIPLE_FLAG}" "${SDK_NAME_VERSION_FLAGS}" "${OBJC_LEGACY_VARS}" "${BITCODE}" "${VISIBILITY}") set(CMAKE_C_FLAGS_DEBUG "-O0 -g ${CMAKE_C_FLAGS_DEBUG}") set(CMAKE_C_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_C_FLAGS_MINSIZEREL}") set(CMAKE_C_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_C_FLAGS_RELWITHDEBINFO}") set(CMAKE_C_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_C_FLAGS_RELEASE}") - set(CMAKE_CXX_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${OBJC_LEGACY_VARS} ${BITCODE} ${VISIBILITY} ${CMAKE_CXX_FLAGS}" CACHE INTERNAL - "Flags used by the compiler during all CXX build types.") + ios_toolchain_set_cached_flags(CMAKE_CXX_FLAGS "Flags used by the compiler during all CXX build types." + "${C_TARGET_FLAGS}" "${APPLE_TARGET_TRIPLE_FLAG}" "${SDK_NAME_VERSION_FLAGS}" "${OBJC_LEGACY_VARS}" "${BITCODE}" "${VISIBILITY}") set(CMAKE_CXX_FLAGS_DEBUG "-O0 -g ${CMAKE_CXX_FLAGS_DEBUG}") set(CMAKE_CXX_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_CXX_FLAGS_MINSIZEREL}") set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}") set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_CXX_FLAGS_RELEASE}") if(NAMED_LANGUAGE_SUPPORT_INT) - set(CMAKE_OBJC_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} ${FOBJC_ARC} ${OBJC_VARS} ${CMAKE_OBJC_FLAGS}" CACHE INTERNAL - "Flags used by the compiler during all OBJC build types.") + ios_toolchain_set_cached_flags(CMAKE_OBJC_FLAGS "Flags used by the compiler during all OBJC build types." + "${C_TARGET_FLAGS}" "${APPLE_TARGET_TRIPLE_FLAG}" "${SDK_NAME_VERSION_FLAGS}" "${BITCODE}" "${VISIBILITY}" "${FOBJC_ARC}" "${OBJC_VARS}") set(CMAKE_OBJC_FLAGS_DEBUG "-O0 -g ${CMAKE_OBJC_FLAGS_DEBUG}") set(CMAKE_OBJC_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_OBJC_FLAGS_MINSIZEREL}") set(CMAKE_OBJC_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_OBJC_FLAGS_RELWITHDEBINFO}") set(CMAKE_OBJC_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_OBJC_FLAGS_RELEASE}") - set(CMAKE_OBJCXX_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} ${FOBJC_ARC} ${OBJC_VARS} ${CMAKE_OBJCXX_FLAGS}" CACHE INTERNAL - "Flags used by the compiler during all OBJCXX build types.") + ios_toolchain_set_cached_flags(CMAKE_OBJCXX_FLAGS "Flags used by the compiler during all OBJCXX build types." + "${C_TARGET_FLAGS}" "${APPLE_TARGET_TRIPLE_FLAG}" "${SDK_NAME_VERSION_FLAGS}" "${BITCODE}" "${VISIBILITY}" "${FOBJC_ARC}" "${OBJC_VARS}") set(CMAKE_OBJCXX_FLAGS_DEBUG "-O0 -g ${CMAKE_OBJCXX_FLAGS_DEBUG}") set(CMAKE_OBJCXX_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_OBJCXX_FLAGS_MINSIZEREL}") set(CMAKE_OBJCXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_OBJCXX_FLAGS_RELWITHDEBINFO}") set(CMAKE_OBJCXX_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_OBJCXX_FLAGS_RELEASE}") endif() - set(CMAKE_C_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}" CACHE INTERNAL - "Flags used by the compiler for all C link types.") - set(CMAKE_CXX_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}" CACHE INTERNAL - "Flags used by the compiler for all CXX link types.") + ios_toolchain_set_cached_flags(CMAKE_C_LINK_FLAGS "Flags used by the compiler for all C link types." + "${C_TARGET_FLAGS}" "${SDK_NAME_VERSION_FLAGS}" "-Wl,-search_paths_first") + ios_toolchain_set_cached_flags(CMAKE_CXX_LINK_FLAGS "Flags used by the compiler for all CXX link types." + "${C_TARGET_FLAGS}" "${SDK_NAME_VERSION_FLAGS}" "-Wl,-search_paths_first") if(NAMED_LANGUAGE_SUPPORT_INT) - set(CMAKE_OBJC_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_OBJC_LINK_FLAGS}" CACHE INTERNAL - "Flags used by the compiler for all OBJC link types.") - set(CMAKE_OBJCXX_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_OBJCXX_LINK_FLAGS}" CACHE INTERNAL - "Flags used by the compiler for all OBJCXX link types.") + ios_toolchain_set_cached_flags(CMAKE_OBJC_LINK_FLAGS "Flags used by the compiler for all OBJC link types." + "${C_TARGET_FLAGS}" "${SDK_NAME_VERSION_FLAGS}" "-Wl,-search_paths_first") + ios_toolchain_set_cached_flags(CMAKE_OBJCXX_LINK_FLAGS "Flags used by the compiler for all OBJCXX link types." + "${C_TARGET_FLAGS}" "${SDK_NAME_VERSION_FLAGS}" "-Wl,-search_paths_first") endif() set(CMAKE_ASM_FLAGS "${CMAKE_C_FLAGS} -x assembler-with-cpp" CACHE INTERNAL "Flags used by the compiler for all ASM build types.") diff --git a/libs/JSystem/include/JSystem/J3DGraphBase/J3DShapeDraw.h b/libs/JSystem/include/JSystem/J3DGraphBase/J3DShapeDraw.h index e6e8d61786..feff2b4991 100644 --- a/libs/JSystem/include/JSystem/J3DGraphBase/J3DShapeDraw.h +++ b/libs/JSystem/include/JSystem/J3DGraphBase/J3DShapeDraw.h @@ -1,6 +1,7 @@ #ifndef J3DSHAPEDRAW_H #define J3DSHAPEDRAW_H +#include #include /** @@ -12,6 +13,9 @@ public: u32 countVertex(u32); void addTexMtxIndexInDL(u32, u32, u32); J3DShapeDraw(u8 const*, u32); +#if TARGET_PC + J3DShapeDraw(u8 const*, u32, const GXVtxDescList*); +#endif void draw() const; virtual ~J3DShapeDraw(); diff --git a/libs/JSystem/src/J2DGraph/J2DGrafContext.cpp b/libs/JSystem/src/J2DGraph/J2DGrafContext.cpp index 3ac3e5d197..7bc9a90780 100644 --- a/libs/JSystem/src/J2DGraph/J2DGrafContext.cpp +++ b/libs/JSystem/src/J2DGraph/J2DGrafContext.cpp @@ -3,6 +3,8 @@ #include "JSystem/J2DGraph/J2DGrafContext.h" #include +#include + J2DGrafContext::J2DGrafContext(f32 x, f32 y, f32 width, f32 height) : mBounds(x, y, x + width, y + height), mScissorBounds(x, y, x + width, y + height) { if (x < 0.0f || y < 0.0f) { @@ -137,6 +139,7 @@ void J2DGrafContext::setLineWidth(u8 lineWidth) { } void J2DGrafContext::fillBox(JGeometry::TBox2 const& box) { + ZoneScoped; GXSetBlendMode((GXBlendMode)mBoxPart.mType, (GXBlendFactor)mBoxPart.mSrcFactor, (GXBlendFactor)mBoxPart.mDstFactor, GX_LO_SET); GXLoadPosMtxImm(mPosMtx, 0); @@ -155,6 +158,7 @@ void J2DGrafContext::fillBox(JGeometry::TBox2 const& box) { } void J2DGrafContext::drawFrame(JGeometry::TBox2 const& box) { + ZoneScoped; GXSetBlendMode((GXBlendMode)mBoxPart.mType, (GXBlendFactor)mBoxPart.mSrcFactor, (GXBlendFactor)mBoxPart.mDstFactor, GX_LO_SET); GXLoadPosMtxImm(mPosMtx, 0); @@ -175,6 +179,7 @@ void J2DGrafContext::drawFrame(JGeometry::TBox2 const& box) { } void J2DGrafContext::line(JGeometry::TVec2 start, JGeometry::TVec2 end) { + ZoneScoped; GXSetBlendMode((GXBlendMode)mLinePart.mType, (GXBlendFactor)mLinePart.mSrcFactor, (GXBlendFactor)mLinePart.mDstFactor, GX_LO_SET); GXLoadPosMtxImm(mPosMtx, 0); diff --git a/libs/JSystem/src/J3DGraphBase/J3DShapeDraw.cpp b/libs/JSystem/src/J3DGraphBase/J3DShapeDraw.cpp index a1bd69438c..b40f577d79 100644 --- a/libs/JSystem/src/J3DGraphBase/J3DShapeDraw.cpp +++ b/libs/JSystem/src/J3DGraphBase/J3DShapeDraw.cpp @@ -1,15 +1,310 @@ -#include "JSystem/JSystem.h" // IWYU pragma: keep +#include "JSystem/JSystem.h" // IWYU pragma: keep +#include +#include +#include #include "JSystem/J3DGraphBase/J3DShapeDraw.h" #include "JSystem/JKernel/JKRHeap.h" -#include -#include -#include + +#if TARGET_PC +#include +#include +#include +#include "dusk/logging.h" + +namespace { + +u16 read_be16(const u8* data) { + return (u16(data[0]) << 8) | data[1]; +} + +void append_be16(std::vector& out, u16 value) { + out.push_back(value >> 8); + out.push_back(value & 0xFF); +} + +void append_bytes(std::vector& out, const u8* data, u32 size) { + out.insert(out.end(), data, data + size); +} + +bool is_matrix_idx_attr(GXAttr attr) { + return attr >= GX_VA_PNMTXIDX && attr <= GX_VA_TEX7MTXIDX; +} + +bool is_draw_opcode(u8 opcode) { + return opcode == GX_QUADS || opcode == GX_TRIANGLES || opcode == GX_TRIANGLESTRIP || + opcode == GX_TRIANGLEFAN || opcode == GX_LINES || opcode == GX_LINESTRIP || + opcode == GX_POINTS; +} + +bool is_mergeable_draw_opcode(u8 opcode) { + return opcode == GX_QUADS || opcode == GX_TRIANGLES || opcode == GX_TRIANGLESTRIP || + opcode == GX_TRIANGLEFAN; +} + +bool calc_vtx_stride(const GXVtxDescList* vtxDesc, u32& stride) { + stride = 0; + for (; vtxDesc->attr != GX_VA_NULL; vtxDesc++) { + switch (vtxDesc->type) { + case GX_NONE: + break; + case GX_DIRECT: + if (!is_matrix_idx_attr(vtxDesc->attr)) { + return false; + } + stride += 1; + break; + case GX_INDEX8: + stride += 1; + break; + case GX_INDEX16: + stride += 2; + break; + default: + return false; + } + } + return stride != 0; +} + +bool get_command_size(const u8* dlStart, u32 dlSize, u32 offset, u32 stride, u32& cmdSize) { + if (offset >= dlSize) { + return false; + } + + const u8 cmd = dlStart[offset]; + const u8 opcode = cmd & GX_OPCODE_MASK; + switch (opcode) { + case GX_NOP: + case GX_CMD_INVL_VC: + cmdSize = 1; + return true; + case (GX_LOAD_BP_REG & GX_OPCODE_MASK): + cmdSize = 5; + return offset + cmdSize <= dlSize; + case GX_LOAD_CP_REG: + cmdSize = 6; + return offset + cmdSize <= dlSize; + case GX_LOAD_XF_REG: { + if (offset + 5 > dlSize) { + return false; + } + const u16 count = read_be16(dlStart + offset + 1) + 1; + cmdSize = 5 + count * 4; + return offset + cmdSize <= dlSize; + } + case GX_LOAD_INDX_A: + case GX_LOAD_INDX_B: + case GX_LOAD_INDX_C: + case GX_LOAD_INDX_D: + cmdSize = 5; + return offset + cmdSize <= dlSize; + case GX_CMD_CALL_DL: + cmdSize = 9; + return offset + cmdSize <= dlSize; + default: + if (is_draw_opcode(opcode)) { + if (offset + 3 > dlSize) { + return false; + } + const u16 vtxCount = read_be16(dlStart + offset + 1); + cmdSize = 3 + vtxCount * stride; + return offset + cmdSize <= dlSize; + } + return false; + } +} + +struct MergeRun { + u8 cmd = 0; + u16 vtxCount = 0; + std::vector vertices; +}; + +void flush_merge_run(std::vector& out, MergeRun& run) { + if (run.vtxCount == 0) { + return; + } + + out.push_back(run.cmd); + append_be16(out, run.vtxCount); + append_bytes(out, run.vertices.data(), run.vertices.size()); + run.vertices.clear(); + run.vtxCount = 0; +} + +void append_vertex(std::vector& out, const u8* vertices, u32 stride, u16 idx) { + append_bytes(out, vertices + idx * stride, stride); +} + +bool triangulate_draw( + std::vector& out, u8 opcode, const u8* vertices, u32 stride, u16 vtxCount) { + switch (opcode) { + case GX_TRIANGLES: + append_bytes(out, vertices, vtxCount * stride); + return true; + case GX_TRIANGLEFAN: + if (vtxCount < 3) { + return false; + } + for (u16 v = 2; v < vtxCount; v++) { + append_vertex(out, vertices, stride, 0); + append_vertex(out, vertices, stride, v - 1); + append_vertex(out, vertices, stride, v); + } + return true; + case GX_TRIANGLESTRIP: + if (vtxCount < 3) { + return false; + } + for (u16 v = 2; v < vtxCount; v++) { + if ((v & 1) == 0) { + append_vertex(out, vertices, stride, v - 2); + append_vertex(out, vertices, stride, v - 1); + } else { + append_vertex(out, vertices, stride, v - 1); + append_vertex(out, vertices, stride, v - 2); + } + append_vertex(out, vertices, stride, v); + } + return true; + case GX_QUADS: + if ((vtxCount & 3) != 0) { + return false; + } + for (u16 v = 0; v < vtxCount; v += 4) { + append_vertex(out, vertices, stride, v); + append_vertex(out, vertices, stride, v + 1); + append_vertex(out, vertices, stride, v + 2); + append_vertex(out, vertices, stride, v + 2); + append_vertex(out, vertices, stride, v + 3); + append_vertex(out, vertices, stride, v); + } + return true; + default: + return false; + } +} + +void append_triangles_to_run( + std::vector& out, MergeRun& run, u8 cmd, const std::vector& vertices, u32 stride) { + u32 offset = 0; + u32 remaining = vertices.size() / stride; + while (remaining != 0) { + if (run.vtxCount != 0 && run.cmd != cmd) { + flush_merge_run(out, run); + } + + if (run.vtxCount == 0) { + run.cmd = cmd; + } + + u32 available = 0xFFFF - run.vtxCount; + if (available == 0) { + flush_merge_run(out, run); + continue; + } + + u32 toCopy = std::min(remaining, available); + append_bytes(run.vertices, vertices.data() + offset * stride, toCopy * stride); + run.vtxCount += toCopy; + offset += toCopy; + remaining -= toCopy; + + if (run.vtxCount == 0xFFFF) { + flush_merge_run(out, run); + } + } +} + +bool optimize_display_list(const u8* dlStart, u32 dlSize, u32 stride, std::vector& out) { + MergeRun run; + out.reserve(dlSize); + + for (u32 offset = 0; offset < dlSize;) { + u32 cmdSize = 0; + if (!get_command_size(dlStart, dlSize, offset, stride, cmdSize)) { + return false; + } + + const u8 cmd = dlStart[offset]; + const u8 opcode = cmd & GX_OPCODE_MASK; + if (opcode == GX_NOP) { + offset += cmdSize; + continue; + } + + if (!is_draw_opcode(opcode)) { + flush_merge_run(out, run); + append_bytes(out, dlStart + offset, cmdSize); + offset += cmdSize; + continue; + } + + if (!is_mergeable_draw_opcode(opcode)) { + flush_merge_run(out, run); + append_bytes(out, dlStart + offset, cmdSize); + offset += cmdSize; + continue; + } + + const u16 vtxCount = read_be16(dlStart + offset + 1); + const u8* vertices = dlStart + offset + 3; + std::vector triangles; + if (!triangulate_draw(triangles, opcode, vertices, stride, vtxCount)) { + flush_merge_run(out, run); + append_bytes(out, dlStart + offset, cmdSize); + offset += cmdSize; + continue; + } + + append_triangles_to_run(out, run, (GX_TRIANGLES | (cmd & GX_VAT_MASK)), triangles, stride); + offset += cmdSize; + } + + flush_merge_run(out, run); + return true; +} + +void set_display_list_copy(void*& displayList, u32& displayListSize, const u8* data, u32 size) { + const u32 alignedSize = ALIGN_NEXT(size, 0x20); + u8* newDL = JKR_NEW_ARRAY_ARGS(u8, alignedSize, 0x20); + if (size != 0) { + std::memcpy(newDL, data, size); + } + for (u32 i = size; i < alignedSize; i++) { + newDL[i] = 0; + } + + displayList = newDL; + displayListSize = alignedSize; + DCStoreRange(newDL, displayListSize); +} + +} // namespace +#endif u32 J3DShapeDraw::countVertex(u32 stride) { u32 count = 0; u8* dlStart = (u8*)getDisplayList(); +#if TARGET_PC + for (u32 offset = 0; offset < getDisplayListSize();) { + u8 cmd = dlStart[offset]; + u8 opcode = cmd & GX_OPCODE_MASK; + u32 cmdSize = 0; + if (!get_command_size(dlStart, getDisplayListSize(), offset, stride, cmdSize)) { + break; + } + if (!is_draw_opcode(opcode)) { + offset += cmdSize; + continue; + } + int vtxNum = be16(*reinterpret_cast(dlStart + offset + 1)); + count += vtxNum; + offset += 3 + stride * vtxNum; + } +#else for (u8* dl = dlStart; (dl - dlStart) < getDisplayListSize();) { u8 cmd = *(u8*)dl; dl++; @@ -20,6 +315,7 @@ u32 J3DShapeDraw::countVertex(u32 stride) { count += vtxNum; dl = (u8*)dl + stride * vtxNum; } +#endif return count; } @@ -34,13 +330,32 @@ void J3DShapeDraw::addTexMtxIndexInDL(u32 stride, u32 attrOffs, u32 valueBase) { u8* newDL = newDLStart; for (; (oldDL - oldDLStart) < mDisplayListSize;) { +#if TARGET_PC + u32 oldOffset = oldDL - oldDLStart; + u32 cmdSize = 0; + if (!get_command_size(oldDLStart, mDisplayListSize, oldOffset, stride, cmdSize)) { + memcpy(newDL, oldDL, mDisplayListSize - oldOffset); + newDL += mDisplayListSize - oldOffset; + break; + } +#endif // Copy command u8 cmd = *(u8*)oldDL; oldDL++; *newDL++ = cmd; +#if TARGET_PC + u8 opcode = cmd & GX_OPCODE_MASK; + if (!is_draw_opcode(opcode)) { + memcpy(newDL, oldDL, cmdSize - 1); + oldDL += cmdSize - 1; + newDL += cmdSize - 1; + continue; + } +#else if (cmd != GX_TRIANGLEFAN && cmd != GX_TRIANGLESTRIP) break; +#endif // Copy count int vtxNum = *(u16*)oldDL; @@ -71,11 +386,31 @@ void J3DShapeDraw::addTexMtxIndexInDL(u32 stride, u32 attrOffs, u32 valueBase) { } J3DShapeDraw::J3DShapeDraw(const u8* displayList, u32 displayListSize) { +#if TARGET_PC + set_display_list_copy(mDisplayList, mDisplayListSize, displayList, displayListSize); +#else mDisplayList = (void*)displayList; mDisplayListSize = displayListSize; +#endif } +#if TARGET_PC +J3DShapeDraw::J3DShapeDraw( + const u8* displayList, u32 displayListSize, const GXVtxDescList* vtxDesc) { + u32 stride = 0; + std::vector optimized; + if (calc_vtx_stride(vtxDesc, stride) && + optimize_display_list(displayList, displayListSize, stride, optimized)) + { + set_display_list_copy(mDisplayList, mDisplayListSize, optimized.data(), optimized.size()); + } else { + set_display_list_copy(mDisplayList, mDisplayListSize, displayList, displayListSize); + } +} +#endif + void J3DShapeDraw::draw() const { + ZoneScoped; GXCallDisplayList(mDisplayList, mDisplayListSize); } diff --git a/libs/JSystem/src/J3DGraphLoader/J3DShapeFactory.cpp b/libs/JSystem/src/J3DGraphLoader/J3DShapeFactory.cpp index f283cb8932..b8b3b14c36 100644 --- a/libs/JSystem/src/J3DGraphLoader/J3DShapeFactory.cpp +++ b/libs/JSystem/src/J3DGraphLoader/J3DShapeFactory.cpp @@ -132,7 +132,12 @@ J3DShapeDraw* J3DShapeFactory::newShapeDraw(int shapeNo, int mtxGroupNo) const { const J3DShapeInitData& shapeInitData = mShapeInitData[mIndexTable[shapeNo]]; const J3DShapeDrawInitData& drawInitData = (&mDrawInitData[shapeInitData.mDrawInitDataIndex])[mtxGroupNo]; +#if TARGET_PC + shapeDraw = JKR_NEW J3DShapeDraw(&mDisplayListData[drawInitData.mDisplayListIndex], drawInitData.mDisplayListSize, + getVtxDescList(shapeNo)); +#else shapeDraw = JKR_NEW J3DShapeDraw(&mDisplayListData[drawInitData.mDisplayListIndex], drawInitData.mDisplayListSize); +#endif J3D_ASSERT_ALLOCMEM(193, shapeDraw); return shapeDraw; } @@ -154,7 +159,7 @@ s32 J3DShapeFactory::calcSize(int shapeNo, u32 flag) { for (u32 i = 0; i < mtxGroupNo; i++) { size += calcSizeShapeMtx(flag, shapeNo, i); - size += 0x0C; + size += sizeof(J3DShapeDraw); } return size; diff --git a/libs/JSystem/src/JParticle/JPAParticle.cpp b/libs/JSystem/src/JParticle/JPAParticle.cpp index d3490ab294..eb2395e346 100644 --- a/libs/JSystem/src/JParticle/JPAParticle.cpp +++ b/libs/JSystem/src/JParticle/JPAParticle.cpp @@ -206,8 +206,7 @@ void JPABaseParticle::init_c(JPAEmitterWorkData* work, JPABaseParticle* parent) #if TARGET_PC void JPABaseParticle::interp(JPAEmitterWorkData* work, void const* drawFunc) { - static bool enable = false; - if (!enable) + if (!dusk::frame_interp::is_enabled()) return; // don't interpolate the first frame diff --git a/libs/JSystem/src/JParticle/JPAResource.cpp b/libs/JSystem/src/JParticle/JPAResource.cpp index 2ae4709fc3..59e679d449 100644 --- a/libs/JSystem/src/JParticle/JPAResource.cpp +++ b/libs/JSystem/src/JParticle/JPAResource.cpp @@ -761,6 +761,15 @@ bool JPAResource::calc(JPAEmitterWorkData* work, JPABaseEmitter* emtr) { } } +#ifdef TARGET_PC + if (((pBsp && pBsp->getDirType() == 3) || (pCsp && pCsp->getDirType() == 3)) && + dusk::frame_interp::is_enabled()) + { + // ensure mGlobalEmtrDir is valid + calcWorkData_d(work); + } +#endif + JPANode* next = NULL; for (JPANode* node = emtr->mAlivePtclBase.getFirst(); node != emtr->mAlivePtclBase.getEnd(); node = next) { next = node->getNext(); diff --git a/libs/JSystem/src/JUtility/JUTResFont.cpp b/libs/JSystem/src/JUtility/JUTResFont.cpp index 3ef83b227e..63afbc29aa 100644 --- a/libs/JSystem/src/JUtility/JUTResFont.cpp +++ b/libs/JSystem/src/JUtility/JUTResFont.cpp @@ -249,6 +249,7 @@ f32 JUTResFont::drawChar_scale(f32 pos_x, f32 pos_y, f32 scale_x, f32 scale_y, i f32 x2; f32 y1; + ZoneScoped; JUT_ASSERT(378, mValid); JUTFont::TWidth width; loadFont(str_int, GX_TEXMAP0, &width FONT_DRAW_CTX_ARG); diff --git a/platforms/freedesktop/dev.twilitrealm.dusk.metainfo.xml b/platforms/freedesktop/dev.twilitrealm.dusk.metainfo.xml new file mode 100644 index 0000000000..c05f383598 --- /dev/null +++ b/platforms/freedesktop/dev.twilitrealm.dusk.metainfo.xml @@ -0,0 +1,38 @@ + + + dev.twilitrealm.dusk + dev.twilitrealm.dusk.desktop + Dusklight + Native port of a classic adventure game + + Twilit Realm + + https://twilitrealm.dev + https://github.com/TwilitRealm/dusklight/issues + CC0-1.0 + CC0-1.0 + + + console + gamepad + + +

+ Dusklight is a reverse-engineered reimplementation of a classic adventure game. + It aims to be as accurate as possible to the original while also providing new options, enhancements, and tools to customize your experience. +

+
+ + + dusklight + dev.twilitrealm.dusk.desktop + + + + + +

Initial Flatpak release.

+
+
+
+
diff --git a/src/d/actor/d_a_alink_dusk.cpp b/src/d/actor/d_a_alink_dusk.cpp index 8c1d415ae0..b787eebcaa 100644 --- a/src/d/actor/d_a_alink_dusk.cpp +++ b/src/d/actor/d_a_alink_dusk.cpp @@ -144,7 +144,7 @@ void daAlink_c::handleQuickTransform() { procCoMetamorphoseInit(); } -bool daAlink_c::checkGyroAimContext() { +bool daAlink_c::checkAimContext() { switch (mProcID) { case PROC_SUBJECTIVITY: case PROC_SWIM_SUBJECTIVITY: diff --git a/src/d/actor/d_a_alink_effect.inc b/src/d/actor/d_a_alink_effect.inc index d595cd4293..3461568f19 100644 --- a/src/d/actor/d_a_alink_effect.inc +++ b/src/d/actor/d_a_alink_effect.inc @@ -2028,11 +2028,10 @@ void daAlink_blur_c::traceBlur(cXyz const* param_0, cXyz const* param_1, s16 par } void daAlink_blur_c::draw() { + ZoneScoped; j3dSys.reinitGX(); -#ifdef TARGET_PC - TGXTexObj texObj; -#else +#if !TARGET_PC static TGXTexObj texObj; #endif static GXColor nColor0 = {0xFF, 0xFF, 0xFF, 0x14}; @@ -2040,11 +2039,25 @@ void daAlink_blur_c::draw() { GXSetNumIndStages(0); nColor0.a = field_0x20; +#if TARGET_PC + if (mpCachedBlurTex != m_blurTex) { + mBlurTexObj.reset(); + GXInitTexObj(&mBlurTexObj, + reinterpret_cast( + reinterpret_cast(m_blurTex) + m_blurTex->imageOffset), + 16, 4, GX_TF_I4, GX_CLAMP, GX_CLAMP, GX_FALSE); + GXInitTexObjLOD( + &mBlurTexObj, GX_LINEAR, GX_LINEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1); + mpCachedBlurTex = m_blurTex; + } + GXLoadTexObj(&mBlurTexObj, GX_TEXMAP0); +#else GXInitTexObj(&texObj, (void*)((uintptr_t)m_blurTex + m_blurTex->imageOffset), 16, 4, GX_TF_I4, GX_CLAMP, GX_CLAMP, GX_FALSE); GXInitTexObjLOD(&texObj, GX_LINEAR, GX_LINEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1); GXLoadTexObj(&texObj, GX_TEXMAP0); +#endif GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGBA, GX_F32, 0); GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_RGBA4, 8); GXClearVtxDesc(); diff --git a/src/d/actor/d_a_alink_link.inc b/src/d/actor/d_a_alink_link.inc index 636aabdffe..4d93f39457 100644 --- a/src/d/actor/d_a_alink_link.inc +++ b/src/d/actor/d_a_alink_link.inc @@ -11,8 +11,9 @@ #include "d/actor/d_a_tag_mhint.h" #if TARGET_PC -#include "dusk/gyro.h" #include "dusk/action_bindings.h" +#include "dusk/gyro.h" +#include "dusk/mouse.h" #endif bool daAlink_c::checkNoSubjectModeCamera() { @@ -120,18 +121,28 @@ BOOL daAlink_c::setBodyAngleToCamera() { var_f31 /= dComIfGp_getCameraZoomScale(field_0x317c); } - shape_angle.y = shape_angle.y + (var_f31 * cM_ssin(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonXAxis ? -1.0f : 1.0f))); - sp8 = mBodyAngle.x + (var_f31 * cM_scos(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonYAxis ? -1.0f : 1.0f))); - - if (checkNotItemSinkLimit() && sp8 > 0 && sp8 > mBodyAngle.x) { +#if TARGET_PC + if (dusk::getSettings().game.enableMouseAim && checkAimContext()) { sp8 = mBodyAngle.x; + } else +#endif + { + shape_angle.y = shape_angle.y + (var_f31 * cM_ssin(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonXAxis ? -1.0f : 1.0f))); + sp8 = mBodyAngle.x + (var_f31 * cM_scos(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonYAxis ? -1.0f : 1.0f))); + + if (checkNotItemSinkLimit() && sp8 > 0 && sp8 > mBodyAngle.x) { + sp8 = mBodyAngle.x; + } } } else { sp8 = mBodyAngle.x; } #if TARGET_PC - if (dusk::getSettings().game.enableGyroAim && checkGyroAimContext()) { + if ((dusk::getSettings().game.enableGyroAim || + dusk::getSettings().game.enableMouseAim) && + checkAimContext()) + { f32 gyro_scale = 1.0f; if (checkWolfEyeUp()) { gyro_scale *= 0.6f; @@ -141,12 +152,21 @@ BOOL daAlink_c::setBodyAngleToCamera() { gyro_scale /= dComIfGp_getCameraZoomScale(field_0x317c); } - f32 gy_yaw = 0.f; - f32 gy_pitch = 0.f; - dusk::gyro::getAimDeltas(gy_yaw, gy_pitch); + f32 final_yaw = 0.f; + f32 final_pitch = 0.f; + if (dusk::getSettings().game.enableMouseAim) { + dusk::mouse::getAimDeltas(final_yaw, final_pitch); + } + if (dusk::getSettings().game.enableGyroAim) { + f32 gyro_yaw = 0.f; + f32 gyro_pitch = 0.f; + dusk::gyro::getAimDeltas(gyro_yaw, gyro_pitch); + final_yaw += gyro_yaw; + final_pitch += gyro_pitch; + } - shape_angle.y = shape_angle.y + cM_rad2s(gy_yaw * gyro_scale); - sp8 = sp8 + cM_rad2s(gy_pitch * gyro_scale); + shape_angle.y = shape_angle.y + cM_rad2s(final_yaw * gyro_scale); + sp8 = sp8 + cM_rad2s(final_pitch * gyro_scale); if (checkNotItemSinkLimit() && sp8 > 0 && sp8 > mBodyAngle.x) { sp8 = mBodyAngle.x; diff --git a/src/d/actor/d_a_mant.cpp b/src/d/actor/d_a_mant.cpp index 48e5554cd2..a308ad4209 100644 --- a/src/d/actor/d_a_mant.cpp +++ b/src/d/actor/d_a_mant.cpp @@ -305,6 +305,7 @@ static void mant_build_anchor_frame(const cXyz& anchor_a, const cXyz& anchor_b, #endif void daMant_packet_c::draw() { + ZoneScoped; #if TARGET_PC void* image = l_Egnd_mantTEX; void* lut = l_Egnd_mantPAL; @@ -418,15 +419,36 @@ void daMant_packet_c::draw() { GXSetTevKAlphaSel(GX_TEVSTAGE0, GX_TEV_KASEL_K3_A); GXSetAlphaCompare(GX_GREATER, 0, GX_AOP_OR, GX_GREATER, 0); +#if TARGET_PC + static bool textureObjsInitialized = false; + static TGXTlutObj tlutObj; + static TGXTexObj mainTexObj; + static TGXTexObj undersideTexObj; + if (!textureObjsInitialized) { + GXInitTlutObj(&tlutObj, lut, GX_TL_RGB5A3, 0x100); + GXInitTexObjCI(&mainTexObj, image, 0x80, 0x80, GX_TF_C8, GX_CLAMP, GX_CLAMP, 0, 0); + GXInitTexObjLOD(&mainTexObj, GX_LINEAR, GX_LINEAR, 0.0, 0.0, 0.0, 0, 0, GX_ANISO_1); + GXInitTexObjCI( + &undersideTexObj, l_Egnd_mantTEX_U, 0x80, 0x80, GX_TF_C8, GX_CLAMP, GX_CLAMP, 0, 0); + GXInitTexObjLOD(&undersideTexObj, GX_LINEAR, GX_LINEAR, 0.0, 0.0, 0.0, 0, 0, GX_ANISO_1); + textureObjsInitialized = true; + } +#else GXTlutObj GStack_80; GXInitTlutObj(&GStack_80, lut, GX_TL_RGB5A3, 0x100); TGXTexObj GStack_74; GXInitTexObjCI(&GStack_74, image, 0x80, 0x80, GX_TF_C8, GX_CLAMP, GX_CLAMP, 0, 0); GXInitTexObjLOD(&GStack_74, GX_LINEAR, GX_LINEAR, 0.0, 0.0, 0.0, 0, 0, GX_ANISO_1); +#endif - GXLoadTlut(&GStack_80, 0); +#if TARGET_PC + GXLoadTlut(&tlutObj, GX_TLUT0); + GXLoadTexObj(&mainTexObj, GX_TEXMAP0); +#else + GXLoadTlut(&GStack_80, GX_TLUT0); GXLoadTexObj(&GStack_74, GX_TEXMAP0); +#endif GXSetCullMode(GX_CULL_BACK); @@ -442,12 +464,13 @@ void daMant_packet_c::draw() { GXLoadNrmMtxImm(MStack_54, GX_PNMTX0); GXCallDisplayList(l_Egnd_mantDL, 0x3e0); -#ifdef TARGET_PC - GStack_74.reset(); -#endif +#if TARGET_PC + GXLoadTexObj(&undersideTexObj, GX_TEXMAP0); +#else GXInitTexObjCI(&GStack_74, l_Egnd_mantTEX_U, 0x80, 0x80, GX_TF_C8, GX_CLAMP, GX_CLAMP, 0, 0); GXInitTexObjLOD(&GStack_74, GX_LINEAR, GX_LINEAR, 0.0, 0.0, 0.0, 0, 0, GX_ANISO_1); GXLoadTexObj(&GStack_74, GX_TEXMAP0); +#endif GXSetTevColor(GX_TEVREG0, COMPOUND_LITERAL(GXColor){0, 0, 0, 0}); GXSetTevKColor(GX_KCOLOR0, COMPOUND_LITERAL(GXColor){0, 0, 0, 0}); diff --git a/src/d/actor/d_a_mg_rod.cpp b/src/d/actor/d_a_mg_rod.cpp index 5299f57626..271b212a57 100644 --- a/src/d/actor/d_a_mg_rod.cpp +++ b/src/d/actor/d_a_mg_rod.cpp @@ -5755,6 +5755,12 @@ static void play_camera_u(dmg_rod_class* i_this) { } } +#if TARGET_PC +BOOL item_any_fishing_rod(int itemId) { + return itemId == dItemNo_FISHING_ROD_1_e || (itemId >= dItemNo_BEE_ROD_e && itemId <= dItemNo_JEWEL_WORM_ROD_e); +} +#endif + static int dmg_rod_Execute(dmg_rod_class* i_this) { fopAc_ac_c* actor = &i_this->actor; @@ -5821,6 +5827,17 @@ static int dmg_rod_Execute(dmg_rod_class* i_this) { i_this->prev_rod_substick_y = i_this->rod_substick_y; i_this->rod_substick_y = mDoCPd_c::getSubStickY(PAD_1); + #if TARGET_PC + if (dusk::getSettings().game.buttonFishing) { + if ((item_any_fishing_rod(dComIfGp_getSelectItem(0)) && mDoCPd_c::getHoldX(PAD_1)) || + (item_any_fishing_rod(dComIfGp_getSelectItem(1)) && mDoCPd_c::getHoldY(PAD_1))) + { + i_this->rod_stick_y = -1.0f; + i_this->rod_substick_y = -1.0f; + } + } + #endif + i_this->reel_speed = 5.0f; i_this->reel_btn_flags = mDoCPd_c::getHoldB(PAD_1) | mDoCPd_c::getHoldDown(PAD_1); if (mDoCPd_c::getHoldDown(PAD_1)) { diff --git a/src/d/actor/d_a_mirror.cpp b/src/d/actor/d_a_mirror.cpp index 86eaff0a8e..c405645320 100644 --- a/src/d/actor/d_a_mirror.cpp +++ b/src/d/actor/d_a_mirror.cpp @@ -105,6 +105,7 @@ int dMirror_packet_c::entryModel(J3DModel* i_model) { void dMirror_packet_c::mirrorZdraw(f32* param_0, f32* param_1, f32 param_2, f32 param_3, f32 param_4, f32 param_5, f32 param_6, f32 param_7) { + ZoneScoped; GXSetNumChans(1); GXSetChanCtrl(GX_COLOR0, GX_FALSE, GX_SRC_REG, GX_SRC_REG, 0, GX_DF_NONE, GX_AF_NONE); GXSetNumTexGens(0); @@ -265,6 +266,7 @@ void dMirror_packet_c::modelDraw(J3DModel* i_model, Mtx param_1) { } void dMirror_packet_c::mainDraw() { + ZoneScoped; j3dSys.reinitGX(); cXyz sp19C[5]; diff --git a/src/d/actor/d_a_npc_ks.cpp b/src/d/actor/d_a_npc_ks.cpp index e84d4b7bad..71eeb16335 100644 --- a/src/d/actor/d_a_npc_ks.cpp +++ b/src/d/actor/d_a_npc_ks.cpp @@ -178,7 +178,7 @@ static void anm_init(npc_ks_class* i_this, int param_2, f32 i_morf, u8 i_attr, f param_2 = 42; } else { // bug: developers meant to set equal to 44? - param_2 == 44; + IF_NOT_DUSK(param_2 == 44); dComIfGs_shake_kandelaar(); } } diff --git a/src/d/actor/d_a_obj_flag2.cpp b/src/d/actor/d_a_obj_flag2.cpp index 1475e3e310..a11287480f 100644 --- a/src/d/actor/d_a_obj_flag2.cpp +++ b/src/d/actor/d_a_obj_flag2.cpp @@ -261,6 +261,7 @@ void FlagCloth_c::execute() { } void FlagCloth_c::draw() { + ZoneScoped; j3dSys.reinitGX(); GXSetNumIndStages(0); dKy_setLight_again(); diff --git a/src/d/actor/d_a_obj_flag3.cpp b/src/d/actor/d_a_obj_flag3.cpp index 5ec6535a5e..094223ddfa 100644 --- a/src/d/actor/d_a_obj_flag3.cpp +++ b/src/d/actor/d_a_obj_flag3.cpp @@ -220,6 +220,7 @@ void FlagCloth2_c::initCcSphere(fopAc_ac_c*) { } inline void FlagCloth2_c::draw() { + ZoneScoped; j3dSys.reinitGX(); GXSetNumIndStages(0); dKy_setLight_again(); diff --git a/src/d/actor/d_a_player.cpp b/src/d/actor/d_a_player.cpp index 6148d23e3a..e2cb035811 100644 --- a/src/d/actor/d_a_player.cpp +++ b/src/d/actor/d_a_player.cpp @@ -392,7 +392,10 @@ static const u8* l_sightDL_get() { #endif void daPy_sightPacket_c::draw() { + ZoneScoped; +#if !TARGET_PC TGXTexObj texObj; +#endif j3dSys.reinitGX(); GXSetNumIndStages(0); @@ -407,10 +410,24 @@ void daPy_sightPacket_c::draw() { GXSetTevColor(GX_TEVREG0, reg0); GXSetTevColor(GX_TEVREG1, reg1); +#if TARGET_PC + if (mpCachedImg != mpImg) { + mTexObj.reset(); + GXInitTexObj(&mTexObj, mpData, mpImg->width, mpImg->height, + static_cast(mpImg->format), static_cast(mpImg->wrapS), + static_cast(mpImg->wrapT), + mpImg->mipmapCount > 1 ? GX_ENABLE : GX_DISABLE); + GXInitTexObjLOD( + &mTexObj, GX_LINEAR, GX_LINEAR, 