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https://github.com/TwilitRealm/dusklight
synced 2026-08-17 04:31:37 -04:00
@@ -438,7 +438,7 @@ static void damage_check(e_fs_class* i_this) {
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} else {
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i_this->mIFrameTimer = 10;
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}
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i_this->current.angle.y = i_this->mAtInfo.mHitDirection;
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i_this->current.angle.y = i_this->mAtInfo.mHitDirection.y;
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if (i_this->health <= 0) {
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i_this->mAction = e_fs_class::ACT_END;
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