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Add a precompiled header for RELs (#2597)
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@@ -3,6 +3,8 @@
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*
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*/
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#include "d/dolzel_rel.h"
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#include "d/actor/d_a_obj_pdwall.h"
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#include "dol2asm.h"
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@@ -70,7 +72,6 @@ extern "C" void _restgpr_26();
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extern "C" void _restgpr_27();
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extern "C" extern void* __vt__16dBgS_MoveBgActor[10];
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extern "C" u8 now__14mDoMtx_stack_c[48];
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extern "C" extern u8 g_dComIfG_gameInfo[122384];
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extern "C" u8 mAudioMgrPtr__10Z2AudioMgr[4 + 4 /* padding */];
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//
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