Add a precompiled header for RELs (#2597)

This commit is contained in:
Max Roncace
2025-08-24 02:52:08 -04:00
committed by GitHub
parent 1b326306d3
commit c897597fc1
1085 changed files with 4491 additions and 12588 deletions
+16 -2
View File
@@ -3,15 +3,29 @@
*
*/
#include "d/dolzel_rel.h"
#include "d/actor/d_a_e_th.h"
#include "d/actor/d_a_e_th_ball.h"
#include "d/d_com_inf_game.h"
#include "d/d_item.h"
#include "c/c_damagereaction.h"
UNK_REL_DATA;
#include "f_op/f_op_actor_enemy.h"
class daE_TH_HIO_c : public JORReflexible {
public:
/* 807B038C */ daE_TH_HIO_c();
/* 807B3FA4 */ virtual ~daE_TH_HIO_c() {}
void genMessage(JORMContext*);
/* 0x04 */ s8 no;
/* 0x08 */ f32 base_size;
/* 0x0C */ u8 unk_0xC[0x10 - 0xC];
/* 0x10 */ f32 move_range;
/* 0x14 */ f32 middle_move_range;
};
enum daE_TH_ACTION {
ACTION_WAIT,
ACTION_SPIN,