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https://github.com/TwilitRealm/dusklight
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Minimap fixes (needs change for intensityI8 in aurora) and some other BE fixes
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+8
-8
@@ -66,14 +66,14 @@ struct dMap_prm_res_s {
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/* 0x1A7 */ u8 field_0x1a7;
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/* 0x1A8 */ u8 field_0x1a8;
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/* 0x1A9 */ u8 field_0x1a9;
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/* 0x1AA */ s16 field_0x1aa;
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/* 0x1AC */ s16 field_0x1ac;
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/* 0x1AE */ s16 field_0x1ae;
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/* 0x1B0 */ s16 field_0x1b0;
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/* 0x1B2 */ s16 field_0x1b2;
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/* 0x1B4 */ s16 field_0x1b4;
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/* 0x1B6 */ s16 field_0x1b6;
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/* 0x1B8 */ f32 cursor_size;
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/* 0x1AA */ BE(s16) field_0x1aa;
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/* 0x1AC */ BE(s16) field_0x1ac;
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/* 0x1AE */ BE(s16) field_0x1ae;
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/* 0x1B0 */ BE(s16) field_0x1b0;
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/* 0x1B2 */ BE(s16) field_0x1b2;
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/* 0x1B4 */ BE(s16) field_0x1b4;
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/* 0x1B6 */ BE(s16) field_0x1b6;
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/* 0x1B8 */ BE(f32) cursor_size;
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};
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struct dMap_prm_hio_s {
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@@ -5,7 +5,7 @@
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#include "JSystem/JHostIO/JORMContext.h"
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struct dMpath_RGB5A3_s {
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u16 color;
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BE(u16) color;
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};
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namespace dMpath_ColorCnv_n {
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