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https://github.com/TwilitRealm/dusklight
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Add a precompiled header for RELs (#2597)
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@@ -1,8 +1,10 @@
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/**
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* @file d_a_npc_tk.cpp
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* @file d_a_npc_tk.cpp
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*
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*/
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#include "d/dolzel_rel.h"
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#include "d/actor/d_a_npc_tk.h"
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#include "Z2AudioLib/Z2Instances.h"
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#include "d/actor/d_a_ni.h"
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@@ -13,7 +15,30 @@
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#include "d/d_camera.h"
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#include "d/d_cc_d.h"
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#include "d/d_s_play.h"
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#include "dol2asm.h"
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class daNPC_TK_HIO_c : public JORReflexible {
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public:
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daNPC_TK_HIO_c();
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virtual ~daNPC_TK_HIO_c() {}
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void genMessage(JORMContext*) {}
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s8 field_0x4;
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f32 field_0x8;
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f32 field_0xc;
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f32 field_0x10;
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f32 field_0x14;
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f32 field_0x18;
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f32 field_0x1c;
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f32 field_0x20;
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f32 field_0x24;
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f32 field_0x28;
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f32 mFlySpeed;
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f32 field_0x30;
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f32 field_0x34;
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f32 field_0x38;
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u8 field_0x3c;
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};
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//
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// Declarations:
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@@ -235,8 +260,6 @@ void daNPC_TK_c::setFlySE() {
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}
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}
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UNK_REL_BSS
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static s16 m_near_angle;
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static fopAc_ac_c* m_near_actor;
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