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Remove private specifiers from game code classes (#2375)
* remove private specifiers from game code * fix formatting * fix more formatting * Add some missing public modifiers --------- Co-authored-by: Luke Street <luke@street.dev>
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@@ -77,7 +77,6 @@ public:
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mTimerTransY = y;
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}
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private:
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/* 0x004 */ J2DScreen* mpScreen;
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/* 0x008 */ J2DScreen* mpGetInScreen;
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/* 0x00C */ J2DAnmTransform* mpGetInBck;
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@@ -145,7 +144,6 @@ public:
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u8 isReadyFlag() { return m_is_ready; }
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private:
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/* 0x0FC */ dDlst_TimerScrnDraw_c* mp_tm_scrn;
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/* 0x100 */ JKRExpHeap* mp_heap;
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/* 0x104 */ u8 field_0x104[4];
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