Update aurora & increase map resolution

This commit is contained in:
Luke Street
2026-04-01 00:53:08 -06:00
parent afcabde36e
commit c027b6ef6a
7 changed files with 47 additions and 17 deletions
+7 -3
View File
@@ -319,11 +319,11 @@ void mDoGph_gInf_c::create() {
m_fullFrameBufferTex = (char*)m_fullFrameBufferTimg + sizeof(ResTIMG);
#endif
mFrameBufferTimg = createTimg(FB_WIDTH / 2, FB_HEIGHT / 2, 6);
mFrameBufferTimg = createTimg(FB_WIDTH / 2, FB_HEIGHT / 2, GX_TF_RGBA8);
JUT_ASSERT(374, mFrameBufferTimg != NULL);
mFrameBufferTex = (char*)mFrameBufferTimg + sizeof(ResTIMG);
mZbufferTimg = createTimg(FB_WIDTH / 2, FB_HEIGHT / 2, 3);
mZbufferTimg = createTimg(FB_WIDTH / 2, FB_HEIGHT / 2, GX_TF_IA8);
JUT_ASSERT(381, mZbufferTimg != NULL);
mZbufferTex = (char*)mZbufferTimg + sizeof(ResTIMG);
@@ -1139,7 +1139,11 @@ void mDoGph_drawFilterQuad(s8 param_0, s8 param_1) {
void mDoGph_gInf_c::bloom_c::create() {
if (m_buffer == NULL) {
u32 size = GXGetTexBufferSize(FB_WIDTH / 2, FB_HEIGHT / 2, 6, GX_FALSE, 0);
#ifdef TARGET_PC
u32 size = 0x20; // No need to allocate memory for texture
#else
u32 size = GXGetTexBufferSize(FB_WIDTH / 2, FB_HEIGHT / 2, GX_TF_RGBA8, GX_FALSE, 0);
#endif
m_buffer = mDoExt_getArchiveHeap()->alloc(size, -32);
JUT_ASSERT(1621, m_buffer != NULL);