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Frame interp: interpolate ring menu cursor along arc
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@@ -210,6 +210,10 @@ private:
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f32 mCursorInterpPrevY;
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f32 mCursorInterpCurrX;
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f32 mCursorInterpCurrY;
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s16 mCursorInterpPrevAngle;
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s16 mCursorInterpCurrAngle;
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bool mCursorInterpPrevAngular;
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bool mCursorInterpCurrAngular;
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bool mCursorInterpInit;
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#endif
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};
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