diff --git a/src/dusk/imgui/ImGuiStateShare.cpp b/src/dusk/imgui/ImGuiStateShare.cpp index d2cb2deaaa..9d88181b10 100644 --- a/src/dusk/imgui/ImGuiStateShare.cpp +++ b/src/dusk/imgui/ImGuiStateShare.cpp @@ -153,11 +153,6 @@ bool ImGuiStateShare::applyEncodedState(const std::string& encoded, const std::s dComIfGs_setRestartRoomParam(pkt.roomNo & 0x3F); } - DuskLog.info("StateShare: applying {} state - stage={} room={} layer={} point={} lastSceneMode={}", - isFull ? "full" : "partial", - pkt.stageName, (int)pkt.roomNo, (int)pkt.layer, (int)spawnPoint, - dComIfGs_getLastSceneMode()); - dComIfGp_setNextStage(pkt.stageName, spawnPoint, pkt.roomNo, pkt.layer); if (name.empty()) { @@ -176,11 +171,9 @@ void ImGuiStateShare::tickPendingApply() { return; } if (m_pendingInfo.has_value()) { - DuskLog.info("StateShare: tickPendingApply full - lastSceneMode={}", dComIfGs_getLastSceneMode()); g_dComIfG_gameInfo.info = *m_pendingInfo; m_pendingInfo.reset(); } else { - DuskLog.info("StateShare: tickPendingApply partial - lastSceneMode={}", dComIfGs_getLastSceneMode()); g_dComIfG_gameInfo.info.mSavedata = *m_pendingSavedata; m_pendingSavedata.reset(); }