Tidy includes, drop PC STATIC_ASSERTs, and more macro usage

This commit is contained in:
Irastris
2026-09-04 20:48:36 -04:00
parent 2170967b6b
commit bb09df7948
179 changed files with 838 additions and 799 deletions
+5 -4
View File
@@ -19,17 +19,18 @@
#include "d/d_timer.h"
#include "f_op/f_op_msg_mng.h"
#include "f_op/f_op_scene_mng.h"
#include "m_Do/m_Do_MemCard.h"
#include "m_Do/m_Do_Reset.h"
#include "m_Do/m_Do_controller_pad.h"
#include "m_Do/m_Do_graphic.h"
#include <cstdio>
#include <cstring>
#include "helpers/string.hpp"
#if TARGET_PC
#include "dusk/settings.h"
#include "helpers/string.hpp"
#include "m_Do/m_Do_MemCard.h"
#endif
void dComIfG_play_c::ct() {
@@ -1245,12 +1246,12 @@ BOOL dComIfG_resetToOpening(scene_class* i_scene) {
}
#endif
#ifdef TARGET_PC
#if TARGET_PC
if (!mDoMemCd_isCardCommNone()) {
return 0;
}
g_mDoMemCd_control.SaveSync();
#endif
#endif
dComIfG_changeOpeningScene(i_scene, fpcNm_OPENING_SCENE_e);
mDoAud_bgmStop(30);