0.0, 0.0, 0.0, GX_FALSE, GX_FALSE, GX_ANISO_1); + mpCachedImg = mpImg; + } + GXLoadTexObj(&mTexObj, GX_TEXMAP0); +#else GXInitTexObj(&texObj, mpData, mpImg->width, mpImg->height, (GXTexFmt)mpImg->format, (GXTexWrapMode)mpImg->wrapS, (GXTexWrapMode)mpImg->wrapT, mpImg->mipmapCount > 1 ? GX_ENABLE : GX_DISABLE); GXInitTexObjLOD(&texObj, GX_LINEAR, GX_LINEAR, 0.0, 0.0, 0.0, GX_FALSE, GX_FALSE, GX_ANISO_1); GXLoadTexObj(&texObj, GX_TEXMAP0); +#endif GXLoadPosMtxImm(mProjMtx, GX_PNMTX0); GXSetCurrentMtx(0); GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR_NULL); diff --git a/src/d/actor/d_flower.inc b/src/d/actor/d_flower.inc index 4024d5ad6a..e5f055fb16 100644 --- a/src/d/actor/d_flower.inc +++ b/src/d/actor/d_flower.inc @@ -598,6 +598,7 @@ dFlower_packet_c::dFlower_packet_c() { } void dFlower_packet_c::draw() { + ZoneScoped; dScnKy_env_light_c* kankyo = dKy_getEnvlight(); j3dSys.reinitGX(); diff --git a/src/d/actor/d_grass.inc b/src/d/actor/d_grass.inc index 3d67a57007..8b94368a34 100644 --- a/src/d/actor/d_grass.inc +++ b/src/d/actor/d_grass.inc @@ -518,6 +518,7 @@ dGrass_packet_c::dGrass_packet_c() { } void dGrass_packet_c::draw() { + ZoneScoped; dScnKy_env_light_c* kankyo = dKy_getEnvlight(); cXyz spB4; cXyz spA8; diff --git a/src/d/d_camera.cpp b/src/d/d_camera.cpp index 8e7e48949a..50e9f073b6 100644 --- a/src/d/d_camera.cpp +++ b/src/d/d_camera.cpp @@ -32,6 +32,8 @@ #include "dusk/frame_interpolation.h" #include "dusk/logging.h" #include "dusk/action_bindings.h" +#include "dusk/mouse.h" +#include "dusk/settings.h" #include "imgui.h" #endif @@ -7638,12 +7640,16 @@ void dCamera_c::deactivateDebugFlyCam() { mDebugFlyCam.initialized = false; } +bool dCamera_c::canUseFreeCam() { + return dusk::getSettings().game.freeCamera || dusk::getSettings().game.enableMouseCamera; +} + bool dCamera_c::freeCamera() { - if (dusk::getSettings().game.freeCamera && mGear == 1) { + if (canUseFreeCam() && mGear == 1) { mGear = 0; } - if (!dusk::getSettings().game.freeCamera || mCamStyle == 70) + if (!canUseFreeCam() || mCamStyle == 70) { mCamParam.mManualMode = 0; return false; @@ -7669,6 +7675,17 @@ bool dCamera_c::freeCamera() { mCamParam.freeYAngle += camMovement.y * magnitude * dusk::getSettings().game.freeCameraYSensitivity * 5.0f; } + f32 yaw_rad = 0.0f; + f32 pitch_rad = 0.0f; + dusk::mouse::getCameraDeltas(yaw_rad, pitch_rad); + if (dusk::getSettings().game.enableMouseCamera && (yaw_rad != 0.0f || pitch_rad != 0.0f) && + !dComIfGp_checkCameraAttentionStatus(dComIfGp_getPlayerCameraID(0), 0x8)) + { + mCamParam.mManualMode = 1; + mCamParam.freeXAngle += MTXRadToDeg(yaw_rad); + mCamParam.freeYAngle += -MTXRadToDeg(pitch_rad); + } + fopAc_ac_c* player = dComIfGp_getPlayer(0); if (!mCamParam.mManualMode || player == nullptr) { return false; @@ -9350,6 +9367,10 @@ bool dCamera_c::rideCamera(s32 param_0) { mStyleSettle.mFinished = true; } +#if TARGET_PC + freeCamera(); +#endif + return true; } @@ -9479,6 +9500,10 @@ bool dCamera_c::rideCamera(s32 param_0) { setFlag(0x400); } +#if TARGET_PC + freeCamera(); +#endif + return true; } diff --git a/src/d/d_drawlist.cpp b/src/d/d_drawlist.cpp index 1f16b2f655..b3c685092f 100644 --- a/src/d/d_drawlist.cpp +++ b/src/d/d_drawlist.cpp @@ -41,12 +41,12 @@ public: /* 0x14 */ GXColor field_0x14; /* 0x18 */ GXColor field_0x18; /* 0x1C */ TGXTexObj field_0x1c; - /* 0x3C */ GXTlutObj field_0x3c; + /* 0x3C */ TGXTlutObj field_0x3c; /* 0x48 */ s16 field_0x48; /* 0x4A */ s16 field_0x4a; /* 0x4C */ u8 field_0x4c; /* 0x50 */ TGXTexObj field_0x50; - /* 0x70 */ GXTlutObj field_0x70; + /* 0x70 */ TGXTlutObj field_0x70; /* 0x7C */ s16 field_0x7c; /* 0x7E */ s16 field_0x7e; /* 0x80 */ u8 field_0x80; @@ -100,7 +100,7 @@ public: u8 check() { return field_0x0; } int getCI() { return mCI; } TGXTexObj* getTexObj() { return &mTexObj; } - GXTlutObj* getTlutObj() { return &mTlutObj; } + TGXTlutObj* getTlutObj() { return &mTlutObj; } GXColor* getColor() { return &mColor; } f32 getS() { return mS; } f32 getT() { return mT; } @@ -110,7 +110,7 @@ public: /* 0x00 */ u8 field_0x0; /* 0x01 */ u8 mCI; /* 0x04 */ TGXTexObj mTexObj; - /* 0x24 */ GXTlutObj mTlutObj; + /* 0x24 */ TGXTlutObj mTlutObj; /* 0x30 */ GXColor mColor; /* 0x34 */ f32 mS; /* 0x38 */ f32 mT; @@ -188,6 +188,7 @@ void dDlst_window_c::setScissor(f32 xOrig, f32 yOrig, f32 width, f32 height) { } void dDlst_2DTri_c::draw() { + ZoneScoped; f32 f4; f32 f5; f32 f2 = cM_scos(field_0xc); @@ -224,6 +225,7 @@ void dDlst_2DTri_c::draw() { } void dDlst_2DQuad_c::draw() { + ZoneScoped; GXClearVtxDesc(); GXSetVtxDesc(GX_VA_POS, GX_DIRECT); GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_S16, 0); @@ -247,6 +249,7 @@ void dDlst_2DQuad_c::draw() { } void dDlst_2DPoint_c::draw() { + ZoneScoped; GXClearVtxDesc(); GXSetVtxDesc(GX_VA_POS, GX_DIRECT); GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_S16, 0); @@ -268,6 +271,7 @@ void dDlst_2DPoint_c::draw() { } void dDlst_2DT_c::draw() { + ZoneScoped; static GXColor l_color = {0xFF, 0xFF, 0xFF, 0xE0}; f32 var5 = field_0xe; f32 var6 = field_0x10; @@ -326,6 +330,7 @@ void dDlst_2DT_c::draw() { } void dDlst_2DT2_c::draw() { + ZoneScoped; GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XY, GX_F32, 0); GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_RGBA6, 0); GXClearVtxDesc(); @@ -665,6 +670,7 @@ void dDlst_2DT2_c::init(ResTIMG* i_timg, f32 param_1, f32 param_2, f32 param_3, } void dDlst_2DM_c::draw() { + ZoneScoped; s16 r31 = field_0x22; s16 r30 = field_0x24; int r29 = field_0x22 + 256.0f; @@ -728,6 +734,7 @@ void dDlst_2DM_c::draw() { void dDlst_2Dm_c::draw() { + ZoneScoped; s16 r31 = field_0x48; s16 r30 = field_0x4a; int r29 = field_0x48 + 256.0f; @@ -794,6 +801,7 @@ void dDlst_2Dm_c::draw() { void dDlst_2DMt_c::draw() { + ZoneScoped; GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_S16, 0); GXClearVtxDesc(); GXSetVtxDesc(GX_VA_POS, GX_DIRECT); @@ -933,6 +941,7 @@ f32 cM_rnd_c::getValue(f32 param_0, f32 param_1) { } void dDlst_effectLine_c::draw() { + ZoneScoped; GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0); GXClearVtxDesc(); GXSetVtxDesc(GX_VA_POS, GX_DIRECT); @@ -1034,6 +1043,7 @@ void dDlst_shadowPoly_c::draw() { return; #endif + ZoneScoped; dDlst_shadowTri_c* tri = getTri(); GXBegin(GX_TRIANGLES, GX_VTXFMT0, mCount * 3); @@ -1610,6 +1620,7 @@ void dDlst_shadowControl_c::imageDraw(Mtx param_0) { } void dDlst_shadowControl_c::draw(Mtx param_0) { + ZoneScoped; static GXTevColorChan l_tevColorChan[4] = { GX_CH_RED, GX_CH_GREEN, @@ -1985,7 +1996,7 @@ int dDlst_list_c::set(dDlst_base_c**& p_start, dDlst_base_c**& p_end, dDlst_base return 1; } -#if TARGET_PC && (TRACY_ENABLE || PARTIAL_DEBUG) +#if DUSK_GFX_DEBUG_GROUPS static absl::flat_hash_map typeDrawNames; static const char* getTypeDrawName(dDlst_base_c* dlst) { @@ -2008,7 +2019,7 @@ void dDlst_list_c::draw(dDlst_base_c** p_start, dDlst_base_c** p_end) { for (; p_start < p_end; p_start++) { dDlst_base_c* dlst = *p_start; -#if TARGET_PC && (TRACY_ENABLE || PARTIAL_DEBUG) +#if DUSK_GFX_DEBUG_GROUPS const auto name = getTypeDrawName(dlst); GXScopedDebugGroup scope(name); #endif diff --git a/src/d/d_kankyo_rain.cpp b/src/d/d_kankyo_rain.cpp index 09e230c9fd..bcc8b228e6 100644 --- a/src/d/d_kankyo_rain.cpp +++ b/src/d/d_kankyo_rain.cpp @@ -94,6 +94,39 @@ static void dKyr_set_btitex(TGXTexObj* i_obj, ResTIMG* i_img) { dKyr_set_btitex_common(i_obj, i_img, GX_TEXMAP0); } +#if TARGET_PC +template +struct CachedTexObjs { + TGXTexObj texObj[N]; + ResTIMG* timg[N] = {}; +}; + +template +static GXTexObj* load_cached_tex(CachedTexObjs& cache, ResTIMG* img, GXTexMapID mapID) { + for (int i = 0; i < N; i++) { + if (img != nullptr && cache.timg[i] == img) { + GXLoadTexObj(&cache.texObj[i], mapID); + return &cache.texObj[i]; + } + } + + int slot = 0; + for (int i = 0; i < N; i++) { + if (cache.timg[i] == nullptr) { + slot = i; + break; + } + } + + if (cache.timg[slot] != nullptr) { + cache.texObj[slot].reset(); + } + cache.timg[slot] = img; + dKyr_set_btitex_common(&cache.texObj[slot], img, mapID); + return &cache.texObj[slot]; +} +#endif + void dKyr_lenzflare_move() { dKankyo_sun_Packet* sun_packet = g_env_light.mpSunPacket; dKankyo_sunlenz_Packet* lenz_packet = g_env_light.mpSunLenzPacket; @@ -929,7 +962,7 @@ void dKyr_housi_move() { if (g_env_light.mHousiCount != 0 || (g_env_light.mHousiCount == 0 && housi_packet->field_0x5de8 <= 0.0f)) { - housi_packet->field_0x5dec = g_env_light.mHousiCount; + housi_packet->mHousiCount = g_env_light.mHousiCount; } if (g_env_light.mHousiCount != 0) { @@ -938,7 +971,7 @@ void dKyr_housi_move() { cLib_addCalc(&housi_packet->field_0x5de8, 0.0f, 0.2f, 0.05f, 0.01f); } - if (housi_packet->field_0x5dec == 0) { + if (housi_packet->mHousiCount == 0) { return; } @@ -977,7 +1010,7 @@ void dKyr_housi_move() { } } - for (int i = housi_packet->field_0x5dec - 1; i >= 0; i--) { + for (int i = housi_packet->mHousiCount - 1; i >= 0; i--) { f32 var_f26 = 0.4f * housi_packet->field_0x5de8; effect = &housi_packet->mHousiEff[i]; @@ -2025,16 +2058,27 @@ void vrkumo_move() { } } -static void dKr_cullVtx_Set() { +static void dKr_cullVtx_Set(IF_DUSK(bool const vtxColor = false)) { GXSetCullMode(GX_CULL_NONE); GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGBA, GX_F32, 0); GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_RGBA4, 8); +#if TARGET_PC + if (vtxColor) { + GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0); + } +#endif GXClearVtxDesc(); GXSetVtxDesc(GX_VA_POS, GX_DIRECT); GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT); +#if TARGET_PC + if (vtxColor) { + GXSetVtxDesc(GX_VA_CLR0, GX_DIRECT); + } +#endif } static void dKyr_draw_rev_moon(Mtx drawMtx, u8** tex) { + ZoneScoped; dKankyo_sun_Packet* sun_packet = g_env_light.mpSunPacket; dKankyo_sunlenz_Packet* lenz_packet = g_env_light.mpSunLenzPacket; camera_class* camera = (camera_class*)dComIfGp_getCamera(0); @@ -2122,10 +2166,17 @@ static void dKyr_draw_rev_moon(Mtx drawMtx, u8** tex) { return; } +#if TARGET_PC + static CachedTexObjs<8> texobj; + load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0); + load_cached_tex(texobj, (ResTIMG*)tex[1], GX_TEXMAP1); + load_cached_tex(texobj, (ResTIMG*)tex[texidx + 2], GX_TEXMAP2); +#else TGXTexObj texobj; dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[0], GX_TEXMAP0); dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[1], GX_TEXMAP1); dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[texidx + 2], GX_TEXMAP2); +#endif GXSetNumChans(0); GXSetTevColor(GX_TEVREG0, color_reg0); @@ -2205,7 +2256,11 @@ static void dKyr_draw_rev_moon(Mtx drawMtx, u8** tex) { for (int i = 0; i < 2; i++) { if (i == 1) { +#if TARGET_PC + load_cached_tex(texobj, (ResTIMG*)lenz_packet->mpResBall, GX_TEXMAP0); +#else dKyr_set_btitex(&texobj, (ResTIMG*)lenz_packet->mpResBall); +#endif GXClearVtxDesc(); GXSetVtxDesc(GX_VA_POS, GX_DIRECT); GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT); @@ -2470,10 +2525,17 @@ void dKyr_drawSun(Mtx drawMtx, cXyz* ppos, GXColor& unused, u8** tex) { return; } +#if TARGET_PC + static CachedTexObjs<8> texobj; + load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0); + load_cached_tex(texobj, (ResTIMG*)tex[1], GX_TEXMAP1); + load_cached_tex(texobj, (ResTIMG*)tex[texidx + 2], GX_TEXMAP2); +#else TGXTexObj texobj; dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[0], GX_TEXMAP0); dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[1], GX_TEXMAP1); dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[texidx + 2], GX_TEXMAP2); +#endif GXSetNumChans(0); GXSetTevColor(GX_TEVREG0, color_reg0); @@ -2567,7 +2629,11 @@ void dKyr_drawSun(Mtx drawMtx, cXyz* ppos, GXColor& unused, u8** tex) { for (int i = 0; i < 2; i++) { if (i == 1) { +#if TARGET_PC + load_cached_tex(texobj, (ResTIMG*)lenz_packet->mpResBall, GX_TEXMAP0); +#else dKyr_set_btitex(&texobj, (ResTIMG*)lenz_packet->mpResBall); +#endif GXClearVtxDesc(); GXSetVtxDesc(GX_VA_POS, GX_DIRECT); GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT); @@ -2680,6 +2746,7 @@ void dKyr_drawSun(Mtx drawMtx, cXyz* ppos, GXColor& unused, u8** tex) { } void dKyr_drawLenzflare(Mtx drawMtx, cXyz* ppos, GXColor& param_2, u8** tex) { + ZoneScoped; dKankyo_sunlenz_Packet* lenz_packet = g_env_light.mpSunLenzPacket; dKankyo_sun_Packet* sun_packet = g_env_light.mpSunPacket; camera_class* camera = (camera_class*)dComIfGp_getCamera(0); @@ -2730,8 +2797,13 @@ void dKyr_drawLenzflare(Mtx drawMtx, cXyz* ppos, GXColor& param_2, u8** tex) { j3dSys.reinitGX(); +#if TARGET_PC + static CachedTexObjs<3> texobj; + load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0); +#else TGXTexObj texobj; dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]); +#endif GXSetNumChans(0); GXSetTevColor(GX_TEVREG0, color_reg0); GXSetTevColor(GX_TEVREG1, color_reg1); @@ -3036,11 +3108,23 @@ void dKyr_drawLenzflare(Mtx drawMtx, cXyz* ppos, GXColor& param_2, u8** tex) { } if (i == 1) { +#if TARGET_PC + load_cached_tex(texobj, (ResTIMG*)tex[2], GX_TEXMAP0); +#else dKyr_set_btitex(&texobj, (ResTIMG*)tex[2]); +#endif } else if (i == 2) { +#if TARGET_PC + load_cached_tex(texobj, (ResTIMG*)tex[3], GX_TEXMAP0); +#else dKyr_set_btitex(&texobj, (ResTIMG*)tex[3]); +#endif } else { +#if TARGET_PC + load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0); +#else dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]); +#endif } spE4.x = -var_f31; @@ -3131,8 +3215,13 @@ void dKyr_drawRain(Mtx drawMtx, u8** tex) { return; } +#if TARGET_PC + static CachedTexObjs<1> texobj; + load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0); +#else TGXTexObj texobj; dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]); +#endif GXSetNumChans(0); GXSetTevColor(GX_TEVREG0, color_reg0); GXSetNumTexGens(1); @@ -3296,8 +3385,13 @@ void dKyr_drawSibuki(Mtx drawMtx, u8** tex) { color.b = 0xC8; color.a = rain_packet->mSibukiAlpha * alphaFade; +#if TARGET_PC + static CachedTexObjs<1> texobj; + load_cached_tex(texobj, (ResTIMG*)tex[1], GX_TEXMAP0); +#else TGXTexObj texobj; dKyr_set_btitex(&texobj, (ResTIMG*)tex[1]); +#endif GXSetNumChans(0); GXSetTevColor(GX_TEVREG0, color); GXSetTevColor(GX_TEVREG1, color); @@ -3378,21 +3472,26 @@ void dKyr_drawSibuki(Mtx drawMtx, u8** tex) { } void dKyr_drawHousi(Mtx drawMtx, u8** tex) { + ZoneScoped; dKankyo_housi_Packet* housi_packet = g_env_light.mpHousiPacket; static f32 rot = 0.0f; Mtx camMtx; Mtx rotMtx; cXyz pos[4]; +#if TARGET_PC + static CachedTexObjs<1> texobj; +#else TGXTexObj spDC; +#endif cXyz spD0; Vec spC4; Vec spB8; - bool var_r28 = 0; - if (housi_packet->field_0x5dec != 0) { + bool isPalaceOfTwilight = 0; + if (housi_packet->mHousiCount != 0) { if (strcmp(dComIfGp_getStartStageName(), "D_MN08") == 0) { - var_r28 = 1; + isPalaceOfTwilight = 1; } if (strcmp(dComIfGp_getStartStageName(), "D_MN08") != 0 || @@ -3419,7 +3518,7 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) { color_reg1.b = 0xCA; color_reg1.a = 0xFF; - if (dKy_darkworld_check() == 1 || var_r28 == 1) { + if (dKy_darkworld_check() == 1 || isPalaceOfTwilight == 1) { color_reg0.r = 0; color_reg0.g = 0; color_reg0.b = 0; @@ -3471,18 +3570,27 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) { f32 temp_f24 = 6.5f; for (int i = 0; i < 1; i++) { - dKyr_set_btitex(&spDC, (ResTIMG*)*tex); +#if TARGET_PC + load_cached_tex(texobj, (ResTIMG*)*tex, GX_TEXMAP0); +#else + dKyr_set_btitex(&texobj, (ResTIMG*)*tex); +#endif +#if TARGET_PC + GXSetNumChans(1); + GXSetChanCtrl(GX_COLOR0, GX_DISABLE, GX_SRC_REG, GX_SRC_VTX, GX_LIGHT_NULL, GX_DF_CLAMP, GX_AF_NONE); +#else GXSetNumChans(0); GXSetTevColor(GX_TEVREG0, color_reg0); +#endif GXSetTevColor(GX_TEVREG1, color_reg1); GXSetNumTexGens(1); GXSetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY); GXSetNumTevStages(1); - GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR_NULL); - GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_C1, GX_CC_C0, GX_CC_TEXC, GX_CC_ZERO); + GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, DUSK_IF_ELSE(GX_COLOR0A0, GX_COLOR_NULL)); + GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_C1, DUSK_IF_ELSE(GX_CC_RASC, GX_CC_C0), GX_CC_TEXC, GX_CC_ZERO); GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV); - GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_A0, GX_CA_TEXA, GX_CA_ZERO); + GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, DUSK_IF_ELSE(GX_CA_RASA, GX_CA_CA), GX_CA_TEXA, GX_CA_ZERO); GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV); @@ -3505,7 +3613,7 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) { GXSetClipMode(GX_CLIP_DISABLE); GXSetNumIndStages(0); - dKr_cullVtx_Set(); + dKr_cullVtx_Set(IF_DUSK(true)); rot += 1.2f; MTXRotRad(rotMtx, 'Z', DEG_TO_RAD(rot)); @@ -3514,7 +3622,13 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) { GXLoadPosMtxImm(drawMtx, GX_PNMTX0); GXSetCurrentMtx(GX_PNMTX0); - for (int j = 0; j < housi_packet->field_0x5dec; j++) { +#if TARGET_PC + // Dusklight optimization: we submit a single large draw call, rather than hundreds. + u32 vertCount = 4 * housi_packet->mHousiCount; + GXBegin(GX_QUADS, GX_VTXFMT0, vertCount); +#endif + + for (int j = 0; j < housi_packet->mHousiCount; j++) { fopAc_ac_c* player = dComIfGp_getPlayer(0); spD0.x = @@ -3525,6 +3639,10 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) { housi_packet->mHousiEff[j].mBasePos.z + housi_packet->mHousiEff[j].mPosition.z; if (i == 1 && j == 0) { +#if TARGET_PC + // Never gets hit I think? + abort(); +#endif color_reg0.r = 0; color_reg0.g = 0; color_reg0.b = 0; @@ -3553,8 +3671,10 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) { color_reg0.a = housi_packet->mHousiEff[j].mAlpha * var_f25; block_14: - GXLoadTexObj(&spDC, GX_TEXMAP0); +#if !TARGET_PC // GXLoadTextObj does nothing, TEV colors replaced with vertex colors + GXLoadTexObj(&texobj, GX_TEXMAP0); GXSetTevColor(GX_TEVREG0, color_reg0); +#endif f32 var_f27 = housi_packet->mHousiEff[j].field_0x48 * 9.0f; if (g_env_light.field_0xea9 == 1) { @@ -3566,7 +3686,7 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) { f32 temp_f30 = (var_f27 * 0.2f) * cM_fcos(housi_packet->mHousiEff[j].mScale.y * 6.0f); - if (dKy_darkworld_check() == 1 || var_r28 == 1) { + if (dKy_darkworld_check() == 1 || isPalaceOfTwilight == 1) { cXyz sp7C[] = { cXyz(-1.0f, -0.5f, 0.0f), cXyz(-1.0f, 1.5f, 0.0f), @@ -3711,24 +3831,34 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) { pos[3].z = spD0.z + spB8.z; } - GXBegin(GX_QUADS, GX_VTXFMT0, 4); + IF_NOT_DUSK(GXBegin(GX_QUADS, GX_VTXFMT0, 4)); s16 var_r17 = 0x1FF; - if (dKy_darkworld_check() == true || var_r28 == 1) { + if (dKy_darkworld_check() == true || isPalaceOfTwilight == 1) { var_r17 = 0xFA; } GXPosition3f32(pos[0].x, pos[0].y, pos[0].z); + IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a)); GXTexCoord2s16(0, 0); GXPosition3f32(pos[1].x, pos[1].y, pos[1].z); + IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a)); GXTexCoord2s16(var_r17, 0); GXPosition3f32(pos[2].x, pos[2].y, pos[2].z); + IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a)); GXTexCoord2s16(var_r17, var_r17); GXPosition3f32(pos[3].x, pos[3].y, pos[3].z); + IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a)); GXTexCoord2s16(0, var_r17); - GXEnd(); + + + IF_NOT_DUSK(GXEnd()); } } + +#if TARGET_PC + GXEnd(); +#endif } GXSetClipMode(GX_CLIP_ENABLE); @@ -3738,6 +3868,7 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) { } void dKyr_drawSnow(Mtx drawMtx, u8** tex) { + ZoneScoped; camera_class* camera = (camera_class*)dComIfGp_getCamera(0); dKankyo_snow_Packet* snow_packet = g_env_light.mpSnowPacket; @@ -3801,25 +3932,37 @@ void dKyr_drawSnow(Mtx drawMtx, u8** tex) { } if (tex[0] != NULL) { - TGXTexObj spA0; - dKyr_set_btitex(&spA0, (ResTIMG*)tex[0]); +#if TARGET_PC + static CachedTexObjs<1> texobj; + load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0); +#else + TGXTexObj texobj; + dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]); +#endif +#if TARGET_PC + // Dusklight optimization: enable draw call merging + // by using vertex color instead of GX_TEVREG0 + GXSetNumChans(1); + GXSetChanCtrl(GX_COLOR0, GX_DISABLE, GX_SRC_REG, GX_SRC_VTX, GX_LIGHT_NULL, GX_DF_CLAMP, GX_AF_NONE); +#else GXSetNumChans(0); GXSetTevColor(GX_TEVREG0, color_reg0); +#endif GXSetTevColor(GX_TEVREG1, color_reg1); GXSetNumTexGens(1); GXSetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY); GXSetNumTevStages(1); - GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR_NULL); - GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_C1, GX_CC_C0, GX_CC_TEXC, GX_CC_ZERO); + GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, DUSK_IF_ELSE(GX_COLOR0A0, GX_COLOR_NULL)); + GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_C1, DUSK_IF_ELSE(GX_CC_RASC, GX_CC_C0), GX_CC_TEXC, GX_CC_ZERO); GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV); - GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_A0, GX_CA_TEXA, GX_CA_ZERO); + GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, DUSK_IF_ELSE(GX_CA_RASA, GX_CA_CA), GX_CA_TEXA, GX_CA_ZERO); GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV); GXSetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_ONE, GX_LO_COPY); GXSetAlphaCompare(GX_GREATER, 0, GX_AOP_OR, GX_GREATER, 0); GXSetZMode(GX_ENABLE, GX_LEQUAL, GX_DISABLE); GXSetClipMode(GX_CLIP_DISABLE); GXSetNumIndStages(0); - dKr_cullVtx_Set(); + dKr_cullVtx_Set(IF_DUSK(true)); Mtx rotMtx; MTXRotRad(rotMtx, 'Z', DEG_TO_RAD(rot)); @@ -3896,7 +4039,7 @@ void dKyr_drawSnow(Mtx drawMtx, u8** tex) { } } - GXSetTevColor(GX_TEVREG0, color_reg0); + IF_NOT_DUSK(GXSetTevColor(GX_TEVREG0, color_reg0)); f32 sp38 = 2.0f * (i / 500.0f) * snow_packet->field_0x6d80; f32 sp68 = sp50 * (camera->view.lookat.eye.abs(sp7C) / 1000.0f); if (sp68 > 1.0f) { @@ -3944,19 +4087,23 @@ void dKyr_drawSnow(Mtx drawMtx, u8** tex) { for (int k = 0; k < spC; k++) { GXBegin(GX_QUADS, GX_VTXFMT0, 4); GXPosition3f32(pos[0].x + (temp_f31 * add_table[k].x), pos[0].y + (temp_f31 * add_table[k].y), pos[0].z + (temp_f31 * add_table[k].z)); + IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a)); GXTexCoord2s16(0, 0); GXPosition3f32(pos[1].x + (temp_f31 * add_table[k].x), pos[1].y + (temp_f31 * add_table[k].y), pos[1].z + (temp_f31 * add_table[k].z)); + IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a)); GXTexCoord2s16(0xFF, 0); GXPosition3f32(pos[2].x + (temp_f31 * add_table[k].x), pos[2].y + (temp_f31 * add_table[k].y), pos[2].z + (temp_f31 * add_table[k].z)); + IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a)); GXTexCoord2s16(0xFF, 0xFF); GXPosition3f32(pos[3].x + (temp_f31 * add_table[k].x), pos[3].y + (temp_f31 * add_table[k].y), pos[3].z + (temp_f31 * add_table[k].z)); + IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a)); GXTexCoord2s16(0, 0xFF); GXEnd(); } if ((g_env_light.field_0xe90 != 0 && dComIfGp_roomControl_getStayNo() == 0 && sp7C.z < 3000.0f) || dComIfGp_roomControl_getStayNo() == 3 || dComIfGp_roomControl_getStayNo() == 6 || dComIfGp_roomControl_getStayNo() == 9 || dComIfGp_roomControl_getStayNo() == 13) { color_reg0.a = 255.0f * ((0.4f * snow_packet->mSnowEff[i].field_0x30) + temp_f29); - GXSetTevColor(GX_TEVREG0, color_reg0); + IF_NOT_DUSK(GXSetTevColor(GX_TEVREG0, color_reg0)); f32 sp34; f32 sp30; @@ -4012,12 +4159,16 @@ void dKyr_drawSnow(Mtx drawMtx, u8** tex) { GXBegin(GX_QUADS, GX_VTXFMT0, 4); int var_r27 = 0; GXPosition3f32(pos[0].x + (temp_f31 * add_table[var_r27].x), pos[0].y + (temp_f31 * add_table[var_r27].y), pos[0].z + (temp_f31 * add_table[var_r27].z)); + IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a)); GXTexCoord2s16(0, 0); GXPosition3f32(pos[1].x + (temp_f31 * add_table[var_r27].x), pos[1].y + (temp_f31 * add_table[var_r27].y), pos[1].z + (temp_f31 * add_table[var_r27].z)); + IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a)); GXTexCoord2s16(0xFF, 0); GXPosition3f32(pos[2].x + (temp_f31 * add_table[var_r27].x), pos[2].y + (temp_f31 * add_table[var_r27].y), pos[2].z + (temp_f31 * add_table[var_r27].z)); + IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a)); GXTexCoord2s16(0xFF, 0xFF); GXPosition3f32(pos[3].x + (temp_f31 * add_table[var_r27].x), pos[3].y + (temp_f31 * add_table[var_r27].y), pos[3].z + (temp_f31 * add_table[var_r27].z)); + IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a)); GXTexCoord2s16(0, 0xFF); GXEnd(); } @@ -4353,6 +4504,7 @@ void dKyr_drawStar(Mtx drawMtx, u8** tex) { } void drawCloudShadow(Mtx drawMtx, u8** tex) { + ZoneScoped; dScnKy_env_light_c* envlight = dKy_getEnvlight(); dKankyo_cloud_Packet* cloud_packet = g_env_light.mpCloudPacket; camera_class* camera = (camera_class*)dComIfGp_getCamera(0); @@ -4388,7 +4540,12 @@ void drawCloudShadow(Mtx drawMtx, u8** tex) { GXSetClipMode(GX_CLIP_DISABLE); +#if TARGET_PC + static CachedTexObjs<1> texobj; + TGXTexObj fb_texobj; +#else TGXTexObj texobj, fb_texobj; +#endif if (g_env_light.mMoyaMode < 50) { dKy_ParticleColor_get_bg(&camera->view.lookat.eye, NULL, &sp48, &sp44, &sp40, &sp3C, 0.0f); f32 temp_f30 = 0.4f; @@ -4401,7 +4558,11 @@ void drawCloudShadow(Mtx drawMtx, u8** tex) { color_reg1.g = (0.45f * sp38.g) + (0.55f * sp44.g); color_reg1.b = (0.45f * sp38.b) + (0.55f * sp44.b); +#if TARGET_PC + load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0); +#else dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]); +#endif GXSetNumChans(0); GXSetTevColor(GX_TEVREG0, color_reg0); GXSetTevColor(GX_TEVREG1, color_reg1); @@ -4446,7 +4607,11 @@ void drawCloudShadow(Mtx drawMtx, u8** tex) { color_reg1.b = 0; color_reg1.a = 0xFF; +#if TARGET_PC + load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP1); +#else dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[0], GX_TEXMAP1); +#endif ResTIMG* fb_timg = mDoGph_gInf_c::getFrameBufferTimg(); dDlst_window_c* window = dComIfGp_getWindow(0); @@ -4593,7 +4758,11 @@ void drawVrkumo(Mtx drawMtx, GXColor& color, u8** tex) { Mtx camMtx; Mtx rotMtx; +#if TARGET_PC + static CachedTexObjs<3> texobj; +#else TGXTexObj texobj; +#endif cXyz proj; f32 rot; @@ -4703,7 +4872,11 @@ void drawVrkumo(Mtx drawMtx, GXColor& color, u8** tex) { color_reg1.r = 0; color_reg1.g = 0; color_reg1.b = 0; +#if TARGET_PC + auto* loaded_texobj = load_cached_tex(texobj, (ResTIMG*)tex[j], GX_TEXMAP0); +#else dKyr_set_btitex(&texobj, (ResTIMG*)tex[j]); +#endif GXSetNumChans(0); GXSetTevColor(GX_TEVREG0, color); @@ -4808,7 +4981,11 @@ void drawVrkumo(Mtx drawMtx, GXColor& color, u8** tex) { } if (!(vrkumo_packet->mVrkumoEff[k].mAlpha <= 0.000001f)) { +#if TARGET_PC + GXLoadTexObj(loaded_texobj, GX_TEXMAP0); +#else GXLoadTexObj(&texobj, GX_TEXMAP0); +#endif GXSetTevColor(GX_TEVREG0, color); sp60 = sp68 * (0.2f + (0.2f * (k / 100.0f))); @@ -5341,6 +5518,7 @@ void dKyr_odour_move() { } void dKyr_odour_draw(Mtx drawMtx, u8** tex) { + ZoneScoped; dScnKy_env_light_c* envlight = dKy_getEnvlight(); dKankyo_odour_Packet* odour_packet = envlight->mOdourData.mpOdourPacket; camera_class* camera = (camera_class*)dComIfGp_getCamera(0); @@ -5429,8 +5607,14 @@ void dKyr_odour_draw(Mtx drawMtx, u8** tex) { break; } +#if TARGET_PC + static CachedTexObjs<1> texobj; + TGXTexObj fb_texobj; + load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP1); +#else TGXTexObj texobj, fb_texobj; dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[0], GX_TEXMAP1); +#endif ResTIMG* fb_timg = mDoGph_gInf_c::getFrameBufferTimg(); dDlst_window_c* window = dComIfGp_getWindow(0); @@ -5445,18 +5629,23 @@ void dKyr_odour_draw(Mtx drawMtx, u8** tex) { MTXRotRad(rotMtx, 'Z', DEG_TO_RAD(rot)); MTXConcat(camMtx, rotMtx, camMtx); + // Dusklight opt: enable draw call merging + // by using vertex color instead of GX_TEVREG0 + GXLoadPosMtxImm(drawMtx, GX_PNMTX0); GXSetCurrentMtx(GX_PNMTX0); GXLoadTexMtxImm(spF0, GX_TEXMTX0, GX_MTX3x4); GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGBA, GX_F32, 0); GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_RGBA4, 8); GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX1, GX_CLR_RGBA, GX_RGBA4, 8); + IF_DUSK(GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0)); GXClearVtxDesc(); GXSetVtxDesc(GX_VA_POS, GX_DIRECT); GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT); GXSetVtxDesc(GX_VA_TEX1, GX_DIRECT); + IF_DUSK(GXSetVtxDesc(GX_VA_CLR0, GX_DIRECT)); GXSetNumChans(1); - GXSetChanCtrl(GX_COLOR0, GX_DISABLE, GX_SRC_REG, GX_SRC_REG, GX_LIGHT_NULL, GX_DF_CLAMP, GX_AF_NONE); + GXSetChanCtrl(GX_COLOR0, GX_DISABLE, GX_SRC_REG, DUSK_IF_ELSE(GX_SRC_VTX, GX_SRC_REG), GX_LIGHT_NULL, GX_DF_CLAMP, GX_AF_NONE); GXSetTevColor(GX_TEVREG0, color_reg0); GXSetTevColor(GX_TEVREG1, color_reg1); GXSetNumTexGens(2); @@ -5464,14 +5653,14 @@ void dKyr_odour_draw(Mtx drawMtx, u8** tex) { GXSetTexCoordGen(GX_TEXCOORD1, GX_TG_MTX2x4, GX_TG_TEX1, GX_IDENTITY); GXSetNumTevStages(2); GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0); - GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_TEXC, GX_CC_C0, GX_CC_C1); + GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_TEXC, DUSK_IF_ELSE(GX_CC_RASC, GX_CC_C0), GX_CC_C1); GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV); GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_TEXA, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO); GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV); GXSetTevOrder(GX_TEVSTAGE1, GX_TEXCOORD1, GX_TEXMAP1, GX_COLOR0A0); GXSetTevColorIn(GX_TEVSTAGE1, GX_CC_CPREV, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO); GXSetTevColorOp(GX_TEVSTAGE1, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_FALSE, GX_TEVPREV); - GXSetTevAlphaIn(GX_TEVSTAGE1, GX_CA_ZERO, GX_CA_A0, GX_CA_TEXA, GX_CA_ZERO); + GXSetTevAlphaIn(GX_TEVSTAGE1, GX_CA_ZERO, DUSK_IF_ELSE(GX_CA_RASA, GX_CA_A0), GX_CA_TEXA, GX_CA_ZERO); GXSetTevAlphaOp(GX_TEVSTAGE1, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_FALSE, GX_TEVPREV); GXSetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_COPY); GXSetAlphaCompare(GX_ALWAYS, 0, GX_AOP_OR, GX_ALWAYS, 0); @@ -5513,7 +5702,7 @@ void dKyr_odour_draw(Mtx drawMtx, u8** tex) { if (effect->mStatus != 0) { if (!