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Add mouse input option for the third-person camera (#1011)
* Untie existing mouse logic from gyro * A bit more mouse cleanup before I start building off it * Rebase and last bit of cleanup * Fix rebase mistake, don't apply invertFirstPerson to gyro or mouse input * Remove the deprecated ImGui toast system * Add Mouse Camera option in preparation for its use * WIP, add mouse controls for the third-person camera * Various helpText revisions * Enable free camera on horseback * Untie mouse camera and free camera options Either being enabled now allows the underlying freecam logic to run * Allow simultaneous C-stick and mouse input * Combine mouse sensitivities for both aim and camera * Add option for inverting mouse Y * Refactor cursor visibility handling * Tighten aim capture condition and constrain cursor to window region * Tidying my trash * Last bit of housekeeping so I'm satisfied * Don't write code while sleep deprived * Fix my sloppy merge and a few helpText updates * Disable control stick aim when mouse aim is active * Use same conditions for cursor grabbing as for capture
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@@ -699,8 +699,6 @@ Prelaunch::Prelaunch() : Document(kDocumentSource), mRoot(mDocument->GetElementB
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return;
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}
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toggle_cursor_if_gyro(false);
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mDoAud_seStartMenu(kSoundPlay);
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show_menu_notification();
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