Tidy includes, drop PC STATIC_ASSERTs, and more macro usage

This commit is contained in:
Irastris
2026-09-04 20:48:36 -04:00
parent 2170967b6b
commit bb09df7948
179 changed files with 838 additions and 799 deletions
+10 -13
View File
@@ -706,26 +706,23 @@ public:
/* 0x2374 */ u8 mFadeFlag;
/* 0x2375 */ bool mHasDrawn;
#if PLATFORM_GCN
#if PLATFORM_GCN
/* 0x2378 */ J2DPicture* mpFadePict;
#endif
#ifdef TARGET_PC
#endif
#if PLATFORM_WII || PLATFORM_SHIELD
/* 0x2376 */ u8 field_0x2376[SAVEFILE_SIZE];
/* 0x4332 */ u8 field_0x4332;
/* 0x4333 */ u8 field_0x4333;
#endif
#if TARGET_PC
dDlst_FileSelFade_c mFadeDlst;
bool mGameModeSaveStartBuildUi = true;
GameModeNewSaveState mGameModeNewSaveState = GAME_MODE_STATE_PENDING;
#endif
#if PLATFORM_WII || PLATFORM_SHIELD
/* 0x2376 */ u8 field_0x2376[SAVEFILE_SIZE];
/* 0x4332 */ u8 field_0x4332;
/* 0x4333 */ u8 field_0x4333;
#endif
};
#ifdef TARGET_PC
STATIC_ASSERT(sizeof(dFile_select_c) == 0x237C + sizeof(dDlst_FileSelFade_c));
#else
STATIC_ASSERT(sizeof(dFile_select_c) == 0x237C);
#endif
#endif /* D_FILE_D_FILE_SELECT_H */