4th round of standard compiler fixes (#2984)

* 4th round of standard compiler fixes

* use of fpcM_ERROR_PROCESS_ID_e in gWolfBustersID
This commit is contained in:
kipcode66
2025-12-22 05:20:08 -05:00
committed by GitHub
parent 9ac6dd0044
commit bda8dc6af8
65 changed files with 170 additions and 162 deletions
+2 -1
View File
@@ -929,6 +929,7 @@ bool daNpcAshB_c::talk(void* param_0) {
bool daNpcAshB_c::demo(void* param_0) {
dEvent_manager_c& evtmgr = dComIfGp_getEventManager();
BOOL r26 = FALSE;
dComIfG_play_c* play;
switch (mMode) {
case 0:
@@ -940,7 +941,7 @@ bool daNpcAshB_c::demo(void* param_0) {
case 2:
#if VERSION != VERSION_SHIELD_DEBUG
// TODO: gameInfo fake match to force reuse of pointer
dComIfG_play_c* play = &g_dComIfG_gameInfo.play;
play = &g_dComIfG_gameInfo.play;
if (play->getEvent().runCheck() && !eventInfo.checkCommandTalk())
#else
if (dComIfGp_event_runCheck() && !eventInfo.checkCommandTalk())