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https://github.com/TwilitRealm/dusklight
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Add a precompiled header for RELs (#2597)
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@@ -3,6 +3,8 @@
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*
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*/
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#include "d/dolzel_rel.h"
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#include "d/actor/d_a_obj_kago.h"
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#include "SSystem/SComponent/c_counter.h"
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#include "Z2AudioLib/Z2Instances.h"
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@@ -12,8 +14,6 @@
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#include "dol2asm.h"
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#include "f_op/f_op_actor_mng.h"
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UNK_REL_DATA;
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/* 80C33DC0-80C33DD0 000020 0010+00 2/3 0/0 0/0 .data l_bmdData */
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static int l_bmdData[2][2] = {
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{ 3, 1 }, { 4, 1 },
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@@ -601,8 +601,6 @@ int daObj_Kago_c::getWallAngle(s16 param_1, s16* param_2) {
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return 1;
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}
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UNK_REL_BSS;
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/* 80C33F4C-80C33F50 000054 0004+00 1/1 0/0 0/0 .bss l_HIO */
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static daObj_Kago_Param_c l_HIO;
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