Remove private specifiers from game code classes (#2375)

* remove private specifiers from game code

* fix formatting

* fix more formatting

* Add some missing public modifiers

---------

Co-authored-by: Luke Street <luke@street.dev>
This commit is contained in:
gymnast86
2026-09-03 10:30:26 -05:00
committed by GitHub
parent 6a7acc8ddc
commit b748eaca1e
484 changed files with 28 additions and 550 deletions
-2
View File
@@ -77,7 +77,6 @@ public:
mTimerTransY = y;
}
private:
/* 0x004 */ J2DScreen* mpScreen;
/* 0x008 */ J2DScreen* mpGetInScreen;
/* 0x00C */ J2DAnmTransform* mpGetInBck;
@@ -145,7 +144,6 @@ public:
u8 isReadyFlag() { return m_is_ready; }
private:
/* 0x0FC */ dDlst_TimerScrnDraw_c* mp_tm_scrn;
/* 0x100 */ JKRExpHeap* mp_heap;
/* 0x104 */ u8 field_0x104[4];