(temp_f29 <= 0.000001f)) { color_reg0.a = 255.0f * temp_f29; - GXSetTevColor(GX_TEVREG0, color_reg0); + IF_NOT_DUSK(GXSetTevColor(GX_TEVREG0, color_reg0)); sp70 = sp4C; @@ -5551,15 +5740,19 @@ void dKyr_odour_draw(Mtx drawMtx, u8** tex) { GXBegin(GX_QUADS, GX_VTXFMT0, 4); GXPosition3f32(pos[0].x, pos[0].y, pos[0].z); + IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a)); GXTexCoord2s16(0, 0); GXTexCoord2s16(0, 0); GXPosition3f32(pos[1].x, pos[1].y, pos[1].z); + IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a)); GXTexCoord2s16(0xFF, 0); GXTexCoord2s16(0xFF, 0); GXPosition3f32(pos[2].x, pos[2].y, pos[2].z); + IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a)); GXTexCoord2s16(0xFF, 0xFF); GXTexCoord2s16(0xFF, 0xFF); GXPosition3f32(pos[3].x, pos[3].y, pos[3].z); + IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a)); GXTexCoord2s16(0, 0xFF); GXTexCoord2s16(0, 0xFF); GXEnd(); @@ -5730,6 +5923,7 @@ void dKyr_mud_move() { } void dKyr_mud_draw(Mtx drawMtx, u8** tex) { + ZoneScoped; dKankyo_mud_Packet* mud_packet = g_env_light.mpMudPacket; dKankyo_sun_Packet* sun_packet = g_env_light.mpSunPacket; @@ -5823,8 +6017,13 @@ void dKyr_mud_draw(Mtx drawMtx, u8** tex) { if (g_env_light.camera_water_in_status == 0) { for (int i = 0; i < 1; i++) { +#if TARGET_PC + static CachedTexObjs<1> texobj_cache; + auto* texobj = load_cached_tex(texobj_cache, (ResTIMG*)tex[0], GX_TEXMAP0); +#else TGXTexObj texobj; dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]); +#endif GXSetNumChans(0); GXSetTevColor(GX_TEVREG0, color_reg0); @@ -5864,7 +6063,11 @@ void dKyr_mud_draw(Mtx drawMtx, u8** tex) { color_reg0.a = mud_packet->mEffect[j].field_0x38 * var_f31; +#if TARGET_PC + GXLoadTexObj(texobj, GX_TEXMAP0); +#else GXLoadTexObj(&texobj, GX_TEXMAP0); +#endif GXSetTevColor(GX_TEVREG0, color_reg0); f32 sp30 = 1.0f; @@ -5949,6 +6152,7 @@ void dKyr_evil_move() { } static void dKyr_evil_draw2(Mtx drawMtx, u8** tex) { + ZoneScoped; dScnKy_env_light_c* envlight = dKy_getEnvlight(); dKankyo_evil_Packet* evil_packet = envlight->mpEvilPacket; camera_class* camera = (camera_class*)dComIfGp_getCamera(0); @@ -5985,8 +6189,13 @@ static void dKyr_evil_draw2(Mtx drawMtx, u8** tex) { color_reg0.b = 0x87; color_reg0.a = 0xFF; +#if TARGET_PC + static CachedTexObjs<1> texobj; + load_cached_tex(texobj, (ResTIMG*)tex[1], GX_TEXMAP0); +#else TGXTexObj texobj; dKyr_set_btitex(&texobj, (ResTIMG*)tex[1]); +#endif #if TARGET_PC if (dusk::frame_interp::get_ui_tick_pending()) @@ -6187,6 +6396,7 @@ static f32 dKyr_near_bosslight_check(cXyz pos) { } void dKyr_evil_draw(Mtx drawMtx, u8** tex) { + ZoneScoped; dScnKy_env_light_c* envlight = dKy_getEnvlight(); dKankyo_evil_Packet* evil_packet = envlight->mpEvilPacket; camera_class* camera = (camera_class*)dComIfGp_getCamera(0); @@ -6223,8 +6433,13 @@ void dKyr_evil_draw(Mtx drawMtx, u8** tex) { color_reg1.b = 10; color_reg1.a = 255; +#if TARGET_PC + static CachedTexObjs<1> texobj; + load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0); +#else TGXTexObj texobj; dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]); +#endif #if TARGET_PC if (dusk::frame_interp::get_ui_tick_pending()) diff --git a/src/d/d_kankyo_wether.cpp b/src/d/d_kankyo_wether.cpp index 00a3d6412d..abcc3e33d9 100644 --- a/src/d/d_kankyo_wether.cpp +++ b/src/d/d_kankyo_wether.cpp @@ -79,7 +79,7 @@ SNOW_EFF::~SNOW_EFF() {} SNOW_EFF::SNOW_EFF() {} void dKankyo_snow_Packet::draw() { - dKyr_drawSnow(j3dSys.getViewMtx(), &mpTex); + GX_DEBUG_GROUP(dKyr_drawSnow, j3dSys.getViewMtx(), &mpTex); } STAR_EFF::~STAR_EFF() {} @@ -103,7 +103,7 @@ HOUSI_EFF::~HOUSI_EFF() {} HOUSI_EFF::HOUSI_EFF() {} void dKankyo_housi_Packet::draw() { - dKyr_drawHousi(j3dSys.getViewMtx(), &mpResTex); + GX_DEBUG_GROUP(dKyr_drawHousi, j3dSys.getViewMtx(), &mpResTex); } VRKUMO_EFF::~VRKUMO_EFF() {} @@ -119,7 +119,7 @@ EF_ODOUR_EFF::~EF_ODOUR_EFF() {} EF_ODOUR_EFF::EF_ODOUR_EFF() {} void dKankyo_odour_Packet::draw() { - dKyr_odour_draw(j3dSys.getViewMtx(), &mpResTex); + GX_DEBUG_GROUP(dKyr_odour_draw, j3dSys.getViewMtx(), &mpResTex); } EF_MUD_EFF::~EF_MUD_EFF() {} diff --git a/src/d/d_meter2_draw.cpp b/src/d/d_meter2_draw.cpp index 3c342ea7d4..900367d7f3 100644 --- a/src/d/d_meter2_draw.cpp +++ b/src/d/d_meter2_draw.cpp @@ -23,6 +23,39 @@ #include "dusk/frame_interpolation.h" #include +#if TARGET_PC +#include "dusk/settings.h" +#include + +namespace { + +// Reads the user HUD scale setting, clamped to a safe range. +f32 dGetUserHudScale() { + return std::clamp(dusk::getSettings().game.hudScale.getValue(), 0.5f, 2.0f); +} + +// The screen corner each HUD group is anchored to. A pane scales around its own origin, +// so without correction it drifts away from the screen edge; this names the corner that +// must stay put. +enum class HudCorner { TopLeft, TopRight, BottomLeft, BottomRight }; + +// Adds the paneTrans offset that keeps i_corner pinned in place while the user HUD scale +// grows or shrinks the pane. The shift is half the change in size pushed toward the +// anchor corner, so it depends only on the pane's size (not its on-screen position) and +// works whether the HUD is scaled down or up. i_pull < 1 applies a partial horizontal +// push for a pane whose content sits inset from its box edge (the heart row). +void dAnchorHudScale(CPaneMgr* i_pane, HudCorner i_corner, f32* io_x, f32* io_y, f32 i_pull = 1.0f) { + const f32 half = (1.0f - dGetUserHudScale()) * 0.5f; + const f32 dirX = + (i_corner == HudCorner::TopRight || i_corner == HudCorner::BottomRight) ? 1.0f : -1.0f; + const f32 dirY = + (i_corner == HudCorner::BottomLeft || i_corner == HudCorner::BottomRight) ? 1.0f : -1.0f; + *io_x += dirX * i_pane->getInitSizeX() * half * i_pull; + *io_y += dirY * i_pane->getInitSizeY() * half; +} + +} // namespace +#endif dMeter2Draw_c::dMeter2Draw_c(JKRExpHeap* mp_heap) { OS_REPORT("enter dMeter2Draw_c::dMeter2Draw_c(JKRExpHeap *mp_heap)\n"); @@ -536,6 +569,12 @@ void dMeter2Draw_c::init() { } void dMeter2Draw_c::exec(u32 i_status) { +#if TARGET_PC + // n_all keeps the vanilla scale. Scaling the root pane shrinks every child toward + // its centred origin; per-child scaling in each drawXxx() path keeps each HUD group + // anchored to its own pane origin and also pulls it toward the screen corner. + const f32 userHudScale = dGetUserHudScale(); +#endif if (mParentScale != g_drawHIO.mParentScale) { mParentScale = g_drawHIO.mParentScale; mpParent->scale(g_drawHIO.mParentScale, g_drawHIO.mParentScale); @@ -546,6 +585,39 @@ void dMeter2Draw_c::exec(u32 i_status) { mpParent->setAlphaRate(g_drawHIO.mParentAlpha); } +#if TARGET_PC + if (i_status & 0x1000000) { + f32 ringPosX = g_drawHIO.mRingHUDButtonsPosX; + f32 ringPosY = g_drawHIO.mRingHUDButtonsPosY; + dAnchorHudScale(mpButtonParent, HudCorner::TopRight, &ringPosX, &ringPosY); + if (mButtonsPosX != ringPosX || mButtonsPosY != ringPosY) { + mButtonsPosX = ringPosX; + mButtonsPosY = ringPosY; + mpButtonParent->paneTrans(ringPosX, ringPosY); + } + + const f32 ringButtonsScale = g_drawHIO.mRingHUDButtonsScale * userHudScale; + if (mButtonsScale != ringButtonsScale) { + mButtonsScale = ringButtonsScale; + mpButtonParent->scale(ringButtonsScale, ringButtonsScale); + } + } else { + f32 mainPosX = g_drawHIO.mMainHUDButtonsPosX; + f32 mainPosY = g_drawHIO.mMainHUDButtonsPosY; + dAnchorHudScale(mpButtonParent, HudCorner::TopRight, &mainPosX, &mainPosY); + if (mButtonsPosX != mainPosX || mButtonsPosY != mainPosY) { + mButtonsPosX = mainPosX; + mButtonsPosY = mainPosY; + mpButtonParent->paneTrans(mainPosX, mainPosY); + } + + const f32 mainButtonsScale = g_drawHIO.mMainHUDButtonsScale * userHudScale; + if (mButtonsScale != mainButtonsScale) { + mButtonsScale = mainButtonsScale; + mpButtonParent->scale(mainButtonsScale, mainButtonsScale); + } + } +#else if (i_status & 0x1000000) { if (mButtonsPosX != g_drawHIO.mRingHUDButtonsPosX || mButtonsPosY != g_drawHIO.mRingHUDButtonsPosY) @@ -574,6 +646,7 @@ void dMeter2Draw_c::exec(u32 i_status) { mpButtonParent->scale(g_drawHIO.mMainHUDButtonsScale, g_drawHIO.mMainHUDButtonsScale); } } +#endif } void dMeter2Draw_c::draw() { @@ -588,6 +661,9 @@ void dMeter2Draw_c::draw() { if (mpItemXY[i] != NULL) { for (int j = 0; j < 3; j++) { f32 temp_f30 = mItemParams[i].num_scale * 16.0f; +#if TARGET_PC + temp_f30 *= dGetUserHudScale(); +#endif Vec vtx0 = mpItemXY[i]->getPanePtr()->getGlbVtx(0); Vec vtx3 = mpItemXY[i]->getPanePtr()->getGlbVtx(3); @@ -1478,7 +1554,12 @@ void dMeter2Draw_c::drawLife(s16 i_maxLife, s16 i_life, f32 i_posX, f32 i_posY) } } +#if TARGET_PC + const f32 lifeParentScale = g_drawHIO.mLifeParentScale * dGetUserHudScale(); + mpLifeParent->scale(lifeParentScale, lifeParentScale); +#else mpLifeParent->scale(g_drawHIO.mLifeParentScale, g_drawHIO.mLifeParentScale); +#endif for (int i = 0; i < 20; i++) { mpHeartMark[i]->scale(g_drawHIO.mHeartMarkScale, g_drawHIO.mHeartMarkScale); @@ -1488,7 +1569,16 @@ void dMeter2Draw_c::drawLife(s16 i_maxLife, s16 i_life, f32 i_posX, f32 i_posY) mpBigHeart->scale(g_drawHIO.mBigHeartScale, g_drawHIO.mBigHeartScale); } +#if TARGET_PC + f32 lifePosX = i_posX; + f32 lifePosY = i_posY; + // The heart row sits inset from its box's left edge, so use a partial horizontal pull + // to keep it from jamming against the screen edge. + dAnchorHudScale(mpLifeParent, HudCorner::TopLeft, &lifePosX, &lifePosY, 0.6f); + mpLifeParent->paneTrans(lifePosX, lifePosY); +#else mpLifeParent->paneTrans(i_posX, i_posY); +#endif } void dMeter2Draw_c::setAlphaLifeChange(bool param_0) { @@ -1601,9 +1691,22 @@ void dMeter2Draw_c::drawKanteraScreen(u8 i_meterType) { mpMagicMeter->resize(field_0x584[i_meterType], field_0x590[i_meterType]); mpMagicFrameR->move(field_0x59c[i_meterType], field_0x5a8[i_meterType]); mpMagicBase->resize(field_0x5b4[i_meterType], field_0x5c0[i_meterType]); +#if TARGET_PC + const f32 magicUserScale = dGetUserHudScale(); + mpMagicParent->scale(field_0x5cc[i_meterType] * magicUserScale, + field_0x5d8[i_meterType] * magicUserScale); + + f32 magicPosX = field_0x5e4[i_meterType]; + f32 magicPosY = field_0x5f0[i_meterType]; + // The oil/magic bar sits inset within its pane box, so use a reduced horizontal pull + // (like the heart row) to keep it from overshooting off the left edge when shrunk. + dAnchorHudScale(mpMagicParent, HudCorner::TopLeft, &magicPosX, &magicPosY, 0.3f); + mpMagicParent->paneTrans(magicPosX, magicPosY); +#else mpMagicParent->scale(field_0x5cc[i_meterType], field_0x5d8[i_meterType]); mpMagicParent->paneTrans(field_0x5e4[i_meterType], field_0x5f0[i_meterType]); +#endif mpKanteraScreen->draw(0.0f, 0.0f, graf_ctx); } @@ -1867,10 +1970,21 @@ void dMeter2Draw_c::drawLightDrop(u8 i_num, u8 i_needNum, f32 i_posX, f32 i_posY field_0x6fc = param_5; mLightDropVesselScale = i_vesselScale; +#if TARGET_PC + const f32 lightDropUserScale = dGetUserHudScale(); + const f32 lightDropScale = mLightDropVesselScale * field_0x6f8 * lightDropUserScale; + mpLightDropParent->scale(lightDropScale, lightDropScale); + + f32 lightDropPosX = i_posX; + f32 lightDropPosY = i_posY; + dAnchorHudScale(mpLightDropParent, HudCorner::TopRight, &lightDropPosX, &lightDropPosY); + mpLightDropParent->paneTrans(lightDropPosX, lightDropPosY); +#else mpLightDropParent->scale(mLightDropVesselScale * field_0x6f8, mLightDropVesselScale * field_0x6f8); mpLightDropParent->paneTrans(i_posX, i_posY); +#endif } void dMeter2Draw_c::setAlphaLightDropChange(bool unused) {} @@ -1943,8 +2057,13 @@ void dMeter2Draw_c::setAlphaLightDropAnimeMax() { field_0x6f8 = 1.0f; } +#if TARGET_PC + const f32 dropAnimScale = mLightDropVesselScale * field_0x6f8 * dGetUserHudScale(); + mpLightDropParent->scale(dropAnimScale, dropAnimScale); +#else mpLightDropParent->scale(mLightDropVesselScale * field_0x6f8, mLightDropVesselScale * field_0x6f8); +#endif if (g_drawHIO.mLightDrop.mDropGetScaleAnimFrameNum == mpLightDropParent->getAlphaTimer()) { dMeter2Info_setLightDropGetFlag(dComIfGp_getStartStageDarkArea(), 0xFF); @@ -2015,10 +2134,22 @@ void dMeter2Draw_c::drawRupee(s16 i_rupeeNum) { static_cast(mpRupeeTexture[0][0]->getPanePtr())->changeTexture(timg, 0); static_cast(mpRupeeTexture[0][1]->getPanePtr())->changeTexture(timg, 0); +#if TARGET_PC + const f32 rupeeKeyUserScale = dGetUserHudScale(); + const f32 rupeeKeyScale = g_drawHIO.mRupeeKeyScale * field_0x718 * rupeeKeyUserScale; + mpRupeeKeyParent->scale(rupeeKeyScale, rupeeKeyScale); + + f32 rupeeKeyPosX = g_drawHIO.mRupeeKeyPosX; + f32 rupeeKeyPosY = g_drawHIO.mRupeeKeyPosY; + // Rupees/keys read better anchored to the bottom-right corner than the top-right. + dAnchorHudScale(mpRupeeKeyParent, HudCorner::BottomRight, &rupeeKeyPosX, &rupeeKeyPosY); + mpRupeeKeyParent->paneTrans(rupeeKeyPosX, rupeeKeyPosY); +#else mpRupeeKeyParent->scale(g_drawHIO.mRupeeKeyScale * field_0x718, g_drawHIO.mRupeeKeyScale * field_0x718); mpRupeeKeyParent->paneTrans(g_drawHIO.mRupeeKeyPosX, g_drawHIO.mRupeeKeyPosY); +#endif mpRupeeParent[0]->scale(g_drawHIO.mRupeeScale, g_drawHIO.mRupeeScale); mpRupeeParent[0]->paneTrans(g_drawHIO.mRupeePosX, g_drawHIO.mRupeePosY); @@ -2137,8 +2268,18 @@ void dMeter2Draw_c::drawKey(s16 i_keyNum) { } } +#if TARGET_PC + const f32 keyScale = g_drawHIO.mKeyScale * dGetUserHudScale(); + mpKeyParent->scale(keyScale, keyScale); + + f32 keyPosX = g_drawHIO.mKeyPosX; + f32 keyPosY = g_drawHIO.mKeyPosY; + dAnchorHudScale(mpKeyParent, HudCorner::BottomRight, &keyPosX, &keyPosY); + mpKeyParent->paneTrans(keyPosX, keyPosY); +#else mpKeyParent->scale(g_drawHIO.mKeyScale, g_drawHIO.mKeyScale); mpKeyParent->paneTrans(g_drawHIO.mKeyPosX, g_drawHIO.mKeyPosY); +#endif } void dMeter2Draw_c::setAlphaKeyChange(bool param_0) { @@ -2596,11 +2737,24 @@ f32 dMeter2Draw_c::getButtonCrossParentInitTransY() { } void dMeter2Draw_c::drawButtonCross(f32 i_posX, f32 i_posY) { +#if TARGET_PC + const f32 buttonCrossUserScale = dGetUserHudScale(); + const f32 buttonCrossScale = g_drawHIO.mButtonCrossScale * buttonCrossUserScale; + mpButtonCrossParent->scale(buttonCrossScale, buttonCrossScale); +#else mpButtonCrossParent->scale(g_drawHIO.mButtonCrossScale, g_drawHIO.mButtonCrossScale); +#endif mpTextI->scale(g_drawHIO.mButtonCrossTextScale, g_drawHIO.mButtonCrossTextScale); mpTextM->scale(g_drawHIO.mButtonCrossTextScale, g_drawHIO.mButtonCrossTextScale); +#if TARGET_PC + f32 buttonCrossPosX = i_posX; + f32 buttonCrossPosY = i_posY; + dAnchorHudScale(mpButtonCrossParent, HudCorner::TopLeft, &buttonCrossPosX, &buttonCrossPosY); + mpButtonCrossParent->paneTrans(buttonCrossPosX, buttonCrossPosY); +#else mpButtonCrossParent->paneTrans(i_posX, i_posY); +#endif } void dMeter2Draw_c::setAlphaButtonCrossAnimeMin() { @@ -3505,9 +3659,16 @@ void dMeter2Draw_c::drawKanteraMeter(u8 i_button, f32 i_alphaRate) { Vec vtx0 = pane->getPanePtr()->getGlbVtx(0); Vec vtx3 = pane->getPanePtr()->getGlbVtx(3); +#if TARGET_PC + const f32 oilUserScale = dGetUserHudScale(); + mpKanteraMeter[i_button]->setPos(((vtx0.x + vtx3.x) * 0.5f) + 9.0f * oilUserScale + sp10[i_button], + vtx3.y + sp8[i_button]); + mpKanteraMeter[i_button]->setScale(0.6f * oilUserScale, 0.6f * oilUserScale); +#else mpKanteraMeter[i_button]->setPos(((vtx0.x + vtx3.x) * 0.5f) + 9.0f + sp10[i_button], vtx3.y + sp8[i_button]); mpKanteraMeter[i_button]->setScale(0.6f, 0.6f); +#endif mpKanteraMeter[i_button]->setNowGauge(dComIfGs_getMaxOil(), dComIfGs_getOil()); mpKanteraMeter[i_button]->setAlphaRate(i_alphaRate); } diff --git a/src/d/d_meter_map.cpp b/src/d/d_meter_map.cpp index 419235c970..c03214b963 100644 --- a/src/d/d_meter_map.cpp +++ b/src/d/d_meter_map.cpp @@ -16,6 +16,10 @@ #include "f_op/f_op_overlap_mng.h" #include "m_Do/m_Do_controller_pad.h" #include "d/d_camera.h" +#if TARGET_PC +#include "dusk/settings.h" +#include +#endif #include #if (PLATFORM_WII || PLATFORM_SHIELD) @@ -621,8 +625,16 @@ void dMeterMap_c::draw() { mMapJ2DPicture->setAlpha(alpha); #if TARGET_PC - mMapJ2DPicture->draw(mDoGph_gInf_c::ScaleHUDXLeft(drawPosX), drawPosY, sizeX, sizeY, false, - false, false); + // Scale the minimap with the user HUD scale and shift down so its bottom-left + // corner stays anchored to the same screen position as at scale 1.0. + const f32 userHudScale = + std::clamp(dusk::getSettings().game.hudScale.getValue(), 0.5f, 2.0f); + const f32 scaledSizeX = sizeX * userHudScale; + const f32 scaledSizeY = sizeY * userHudScale; + const f32 mapBottomShift = sizeY - scaledSizeY; + mMapJ2DPicture->draw(mDoGph_gInf_c::ScaleHUDXLeft(drawPosX), + drawPosY + mapBottomShift, scaledSizeX, scaledSizeY, + false, false, false); #else mMapJ2DPicture->draw(drawPosX, drawPosY, sizeX, sizeY, false, false, false); #endif diff --git a/src/d/d_particle.cpp b/src/d/d_particle.cpp index 1c53313826..c3f4e9067f 100644 --- a/src/d/d_particle.cpp +++ b/src/d/d_particle.cpp @@ -1359,6 +1359,7 @@ void dPa_control_c::calcMenu() { } void dPa_control_c::draw(JPADrawInfo* param_0, u8 param_1) { + ZoneScoped; if (mEmitterMng != NULL) { j3dSys.reinitGX(); dKy_setLight_again(); @@ -1957,6 +1958,7 @@ void dPa_gen_d_light8PcallBack::execute(JPABaseEmitter* i_emitter, JPABasePartic } void dPa_light8PcallBack::draw(JPABaseEmitter* param_1, JPABaseParticle* param_2) { + ZoneScoped; Mtx local_60; Mtx auStack_90; Mtx auStack_c0; @@ -2084,6 +2086,7 @@ void dPa_light8PcallBack::draw(JPABaseEmitter* param_1, JPABaseParticle* param_2 } void dPa_gen_b_light8PcallBack::draw(JPABaseEmitter* param_1, JPABaseParticle* param_2) { + ZoneScoped; Mtx local_80; JGeometry::TVec3 local_8c; JGeometry::TVec3 aTStack_98; @@ -2172,6 +2175,7 @@ void dPa_gen_b_light8PcallBack::draw(JPABaseEmitter* param_1, JPABaseParticle* p } void dPa_gen_d_light8PcallBack::draw(JPABaseEmitter* param_1, JPABaseParticle* param_2) { + ZoneScoped; Mtx local_60; Mtx auStack_90; Mtx auStack_c0; diff --git a/src/dusk/crash_handler.cpp b/src/dusk/crash_handler.cpp index 8562d5f14b..b520a6ff29 100644 --- a/src/dusk/crash_handler.cpp +++ b/src/dusk/crash_handler.cpp @@ -34,6 +34,7 @@ #if defined(__APPLE__) #include #include +#include #else #include #include @@ -929,7 +930,7 @@ void install() { SymInitialize(GetCurrentProcess(), nullptr, TRUE); #endif g_prevFilter = SetUnhandledExceptionFilter(&windowsHandler); -#else +#elif !defined(__APPLE__) || !TARGET_OS_TV Dl_info moduleInfo; if (dladdr(reinterpret_cast(&install), &moduleInfo) != 0) { g_ctx.moduleBase = reinterpret_cast(moduleInfo.dli_fbase); diff --git a/src/dusk/data.cpp b/src/dusk/data.cpp index dc666dd236..c1eb333399 100644 --- a/src/dusk/data.cpp +++ b/src/dusk/data.cpp @@ -16,7 +16,6 @@ #include #include -#include #include #include @@ -28,8 +27,6 @@ namespace { aurora::Module Log{"dusk::data"}; constexpr auto kLocationDescriptorName = "data_location.json"; -constexpr auto kPipelineCacheName = "pipeline_cache.db"; -constexpr auto kInitialPipelineCacheName = "initial_pipeline_cache.db"; constexpr std::array kUserDataDirectories = { "texture_replacements", @@ -111,7 +108,7 @@ std::filesystem::path get_pref_path() { Log.fatal("Unable to get PrefPath: {}", SDL_GetError()); } - std::filesystem::path result{reinterpret_cast(prefPath)}; + std::filesystem::path result = path_from_utf8(prefPath); SDL_free(prefPath); return result; } @@ -128,7 +125,7 @@ std::filesystem::path base_path_relative(const std::filesystem::path& path) { if (!basePath) { return path; } - return std::filesystem::path{basePath} / path; + return path_from_utf8(basePath) / path; } std::filesystem::path default_data_path(const std::filesystem::path& prefPath) { @@ -888,102 +885,6 @@ void ensure_data_directory(const std::filesystem::path& dataPath) { } } -SDL_IOStream* open_initial_pipeline_cache_source(std::string& sourcePathString) { - const auto basePath = base_path_relative(kInitialPipelineCacheName); - sourcePathString = io::fs_path_to_string(basePath); - auto* source = SDL_IOFromFile(sourcePathString.c_str(), "rb"); - if (source != nullptr) { - return source; - } - - sourcePathString = std::string{kInitialPipelineCacheName}; - return SDL_IOFromFile(sourcePathString.c_str(), "rb"); -} - -void ensure_initial_pipeline_cache(const std::filesystem::path& configDir) { - if (configDir.empty()) { - return; - } - - std::error_code ec; - std::filesystem::create_directories(configDir, ec); - if (ec) { - Log.warn("Failed to create config directory '{}' for pipeline cache: {}", - io::fs_path_to_string(configDir), ec.message()); - return; - } - - const auto pipelineCachePath = configDir / kPipelineCacheName; - if (std::filesystem::exists(pipelineCachePath, ec)) { - return; - } - - std::string sourcePathString; - SDL_IOStream* source = open_initial_pipeline_cache_source(sourcePathString); - if (source == nullptr) { - Log.info("No bundled initial pipeline cache found"); - return; - } - - const auto pipelineCacheString = io::fs_path_to_string(pipelineCachePath); - SDL_IOStream* destination = SDL_IOFromFile(pipelineCacheString.c_str(), "wb"); - if (destination == nullptr) { - Log.warn("Failed to open '{}' for seeded pipeline cache: {}", pipelineCacheString, - SDL_GetError()); - SDL_CloseIO(source); - return; - } - - bool copied = true; - std::array buffer{}; - while (true) { - const size_t bytesRead = SDL_ReadIO(source, buffer.data(), buffer.size()); - if (bytesRead > 0) { - size_t bytesWritten = 0; - while (bytesWritten < bytesRead) { - const size_t written = SDL_WriteIO( - destination, buffer.data() + bytesWritten, bytesRead - bytesWritten); - if (written == 0) { - Log.warn("Failed to write seeded pipeline cache '{}': {}", pipelineCacheString, - SDL_GetError()); - copied = false; - break; - } - bytesWritten += written; - } - } - - if (!copied) { - break; - } - - if (bytesRead < buffer.size()) { - if (SDL_GetIOStatus(source) == SDL_IO_STATUS_EOF) { - break; - } - - Log.warn( - "Failed to read bundled pipeline cache '{}': {}", sourcePathString, SDL_GetError()); - copied = false; - break; - } - } - - if (!SDL_CloseIO(destination)) { - Log.warn( - "Failed to close seeded pipeline cache '{}': {}", pipelineCacheString, SDL_GetError()); - copied = false; - } - SDL_CloseIO(source); - - if (!copied) { - std::filesystem::remove(pipelineCachePath, ec); - return; - } - - Log.info("Seeded pipeline cache from '{}'", sourcePathString); -} - } // namespace bool open_data_path() { @@ -1096,7 +997,6 @@ Paths initialize_data() { migrate_data(prefPath, dataPath, descriptor ? &descriptor->descriptor : nullptr); ensure_data_directory(dataPath); ensure_data_directory(prefPath); - ensure_initial_pipeline_cache(prefPath); return Paths{ .userPath = dataPath, diff --git a/src/dusk/gx_helper.cpp b/src/dusk/gx_helper.cpp index 9c7c91b69a..d6190f9c74 100644 --- a/src/dusk/gx_helper.cpp +++ b/src/dusk/gx_helper.cpp @@ -4,8 +4,14 @@ GXTexObjRAII::~GXTexObjRAII() { GXDestroyTexObj(this); } void GXTexObjRAII::reset() { GXDestroyTexObj(this); } GXScopedDebugGroup::GXScopedDebugGroup(const char* text) { +#if DUSK_GFX_DEBUG_GROUPS GXPushDebugGroup(text); +#else + (void)text; +#endif } GXScopedDebugGroup::~GXScopedDebugGroup() { +#if DUSK_GFX_DEBUG_GROUPS GXPopDebugGroup(); +#endif } diff --git a/src/dusk/gyro.cpp b/src/dusk/gyro.cpp index 680d500631..1e2e379960 100644 --- a/src/dusk/gyro.cpp +++ b/src/dusk/gyro.cpp @@ -2,8 +2,6 @@ #include "dusk/ui/ui.hpp" #include "d/actor/d_a_alink.h" -#include -#include #include namespace dusk::gyro { @@ -16,14 +14,11 @@ constexpr float kGravityEmaAlpha = 0.1f; constexpr float kMinGravityProjection = 0.2f; // Let roll contribute more strongly as the pad approaches an upright posture. constexpr float kRollAimBoostMax = 2.0f; -constexpr float kMousePixelToRad = 0.0025f; bool s_sensor_enabled = false; bool s_accel_enabled = false; bool s_was_aiming = false; bool s_have_gravity_baseline = false; -bool s_mouse_enabled = false; -bool s_mouse_relative = false; float s_smooth_gx = 0.0f; float s_smooth_gy = 0.0f; float s_smooth_gz = 0.0f; @@ -43,7 +38,6 @@ void reset_filter_state() { s_baseline_gravity_y = s_baseline_gravity_z = 0.0f; s_was_aiming = false; s_have_gravity_baseline = false; - s_mouse_enabled = false; s_yaw_rad = s_pitch_rad = s_roll_rad = 0.0f; s_rollgoal_ax = s_rollgoal_az = 0; } @@ -72,7 +66,7 @@ bool get_sensor_keep_alive() { return s_sensor_keep_alive; } void set_sensor_keep_alive(bool value) { s_sensor_keep_alive = value; } bool rollgoal_gyro_enabled() { - return getSettings().game.enableGyroRollgoal && getSettings().game.gyroMode.getValue() != GyroMode::Mouse; + return getSettings().game.enableGyroRollgoal; } bool queryGyroAimContext() { @@ -85,7 +79,7 @@ bool queryGyroAimContext() { return false; } - return link->checkGyroAimContext() && dComIfGp_checkCameraAttentionStatus(link->field_0x317c, 0x10); + return link->checkAimContext() && dComIfGp_checkCameraAttentionStatus(link->field_0x317c, 0x10); } void read(float dt) { @@ -94,26 +88,6 @@ void read(float dt) { const bool aim_just_ended = !aim_active && s_was_aiming; s_was_aiming = aim_active; - const bool mouse_mode = getSettings().game.gyroMode.getValue() == GyroMode::Mouse; - const bool mouse_gyro_active = !ui::any_document_visible() && mouse_mode && (aim_active || s_sensor_keep_alive); - SDL_Window* window = aurora::window::get_sdl_window(); - if (window != nullptr && mouse_gyro_active != s_mouse_relative && - SDL_SetWindowRelativeMouseMode(window, mouse_gyro_active)) - { - s_mouse_relative = mouse_gyro_active; - } - - if (mouse_gyro_active && !s_mouse_enabled && window != nullptr) { - const AuroraWindowSize sz = aurora::window::get_window_size(); - const float cx = static_cast(sz.width) * 0.5f; - const float cy = static_cast(sz.height) * 0.5f; - SDL_WarpMouseInWindow(window, cx, cy); - float discard_x = 0.0f; - float discard_y = 0.0f; - SDL_GetRelativeMouseState(&discard_x, &discard_y); - } - s_mouse_enabled = mouse_gyro_active; - if (!s_sensor_keep_alive && !aim_active) { disable_pad_sensors(); reset_filter_state(); @@ -126,31 +100,6 @@ void read(float dt) { s_have_gravity_baseline = false; } - if (mouse_mode && !mouse_gyro_active) { - s_pitch_rad = 0.0f; - s_yaw_rad = 0.0f; - s_roll_rad = 0.0f; - return; - } - - if (mouse_mode) { - disable_pad_sensors(); - - float mx_rel = 0.0f; - float my_rel = 0.0f; - SDL_GetRelativeMouseState(&mx_rel, &my_rel); - // Convert pixels to radians - s_pitch_rad = my_rel * kMousePixelToRad * getSettings().game.gyroSensitivityY; - s_yaw_rad = -mx_rel * kMousePixelToRad * getSettings().game.gyroSensitivityX; - s_roll_rad = 0.0f; - - s_pitch_rad = getSettings().game.gyroInvertPitch ? -s_pitch_rad : s_pitch_rad; - s_yaw_rad = getSettings().game.gyroInvertYaw ? -s_yaw_rad : s_yaw_rad; - s_yaw_rad = getSettings().game.enableMirrorMode ? -s_yaw_rad : s_yaw_rad; - - return; - } - if (!s_sensor_enabled) { if (!PADHasSensor(PAD_CHAN0, PAD_SENSOR_GYRO)) { return; diff --git a/src/dusk/imgui/ImGuiCameraOverlay.cpp b/src/dusk/imgui/ImGuiCameraOverlay.cpp index 0d2168924c..320c41ec92 100644 --- a/src/dusk/imgui/ImGuiCameraOverlay.cpp +++ b/src/dusk/imgui/ImGuiCameraOverlay.cpp @@ -49,7 +49,9 @@ namespace dusk { dCam->Reset(center, eye); } - ImGui::InputFloat("Camera FOV", &dCam->mFovy); + if (ImGui::InputFloat("Camera FOV", &dCam->mFovy)) { + dCam->mFovy = std::clamp(dCam->mFovy, 0.1f, 179.9f); + } ImGui::SeparatorText("Options"); @@ -75,12 +77,12 @@ namespace dusk { if (!getSettings().game.debugFlyCam) { ImGui::BeginDisabled(); } - config::ImGuiCheckbox("Lock Events", getSettings().game.debugFlyCamLockEvents); + config::ImGuiCheckbox("Freeze Time", getSettings().game.debugFlyCamLockEvents); if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled)) { if (!getSettings().game.debugFlyCam) { ImGui::SetTooltip("Enable Fly Mode first."); } else { - ImGui::SetTooltip("Freeze game events while flying."); + ImGui::SetTooltip("Freezes the game while flying."); } } if (!getSettings().game.debugFlyCam) { diff --git a/src/dusk/imgui/ImGuiConsole.cpp b/src/dusk/imgui/ImGuiConsole.cpp index d8b85b2d63..5248bc9d36 100644 --- a/src/dusk/imgui/ImGuiConsole.cpp +++ b/src/dusk/imgui/ImGuiConsole.cpp @@ -12,7 +12,6 @@ #include "ImGuiConsole.hpp" #include "ImGuiEngine.hpp" #include "JSystem/JUtility/JUTGamePad.h" -#include "SDL3/SDL_mouse.h" #include "dusk/action_bindings.h" #include "dusk/audio/DuskAudioSystem.h" #include "dusk/config.hpp" @@ -61,10 +60,6 @@ namespace dusk { ImGui::TextUnformatted(text.data(), text.data() + text.size()); } - void DuskToast(std::string_view message, float duration) { - g_imguiConsole.AddToast(message, duration); - } - void ImGuiTextCenter(std::string_view text) { ImGui::NewLine(); float fontSize = ImGui::CalcTextSize( @@ -376,22 +371,6 @@ namespace dusk { m_menuTools.ShowActorSpawner(); } - // Hide mouse cursor if the F1 menu is not open and the cursor is idle for 3 seconds. - if (dusk::getSettings().game.gyroMode.getValue() != GyroMode::Mouse) - { - ImGuiIO& io = ImGui::GetIO(); - if (io.MouseDelta.x != 0.0f || io.MouseDelta.y != 0.0f) { - mouseHideTimer = 0.0f; - ImGui::GetIO().ConfigFlags &= ~ImGuiConfigFlags_NoMouseCursorChange; // Imgui will re-show cursor. - } else if (mouseHideTimer <= 3.0f) { - mouseHideTimer += ImGui::GetIO().DeltaTime; - } else { - ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange; - SDL_HideCursor(); - } - } - - ShowToasts(); } void ImGuiConsole::PostDraw() { @@ -545,50 +524,6 @@ namespace dusk { return false; } - void ImGuiConsole::AddToast(std::string_view message, float duration) { - m_toasts.emplace_back(std::string(message), duration); - } - - void ImGuiConsole::ShowToasts() { - if (m_toasts.empty()) { - return; - } - auto& toast = m_toasts.front(); - const float dt = ImGui::GetIO().DeltaTime; - toast.remain -= dt; - toast.current += dt; - - const ImGuiViewport* viewport = ImGui::GetMainViewport(); - const ImVec2 workPos = viewport->WorkPos; - const ImVec2 workSize = viewport->WorkSize; - constexpr float padding = 10.0f; - const ImVec2 windowPos{workPos.x + workSize.x / 2, workPos.y + workSize.y - padding}; - ImGui::SetNextWindowPos(windowPos, ImGuiCond_Always, ImVec2{0.5f, 1.f}); - - const float alpha = std::min({toast.remain, toast.current, 1.f}); - ImGui::SetNextWindowBgAlpha(alpha * 0.65f); - ImVec4 textColor = ImGui::GetStyleColorVec4(ImGuiCol_Text); - textColor.w *= alpha; - ImVec4 borderColor = ImGui::GetStyleColorVec4(ImGuiCol_Border); - borderColor.w *= alpha; - ImGui::PushStyleColor(ImGuiCol_Text, textColor); - ImGui::PushStyleColor(ImGuiCol_Border, borderColor); - if (ImGui::Begin("Toast", nullptr, - ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_AlwaysAutoResize | - ImGuiWindowFlags_NoSavedSettings | - ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav | - ImGuiWindowFlags_NoMove)) - { - ImGuiStringViewText(toast.message); - } - ImGui::End(); - ImGui::PopStyleColor(2); - - if (toast.remain <= 0.f) { - m_toasts.pop_front(); - } - } - void ImGuiConsole::ShowPipelineProgress() { const auto* stats = aurora_get_stats(); const u32 queuedPipelines = stats->queuedPipelines; diff --git a/src/dusk/imgui/ImGuiConsole.hpp b/src/dusk/imgui/ImGuiConsole.hpp index c1adc427eb..d97f1b00e6 100644 --- a/src/dusk/imgui/ImGuiConsole.hpp +++ b/src/dusk/imgui/ImGuiConsole.hpp @@ -24,29 +24,17 @@ public: void PostDraw(); static bool CheckMenuViewToggle(ImGuiKey key, bool& active); - void AddToast(std::string_view message, float duration = 3.f); private: - struct Toast { - std::string message; - float remain; - float current = 0.f; - Toast(std::string message, float duration) noexcept : message(std::move(message)), - remain(duration) {} - }; - - float mouseHideTimer = 0.0f; bool m_isHidden = true; bool m_isLaunchInitialized = false; ImGuiWindow* m_dragScrollWindow = nullptr; ImVec2 m_dragScrollLastMousePos = {}; - std::deque m_toasts; // Keep always last ImGuiMenuTools m_menuTools; - void ShowToasts(); void ShowPipelineProgress(); void UpdateDragScroll(); }; @@ -60,7 +48,6 @@ std::string BytesToString(size_t bytes); void SetOverlayWindowLocation(int corner); bool ShowCornerContextMenu(int& corner, int avoidCorner); void ImGuiStringViewText(std::string_view text); -void DuskToast(std::string_view message, float duration = 3.f); void ImGuiBeginGroupPanel(const char* name, const ImVec2& size); void ImGuiEndGroupPanel(); void ImGuiTextCenter(std::string_view text); diff --git a/src/dusk/mouse.cpp b/src/dusk/mouse.cpp new file mode 100644 index 0000000000..8ebfaf60cb --- /dev/null +++ b/src/dusk/mouse.cpp @@ -0,0 +1,211 @@ +#include "dusk/mouse.h" +#include "dusk/settings.h" +#include "dusk/ui/ui.hpp" +#include "d/actor/d_a_alink.h" +#include "d/d_com_inf_game.h" + +#include +#include +#include +#include + +namespace dusk::mouse { +namespace { +constexpr float kMousePixelToRad = 0.0025f; +constexpr int kIdleHideFrames = 99; // Approx. 