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https://github.com/TwilitRealm/dusklight
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Tidy includes, drop PC STATIC_ASSERTs, and more macro usage
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@@ -2,13 +2,10 @@
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#define M_DO_M_DO_LIB_H
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#include "JSystem/J3DU/J3DUClipper.h"
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#include <dolphin/gx/GXStruct.h>
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#if TARGET_PC
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#include "JSystem/JGeometry.h"
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#endif
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#include "helpers/gx_helper.h"
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#endif
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typedef struct Vec Vec;
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struct ResTIMG;
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@@ -5,9 +5,12 @@
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#include "SSystem/SComponent/c_xyz.h"
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#include <mtx.h>
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#include "JSystem/JMath/JMath.h"
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#if TARGET_PC
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#include "helpers/endian.h"
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#include "JSystem/JMath/JMath.h"
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#endif
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extern u8 g_printCurrentHeapDebug;
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DUSK_GAME_EXTERN u8 g_printOtherHeapDebug;
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@@ -2,7 +2,6 @@
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#define M_DO_M_DO_PRINTF_H
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#include <os.h>
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#include "helpers/endian.h"
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void my_PutString(const char*);
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void mDoPrintf_vprintf_Interrupt(char const*, va_list);
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