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improved speedrun mode
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@@ -25,6 +25,7 @@
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#include "dusk/imgui/ImGuiConsole.hpp"
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#include "dusk/settings.h"
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#include "dusk/speedrun.h"
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BOOL daAlink_c::checkEventRun() const {
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return dComIfGp_event_runCheck() || checkPlayerDemoMode();
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