3 seconds with 33ms ticks + +float s_aim_yaw_rad = 0.0f; +float s_aim_pitch_rad = 0.0f; +float s_camera_yaw_rad = 0.0f; +float s_camera_pitch_rad = 0.0f; +int s_idle_frames = 0; + +void reset_deltas() { + s_aim_yaw_rad = s_aim_pitch_rad = 0.0f; + s_camera_yaw_rad = s_camera_pitch_rad = 0.0f; +} + +bool queryMouseAimContext() { + if (!getSettings().game.enableMouseAim) { + return false; + } + + daAlink_c* link = daAlink_getAlinkActorClass(); + if (link == nullptr) { + return false; + } + + return link->checkAimContext() && dComIfGp_checkCameraAttentionStatus(link->field_0x317c, 0x10); +} + +bool wantMouseCapture() { + return getSettings().game.enableMouseCamera.getValue() || queryMouseAimContext(); +} + +bool isWindowFocused(SDL_Window* window) { + if (window == nullptr) { + return false; + } + return (SDL_GetWindowFlags(window) & SDL_WINDOW_INPUT_FOCUS) != 0; +} + +bool shouldCaptureMouse(SDL_Window* window) { + if (window == nullptr || ui::any_document_visible()) { + return false; + } + return wantMouseCapture() && isWindowFocused(window); +} + +bool syncCaptureState(SDL_Window* window, bool should_capture) { + if (window == nullptr) { + reset_deltas(); + return false; + } + + const bool was_captured = SDL_GetWindowRelativeMouseMode(window); + if (was_captured != should_capture) { + SDL_SetWindowMouseGrab(window, should_capture); + SDL_SetWindowRelativeMouseMode(window, should_capture); + } + + const bool is_captured = SDL_GetWindowRelativeMouseMode(window); + if (is_captured && !was_captured) { + const AuroraWindowSize sz = aurora::window::get_window_size(); + const float cx = static_cast(sz.width) * 0.5f; + const float cy = static_cast(sz.height) * 0.5f; + SDL_WarpMouseInWindow(window, cx, cy); + float discard_x = 0.0f; + float discard_y = 0.0f; + SDL_GetRelativeMouseState(&discard_x, &discard_y); + } + + if (!is_captured) { + reset_deltas(); + } + + return is_captured; +} + +void accumulateDeltas(float mx_rel, float my_rel, bool camera_active, bool aim_active) { + const auto& game = getSettings().game; + const bool mirror_mode = game.enableMirrorMode.getValue(); + const bool invert_y = game.invertMouseY.getValue(); + + if (aim_active) { + const float aimSens = game.mouseAimSensitivity.getValue(); + s_aim_yaw_rad = -mx_rel * kMousePixelToRad * aimSens; + s_aim_pitch_rad = my_rel * kMousePixelToRad * aimSens; + s_aim_yaw_rad = mirror_mode ? -s_aim_yaw_rad : s_aim_yaw_rad; + s_aim_pitch_rad = invert_y ? -s_aim_pitch_rad : s_aim_pitch_rad; + } else { + s_aim_yaw_rad = s_aim_pitch_rad = 0.0f; + } + + if (camera_active) { + const float camSens = game.mouseCameraSensitivity.getValue(); + s_camera_yaw_rad = -mx_rel * kMousePixelToRad * camSens; + s_camera_pitch_rad = -my_rel * kMousePixelToRad * camSens; + s_camera_yaw_rad = mirror_mode ? -s_camera_yaw_rad : s_camera_yaw_rad; + s_camera_pitch_rad = invert_y ? -s_camera_pitch_rad : s_camera_pitch_rad; + } else { + s_camera_yaw_rad = s_camera_pitch_rad = 0.0f; + } +} + +void set_cursor_visible(bool visible) { + if (visible) { + ImGui::GetIO().ConfigFlags &= ~ImGuiConfigFlags_NoMouseCursorChange; + SDL_ShowCursor(); + } else { + ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange; + SDL_HideCursor(); + } +} + +void update_cursor_visibility(SDL_Window* window, bool captured) { + if (window == nullptr || !isWindowFocused(window)) { + return; + } + + if (captured) { + s_idle_frames = 0; + set_cursor_visible(false); + return; + } + + const ImGuiIO& io = ImGui::GetIO(); + if (io.MouseDelta.x != 0.0f || io.MouseDelta.y != 0.0f) { + s_idle_frames = 0; + set_cursor_visible(true); + return; + } + + if (s_idle_frames < kIdleHideFrames) { + ++s_idle_frames; + set_cursor_visible(true); + } else { + set_cursor_visible(false); + } +} +} // namespace + +void read() { + SDL_Window* window = aurora::window::get_sdl_window(); + const bool capture_active = syncCaptureState(window, shouldCaptureMouse(window)); + update_cursor_visibility(window, capture_active); + + if (!capture_active) { + return; + } + + const bool aim_active = capture_active && queryMouseAimContext(); + const bool camera_active = capture_active && getSettings().game.enableMouseCamera; + + float mx_rel = 0.0f; + float my_rel = 0.0f; + SDL_GetRelativeMouseState(&mx_rel, &my_rel); + accumulateDeltas(mx_rel, my_rel, camera_active, aim_active); +} + +void getAimDeltas(float& out_yaw, float& out_pitch) { + out_yaw = s_aim_yaw_rad; + out_pitch = s_aim_pitch_rad; +} + +void getCameraDeltas(float& out_yaw, float& out_pitch) { + out_yaw = 0.0f; + out_pitch = 0.0f; + + if (!getSettings().game.enableMouseCamera) { + return; + } + + out_yaw = s_camera_yaw_rad; + out_pitch = s_camera_pitch_rad; +} + +void handle_event(const SDL_Event& event) noexcept { + switch (event.type) { + case SDL_EVENT_WINDOW_FOCUS_LOST: + onFocusLost(); + break; + case SDL_EVENT_WINDOW_FOCUS_GAINED: + onFocusGained(); + break; + } +} + +void onFocusLost() { + SDL_Window* window = aurora::window::get_sdl_window(); + if (window != nullptr) { + syncCaptureState(window, false); + } + s_idle_frames = 0; + set_cursor_visible(true); +} + +void onFocusGained() { + SDL_Window* window = aurora::window::get_sdl_window(); + syncCaptureState(window, shouldCaptureMouse(window)); +} +} // namespace dusk::mouse diff --git a/src/dusk/settings.cpp b/src/dusk/settings.cpp index 3bea017e2c..7a34264f48 100644 --- a/src/dusk/settings.cpp +++ b/src/dusk/settings.cpp @@ -41,6 +41,7 @@ UserSettings g_userSettings = { .noMissClimbing {"game.noMissClimbing", false}, .fastTears {"game.fastTears", false}, .no2ndFishForCat {"game.no2ndFishForCat", false}, + .buttonFishing {"game.buttonFishing", false}, .instantSaves {"game.instantSaves", false}, .instantText {"game.instantText", false}, .sunsSong {"game.sunsSong", false}, @@ -50,6 +51,7 @@ UserSettings g_userSettings = { // Preferences .enableMirrorMode {"game.enableMirrorMode", false}, .minimalHUD {"game.minimalHUD", false}, + .hudScale {"game.hudScale", 1.0f}, .pauseOnFocusLost {"game.pauseOnFocusLost", false}, .enableLinkDollRotation {"game.enableLinkDollRotation", false}, .enableAchievementToasts {"game.enableAchievementToasts", true}, @@ -75,7 +77,6 @@ UserSettings g_userSettings = { .midnasLamentNonStop {"game.midnasLamentNonStop", false}, // Input - .gyroMode {"game.gyroMode", GyroMode::Sensor}, .enableGyroAim {"game.enableGyroAim", false}, .enableGyroRollgoal {"game.enableGyroRollgoal", false}, .gyroSensitivityX {"game.gyroSensitivityX", 1.0f}, @@ -85,6 +86,11 @@ UserSettings g_userSettings = { .gyroDeadband {"game.gyroDeadband", 0.04f}, .gyroInvertPitch {"game.gyroInvertPitch", false}, .gyroInvertYaw {"game.gyroInvertYaw", false}, + .enableMouseCamera {"game.enableMouseCamera", false}, + .enableMouseAim {"game.enableMouseAim", false}, + .mouseAimSensitivity {"game.mouseAimSensitivity", 1.0f}, + .mouseCameraSensitivity {"game.mouseCameraSensitivity", 1.0f}, + .invertMouseY {"game.invertMouseY", false}, .freeCamera {"game.freeCamera", false}, .invertCameraXAxis {"game.invertCameraXAxis", false}, .invertCameraYAxis {"game.invertCameraYAxis", false}, @@ -219,6 +225,7 @@ void registerSettings() { Register(g_userSettings.game.fastClimbing); Register(g_userSettings.game.fastTears); Register(g_userSettings.game.no2ndFishForCat); + Register(g_userSettings.game.buttonFishing); Register(g_userSettings.game.instantSaves); Register(g_userSettings.game.instantText); Register(g_userSettings.game.sunsSong); @@ -234,6 +241,7 @@ void registerSettings() { Register(g_userSettings.game.freeCameraXSensitivity); Register(g_userSettings.game.freeCameraYSensitivity); Register(g_userSettings.game.minimalHUD); + Register(g_userSettings.game.hudScale); Register(g_userSettings.game.pauseOnFocusLost); Register(g_userSettings.game.enableDiscordPresence); Register(g_userSettings.game.bloomMode); @@ -281,7 +289,6 @@ void registerSettings() { Register(g_userSettings.game.alwaysGreatspin); Register(g_userSettings.game.invincibleEnemies); Register(g_userSettings.game.enableFrameInterpolation); - Register(g_userSettings.game.gyroMode); Register(g_userSettings.game.enableGyroAim); Register(g_userSettings.game.enableGyroRollgoal); Register(g_userSettings.game.gyroSensitivityX); @@ -291,6 +298,11 @@ void registerSettings() { Register(g_userSettings.game.gyroSmoothing); Register(g_userSettings.game.gyroInvertPitch); Register(g_userSettings.game.gyroInvertYaw); + Register(g_userSettings.game.enableMouseCamera); + Register(g_userSettings.game.enableMouseAim); + Register(g_userSettings.game.mouseAimSensitivity); + Register(g_userSettings.game.mouseCameraSensitivity); + Register(g_userSettings.game.invertMouseY); Register(g_userSettings.game.freeCamera); Register(g_userSettings.game.debugFlyCam); Register(g_userSettings.game.debugFlyCamLockEvents); diff --git a/src/dusk/ui/achievements.cpp b/src/dusk/ui/achievements.cpp index b631d444f5..9d25f1d82a 100644 --- a/src/dusk/ui/achievements.cpp +++ b/src/dusk/ui/achievements.cpp @@ -217,7 +217,7 @@ void AchievementsWindow::updateTotal() { return; } const auto all = AchievementSystem::get().getAchievements(); - int total = static_cast(all.size()); + const int total = std::count_if(all.begin(), all.end(), [](const Achievement& achievement){ return achievement.category != AchievementCategory::Glitched;}); int unlocked = 0; for (const auto& a : all) { if (a.unlocked) { diff --git a/src/dusk/ui/document.cpp b/src/dusk/ui/document.cpp index 4296ac27d9..a7bcc3f9ed 100644 --- a/src/dusk/ui/document.cpp +++ b/src/dusk/ui/document.cpp @@ -5,7 +5,6 @@ #include "Z2AudioLib/Z2SeMgr.h" #include "m_Do/m_Do_audio.h" -#include namespace dusk::ui { namespace { @@ -107,7 +106,6 @@ bool Document::visible() const { bool Document::handle_nav_command(Rml::Event& event, NavCommand cmd) { if (cmd == NavCommand::Menu) { - toggle_cursor_if_gyro(!visible()); mDoAud_seStartMenu(visible() ? kSoundMenuClose : kSoundMenuOpen); toggle(); return true; @@ -115,17 +113,4 @@ bool Document::handle_nav_command(Rml::Event& event, NavCommand cmd) { return false; } -void Document::toggle_cursor_if_gyro(bool cursor_enabled) { - if (dusk::getSettings().game.gyroMode.getValue() == GyroMode::Mouse) - { - if (cursor_enabled) { - ImGui::GetIO().ConfigFlags &= ~ImGuiConfigFlags_NoMouseCursorChange; - SDL_ShowCursor(); - } else { - ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange; - SDL_HideCursor(); - } - } -} - } // namespace dusk::ui diff --git a/src/dusk/ui/document.hpp b/src/dusk/ui/document.hpp index eed489beb3..d0f4cae841 100644 --- a/src/dusk/ui/document.hpp +++ b/src/dusk/ui/document.hpp @@ -43,8 +43,6 @@ public: bool pending_close() const { return mPendingClose; } bool closed() const { return mClosed; } - void toggle_cursor_if_gyro(bool); - protected: virtual bool handle_nav_command(Rml::Event& event, NavCommand cmd); diff --git a/src/dusk/ui/menu_bar.cpp b/src/dusk/ui/menu_bar.cpp index 36dc981fa3..79abae47bb 100644 --- a/src/dusk/ui/menu_bar.cpp +++ b/src/dusk/ui/menu_bar.cpp @@ -46,7 +46,6 @@ MenuBar::MenuBar() : Document(kDocumentSource), mRoot(mDocument->GetElementById( mTabBar = std::make_unique(mRoot, TabBar::Props{ .onClose = [this] { - toggle_cursor_if_gyro(false); mDoAud_seStartMenu(kSoundMenuClose); hide(false); }, @@ -219,7 +218,6 @@ bool MenuBar::handle_nav_command(Rml::Event& event, NavCommand cmd) { return true; } if (cmd == NavCommand::Cancel && visible()) { - toggle_cursor_if_gyro(false); mDoAud_seStartMenu(kSoundMenuClose); hide(false); return true; diff --git a/src/dusk/ui/prelaunch.cpp b/src/dusk/ui/prelaunch.cpp index c6ecc5dac1..8c4d3cb206 100644 --- a/src/dusk/ui/prelaunch.cpp +++ b/src/dusk/ui/prelaunch.cpp @@ -700,8 +700,6 @@ Prelaunch::Prelaunch() : Document(kDocumentSource), mRoot(mDocument->GetElementB return; } - toggle_cursor_if_gyro(false); - mDoAud_seStartMenu(kSoundPlay); show_menu_notification(); diff --git a/src/dusk/ui/preset.cpp b/src/dusk/ui/preset.cpp index 4d5950f1f4..5d1bbcdd28 100644 --- a/src/dusk/ui/preset.cpp +++ b/src/dusk/ui/preset.cpp @@ -37,6 +37,7 @@ void applyPresetDusk() { s.game.invertCameraXAxis.setValue(true); s.game.invertFirstPersonYAxis.setValue(true); s.game.no2ndFishForCat.setValue(true); + s.game.buttonFishing.setValue(true); s.game.enableAchievementToasts.setValue(true); s.game.enableControllerToasts.setValue(true); s.game.enableQuickTransform.setValue(true); diff --git a/src/dusk/ui/settings.cpp b/src/dusk/ui/settings.cpp index b269f09b57..927a30b8a3 100644 --- a/src/dusk/ui/settings.cpp +++ b/src/dusk/ui/settings.cpp @@ -383,9 +383,7 @@ int float_setting_percent(ConfigVar& var) { } bool gyro_enabled() { - return getSettings().game.enableGyroAim || - (getSettings().game.enableGyroRollgoal && - getSettings().game.gyroMode.getValue() != GyroMode::Mouse); + return getSettings().game.enableGyroAim || getSettings().game.enableGyroRollgoal; } struct ConfigBoolProps { @@ -453,7 +451,7 @@ SelectButton& config_percent_select(Pane& leftPane, Pane& rightPane, ConfigVar
Applies to the control stick only.", + 50, 200, 5, [] { return !getSettings().game.freeCamera; }); config_percent_select(leftPane, rightPane, getSettings().game.freeCameraYSensitivity, - "Free Camera Y Sensitivity", "Adjusts twin-stick camera Y axis sensitivity.", 50, 200, 5, + "Free Camera Y Sensitivity", + "Adjusts vertical free camera sensitivity.

