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https://github.com/TwilitRealm/dusklight
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Tidy includes, drop PC STATIC_ASSERTs, and more macro usage
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+10
-13
@@ -706,26 +706,23 @@ public:
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/* 0x2374 */ u8 mFadeFlag;
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/* 0x2375 */ bool mHasDrawn;
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#if PLATFORM_GCN
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#if PLATFORM_GCN
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/* 0x2378 */ J2DPicture* mpFadePict;
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#endif
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#ifdef TARGET_PC
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#endif
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#if PLATFORM_WII || PLATFORM_SHIELD
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/* 0x2376 */ u8 field_0x2376[SAVEFILE_SIZE];
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/* 0x4332 */ u8 field_0x4332;
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/* 0x4333 */ u8 field_0x4333;
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#endif
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#if TARGET_PC
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dDlst_FileSelFade_c mFadeDlst;
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bool mGameModeSaveStartBuildUi = true;
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GameModeNewSaveState mGameModeNewSaveState = GAME_MODE_STATE_PENDING;
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#endif
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#if PLATFORM_WII || PLATFORM_SHIELD
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/* 0x2376 */ u8 field_0x2376[SAVEFILE_SIZE];
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/* 0x4332 */ u8 field_0x4332;
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/* 0x4333 */ u8 field_0x4333;
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#endif
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};
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#ifdef TARGET_PC
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STATIC_ASSERT(sizeof(dFile_select_c) == 0x237C + sizeof(dDlst_FileSelFade_c));
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#else
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STATIC_ASSERT(sizeof(dFile_select_c) == 0x237C);
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#endif
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#endif /* D_FILE_D_FILE_SELECT_H */
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