mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-09 02:15:44 -04:00
Merge branch 'main' of https://github.com/TwilitRealm/dusk into randomizer
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@@ -4558,6 +4558,18 @@ public:
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void handleWolfHowl();
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void handleQuickTransform();
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bool checkGyroAimContext();
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void onIronBallChainInterpCallback();
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static const int IRON_BALL_CHAIN_COUNT = 102;
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cXyz mIBChainInterpPrevPos[IRON_BALL_CHAIN_COUNT];
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cXyz mIBChainInterpCurrPos[IRON_BALL_CHAIN_COUNT];
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csXyz mIBChainInterpPrevAngle[IRON_BALL_CHAIN_COUNT];
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csXyz mIBChainInterpCurrAngle[IRON_BALL_CHAIN_COUNT];
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cXyz mIBChainInterpPrevHandRoot;
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cXyz mIBChainInterpCurrHandRoot;
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bool mIBChainInterpPrevValid;
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bool mIBChainInterpCurrValid;
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#endif
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}; // Size: 0x385C
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@@ -1887,6 +1887,12 @@ inline void dComIfGs_addDeathCount() {
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g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().addDeathCount();
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}
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#if TARGET_PC
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inline u16 dComIfGs_getDeathCount() {
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return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getDeathCount();
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}
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#endif
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inline char* dComIfGs_getPlayerName() {
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return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getPlayerName();
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}
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@@ -514,6 +514,9 @@ public:
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mDeathCount++;
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}
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}
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#if TARGET_PC
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u16 getDeathCount() const { return mDeathCount; }
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#endif
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char* getPlayerName() const { return const_cast<char*>(mPlayerName); }
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void setPlayerName(const char* i_name) {
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#if AVOID_UB
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