Applies to the control stick only.", + 50, 200, 5, [] { return !getSettings().game.freeCamera; }); + addOption("Invert Camera X Axis", getSettings().game.invertCameraXAxis, + "Invert horizontal camera movement.

Applies to the control stick only."); + addOption("Invert Camera Y Axis", getSettings().game.invertCameraYAxis, + "Invert vertical camera movement.

Applies to the control stick only.", [] { return !getSettings().game.freeCamera; }); addOption("Invert First Person X Axis", getSettings().game.invertFirstPersonXAxis, - "Invert horizontal movement while aiming with items or first person camera. Applies only to the control stick (the gyroscope can be inverted in Input settings)."); + "Invert horizontal movement while aiming with items or first person camera.

Applies to the control stick only."); addOption("Invert First Person Y Axis", getSettings().game.invertFirstPersonYAxis, - "Invert vertical movement while aiming with items or first person camera. Applies only to the control stick (the gyroscope can be inverted in Input settings)."); - addOption("Invert Air/Swim X Axis", getSettings().game.invertAirSwimX, - "Invert horizontal movement while flying or swimming."); - addOption("Invert Air/Swim Y Axis", getSettings().game.invertAirSwimY, - "Invert vertical movement while flying or swimming."); + "Invert vertical movement while aiming with items or first person camera.

Applies to the control stick only."); leftPane.add_section("Gyro"); - leftPane.register_control( - leftPane.add_select_button({ - .key = "Gyro Input Method", - .getValue = - [] { - const auto mode = getSettings().game.gyroMode.getValue(); - const auto idx = static_cast(mode); - return Rml::String{kGyroInputModeLabels[idx]}; - }, - .isModified = - [] { - return getSettings().game.gyroMode.getValue() != - getSettings().game.gyroMode.getDefaultValue(); - }, - }), - rightPane, [](Pane& pane) { - for (size_t i = 0; i < kGyroInputModeLabels.size(); i++) { - pane - .add_button({ - .text = Rml::String{kGyroInputModeLabels[i]}, - .isSelected = - [i] { - return getSettings().game.gyroMode.getValue() == static_cast(i); - }, - }) - .on_pressed([i] { - mDoAud_seStartMenu(kSoundItemChange); - const GyroMode mode = static_cast(i); - getSettings().game.gyroMode.setValue(mode); - config::Save(); - }); - } - pane.add_rml( - "
Sensor reads motion directly from a supported controller's gyro via SDL.
" - "
Mouse treats mouse input as gyro, intended for use with the Steam Deck.
" - "
Mouse input cannot currently be used with Gyro Rollgoal."); - }); addOption("Gyro Aim", getSettings().game.enableGyroAim, "Enables gyro controls while in look mode, aiming a hawk, and aiming " "supported items.

Supported items include the Slingshot, Gale Boomerang, " "Hero's Bow, Clawshot(s), Ball and Chain, and Dominion Rod."); addOption("Gyro Rollgoal", getSettings().game.enableGyroRollgoal, - "Enables gyro controls for Rollgoal in Hena's Cabin.", - [] { return getSettings().game.gyroMode.getValue() == GyroMode::Mouse; }); + "Enables gyro controls for Rollgoal in Hena's Cabin."); config_percent_select(leftPane, rightPane, getSettings().game.gyroSensitivityY, "Gyro Pitch Sensitivity", "Controls vertical gyro aiming sensitivity.", 25, 400, 5, [] { return !gyro_enabled(); }); @@ -1025,10 +982,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) { config_percent_select(leftPane, rightPane, getSettings().game.gyroSensitivityRollgoal, "Rollgoal Sensitivity", "Controls how strongly gyro input tilts the Rollgoal table.", 25, 400, 5, - [] { - return !getSettings().game.enableGyroRollgoal || - getSettings().game.gyroMode.getValue() == GyroMode::Mouse; - }); + [] { return !getSettings().game.enableGyroRollgoal; }); config_percent_select(leftPane, rightPane, getSettings().game.gyroDeadband, "Gyro Deadband", "Ignores small gyro movement to reduce drift and jitter.", 0, 50, 1, [] { return !gyro_enabled(); }); @@ -1039,8 +993,29 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) { "Invert vertical gyro aiming.", [] { return !gyro_enabled(); }); addOption("Invert Gyro Yaw", getSettings().game.gyroInvertYaw, "Invert horizontal gyro aiming.", [] { return !gyro_enabled(); }); - + + leftPane.add_section("Mouse"); + addOption("Mouse Aim", getSettings().game.enableMouseAim, + "Enables mouse input while in look mode, aiming a hawk, and aiming " + "supported items.

Supported items include the Slingshot, Gale Boomerang, " + "Hero's Bow, Clawshot(s), Ball and Chain, and Dominion Rod."); + addOption("Mouse Camera", getSettings().game.enableMouseCamera, + "Enables mouse input for controlling the third-person camera."); + config_percent_select(leftPane, rightPane, getSettings().game.mouseAimSensitivity, + "Mouse Aim Sensitivity", "Controls mouse aim sensitivity.", 25, 400, 5, + [] { return !getSettings().game.enableMouseAim; }); + config_percent_select(leftPane, rightPane, getSettings().game.mouseCameraSensitivity, + "Mouse Camera Sensitivity", "Controls mouse camera sensitivity.", 25, 400, 5, + [] { return !getSettings().game.enableMouseCamera; }); + addOption("Invert Mouse Y", getSettings().game.invertMouseY, + "Invert vertical mouse control for both aiming and camera.", + [] { return !getSettings().game.enableMouseAim || !getSettings().game.enableMouseCamera; }); + leftPane.add_section("Gameplay"); + addOption("Invert Air/Swim X Axis", getSettings().game.invertAirSwimX, + "Invert horizontal movement while flying or swimming."); + addOption("Invert Air/Swim Y Axis", getSettings().game.invertAirSwimY, + "Invert vertical movement while flying or swimming."); addOption("Swap Direct Select Input", getSettings().game.swapDirectSelect, "Swap the controls for using Direct Select on the item wheel, making Direct Select the default and holding L to scroll the wheel."); @@ -1138,6 +1113,11 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) { addOption("Minimal HUD", getSettings().game.minimalHUD, "Disables the elements of the main HUD of the game.
Useful for a more immersive " "experience."); + config_percent_select(leftPane, rightPane, getSettings().game.hudScale, + "HUD Scale", + "Scales the size of the gameplay HUD (hearts, buttons, mini-map, etc.). Does not affect dialog boxes or menus.", + 50, 200, 5, + [] { return getSettings().game.minimalHUD.getValue(); }); addOption("Restore Wii 1.0 Glitches", getSettings().game.restoreWiiGlitches, "Restores patched glitches from Wii USA 1.0, the first released version."); addOption("Enable Rotating Link Doll", getSettings().game.enableLinkDollRotation, @@ -1198,6 +1178,8 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) { "Link will not recoil when his sword hits walls."); addOption("No 2nd Fish for Cat", getSettings().game.no2ndFishForCat, "Skip needing to catch a second fish for Sera's cat."); + addOption("Button Fishing", getSettings().game.buttonFishing, + "Allow fishing with the Fishing Rod using the button the item is assigned to."); addOption("Show Poe Count on Map", getSettings().game.enhancedMapMenus, "Displays collected/total number of Poe Souls for a region on the map."); addSpeedrunDisabledOption("Sun's Song (R+X)", getSettings().game.sunsSong, diff --git a/src/f_op/f_op_camera.cpp b/src/f_op/f_op_camera.cpp index 48045aeae7..567f80904f 100644 --- a/src/f_op/f_op_camera.cpp +++ b/src/f_op/f_op_camera.cpp @@ -36,9 +36,20 @@ static int fopCam_Execute(camera_class* i_this) { fapGm_HIO_c::startCpuTimer(); #endif + #if TARGET_PC + if (dusk::getSettings().game.debugFlyCam && dusk::getSettings().game.debugFlyCamLockEvents) { + dScnPly_c::setPauseTimer(1); + ret = fpcMtd_Execute((process_method_class*)i_this->submethod, i_this); + } else { + if (!dComIfGp_isPauseFlag() && !dScnPly_c::isPause()) { + ret = fpcMtd_Execute((process_method_class*)i_this->submethod, i_this); + } + } + #else if (!dComIfGp_isPauseFlag() && !dScnPly_c::isPause()) { ret = fpcMtd_Execute((process_method_class*)i_this->submethod, i_this); } + #endif #if DEBUG fapGm_HIO_c::stopCpuTimer("カメラ(計算処理)"); // Camera (computational processing) diff --git a/src/m_Do/m_Do_ext.cpp b/src/m_Do/m_Do_ext.cpp index 16158815cd..ac4e6c740e 100644 --- a/src/m_Do/m_Do_ext.cpp +++ b/src/m_Do/m_Do_ext.cpp @@ -2369,6 +2369,7 @@ static u8 l_matDL[132] ATTRIBUTE_ALIGN(32) = { }; void mDoExt_3DlineMat0_c::setMaterial() { + ZoneScoped; j3dSys.reinitGX(); GXSetNumIndStages(0); dKy_setLight_again(); @@ -2384,6 +2385,7 @@ void mDoExt_3DlineMat0_c::setMaterial() { } void mDoExt_3DlineMat0_c::draw() { + ZoneScoped; GXSetTevColor(GX_TEVREG2, field_0x8); if (field_0xc != NULL) { @@ -2692,6 +2694,7 @@ static u8 l_mat1DL[141] ATTRIBUTE_ALIGN(32) = { }; void mDoExt_3DlineMat1_c::setMaterial() { + ZoneScoped; j3dSys.reinitGX(); GXSetNumIndStages(0); dKy_setLight_again(); @@ -2709,6 +2712,7 @@ void mDoExt_3DlineMat1_c::setMaterial() { } void mDoExt_3DlineMat1_c::draw() { + ZoneScoped; GXLoadTexObj(&mTextureObject, GX_TEXMAP0); GXSetTexCoordScaleManually(GX_TEXCOORD0, 1, GXGetTexObjWidth(&mTextureObject), GXGetTexObjHeight(&mTextureObject)); GXSetTevColor(GX_TEVREG2, mColor); @@ -2922,6 +2926,7 @@ void mDoExt_3DlineMat1_c::update(int param_0, f32 param_1, GXColor& param_2, u16 #endif void mDoExt_3DlineMat2_c::setMaterial() { + ZoneScoped; j3dSys.reinitGX(); GXSetNumIndStages(0); GXClearVtxDesc(); @@ -3119,6 +3124,7 @@ mDoExt_cube8pPacket::mDoExt_cube8pPacket(cXyz* i_points, const GXColor& i_color) } void drawCube(MtxP mtx, cXyz* pos, const GXColor& color) { + ZoneScoped; GXSETARRAY(GX_VA_POS, pos, sizeof(cXyz) * 8, sizeof(cXyz), true); GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0); GXClearVtxDesc(); @@ -3198,6 +3204,7 @@ mDoExt_quadPacket::mDoExt_quadPacket(cXyz* i_points, const GXColor& i_color, u8 } void mDoExt_quadPacket::draw() { + ZoneScoped; GXSETARRAY(GX_VA_POS, mPoints, sizeof(mPoints), sizeof(cXyz), true); GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0); GXClearVtxDesc(); @@ -3248,6 +3255,7 @@ mDoExt_trianglePacket::mDoExt_trianglePacket(cXyz* i_points, const GXColor& i_co } void mDoExt_trianglePacket::draw() { + ZoneScoped; j3dSys.reinitGX(); GXSETARRAY(GX_VA_POS, mPoints, sizeof(mPoints), sizeof(cXyz), true); @@ -3301,6 +3309,7 @@ mDoExt_linePacket::mDoExt_linePacket(cXyz& i_start, cXyz& i_end, const GXColor& } void mDoExt_linePacket::draw() { + ZoneScoped; j3dSys.reinitGX(); GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0); @@ -3418,6 +3427,7 @@ mDoExt_pointPacket::mDoExt_pointPacket(cXyz& i_position, const GXColor& i_color, } void mDoExt_pointPacket::draw() { + ZoneScoped; j3dSys.reinitGX(); GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0); diff --git a/src/m_Do/m_Do_lib.cpp b/src/m_Do/m_Do_lib.cpp index 3a32c4c342..b46527b11c 100644 --- a/src/m_Do/m_Do_lib.cpp +++ b/src/m_Do/m_Do_lib.cpp @@ -11,12 +11,15 @@ #include u32 mDoLib_setResTimgObj(ResTIMG const* i_img, TGXTexObj* o_texObj, u32 tlut_name, - GXTlutObj* o_tlutObj) { + TGXTlutObj* o_tlutObj) { #ifdef TARGET_PC o_texObj->reset(); #endif if (i_img->indexTexture) { JUT_ASSERT(44, o_tlutObj != NULL); +#ifdef TARGET_PC + o_tlutObj->reset(); +#endif GXInitTlutObj(o_tlutObj, (void*)((u8*)i_img + i_img->paletteOffset), (GXTlutFmt)i_img->colorFormat, (u16)i_img->numColors); GXInitTexObjCI(o_texObj, (void*)((u8*)i_img + i_img->imageOffset), i_img->width, i_img->height, diff --git a/src/m_Do/m_Do_main.cpp b/src/m_Do/m_Do_main.cpp index 98c509e9ed..4c4bf9bc4f 100644 --- a/src/m_Do/m_Do_main.cpp +++ b/src/m_Do/m_Do_main.cpp @@ -55,6 +55,7 @@ #include "dusk/frame_interpolation.h" #include "dusk/game_clock.h" #include "dusk/gyro.h" +#include "dusk/mouse.h" #include "dusk/imgui/ImGuiConsole.hpp" #include "dusk/imgui/ImGuiEngine.hpp" #include "dusk/iso_validate.hpp" @@ -169,6 +170,7 @@ bool launchUILoop() { while (event != nullptr && event->type != AURORA_NONE) { switch (event->type) { case AURORA_SDL_EVENT: + dusk::mouse::handle_event(event->sdl); dusk::ui::handle_event(event->sdl); dusk::g_imguiConsole.HandleSDLEvent(event->sdl); break; @@ -247,12 +249,15 @@ void main01(void) { goto eventsDone; case AURORA_PAUSED: dusk::audio::SetPaused(true); + dusk::mouse::onFocusLost(); break; case AURORA_UNPAUSED: dusk::audio::SetPaused(false); dusk::game_clock::reset_frame_timer(); + dusk::mouse::onFocusGained(); break; case AURORA_SDL_EVENT: + dusk::mouse::handle_event(event->sdl); dusk::ui::handle_event(event->sdl); dusk::g_imguiConsole.HandleSDLEvent(event->sdl); break; @@ -289,6 +294,7 @@ void main01(void) { for (int sim_tick = 0; sim_tick < pacing.sim_ticks_to_run; ++sim_tick) { dusk::frame_interp::begin_sim_tick(); mDoCPd_c::read(); + dusk::mouse::read(); dusk::gyro::read(pacing.sim_pace); fapGm_Execute(); mDoAud_Execute(); @@ -311,6 +317,7 @@ void main01(void) { // Game Inputs mDoCPd_c::read(); + dusk::mouse::read(); dusk::gyro::read(pacing.presentation_dt_seconds); // EXECUTE GAME LOGIC & RENDER