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https://github.com/TwilitRealm/dusklight
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Tidy includes, drop PC STATIC_ASSERTs, and more macro usage
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+4
-8
@@ -5,29 +5,25 @@
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/d_s_name.h"
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#include "JSystem/JKernel/JKRExpHeap.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_meter2_info.h"
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#include "d/d_s_name.h"
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#include "f_op/f_op_overlap_mng.h"
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#include "f_op/f_op_scene_mng.h"
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#include "m_Do/m_Do_Reset.h"
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#include "m_Do/m_Do_graphic.h"
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#include "m_Do/m_Do_machine.h"
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#include "m_Do/m_Do_main.h"
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#include "m_Do/m_Do_mtx.h"
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#include "m_Do/m_Do_main.h"
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#include "f_op/f_op_overlap_mng.h"
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#ifdef TARGET_PC
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#if TARGET_PC
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#include "dusk/autosave.h"
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#include "dusk/game_mode.hpp"
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#include "dusk/imgui/ImGuiConsole.hpp"
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#include "dusk/livesplit.h"
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#include "dusk/memory.h"
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#include "dusk/settings.h"
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#include "dusk/speedrun.h"
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#endif
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#if TARGET_PC
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#define SHOW_TV_SETTINGS_SCREEN (this->mShowTvSettingsScreen)
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#else
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#define SHOW_TV_SETTINGS_SCREEN (1)
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